#pragma once #define dgLonLonRanchIntroCs "__OTR__scenes/nonmq/spot20_scene/gLonLonRanchIntroCs" #ifdef _WIN32 static const __declspec(align(2)) char gLonLonRanchIntroCs[] = dgLonLonRanchIntroCs; #else static const char gLonLonRanchIntroCs[] __attribute__((aligned (2))) = dgLonLonRanchIntroCs; #endif #define dgLonLonRanchDayWindowTex "__OTR__scenes/nonmq/spot20_scene/gLonLonRanchDayWindowTex" #ifdef _WIN32 static const __declspec(align(2)) char gLonLonRanchDayWindowTex[] = dgLonLonRanchDayWindowTex; #else static const char gLonLonRanchDayWindowTex[] __attribute__((aligned (2))) = dgLonLonRanchDayWindowTex; #endif #define dgLonLonRangeNightWindowsTex "__OTR__scenes/nonmq/spot20_scene/gLonLonRangeNightWindowsTex" #ifdef _WIN32 static const __declspec(align(2)) char gLonLonRangeNightWindowsTex[] = dgLonLonRangeNightWindowsTex; #else static const char gLonLonRangeNightWindowsTex[] __attribute__((aligned (2))) = dgLonLonRangeNightWindowsTex; #endif #define dspot20_sceneCollisionHeader_002948 "__OTR__scenes/nonmq/spot20_scene/spot20_sceneCollisionHeader_002948" #ifdef _WIN32 static const __declspec(align(2)) char spot20_sceneCollisionHeader_002948[] = dspot20_sceneCollisionHeader_002948; #else static const char spot20_sceneCollisionHeader_002948[] __attribute__((aligned (2))) = dspot20_sceneCollisionHeader_002948; #endif #define dspot20_sceneTex_00D9E0 "__OTR__scenes/nonmq/spot20_scene/spot20_sceneTex_00D9E0" #ifdef _WIN32 static const __declspec(align(2)) char spot20_sceneTex_00D9E0[] = dspot20_sceneTex_00D9E0; #else static const char spot20_sceneTex_00D9E0[] __attribute__((aligned (2))) = dspot20_sceneTex_00D9E0; #endif #define dspot20_sceneTex_00D1E0 "__OTR__scenes/nonmq/spot20_scene/spot20_sceneTex_00D1E0" #ifdef _WIN32 static const __declspec(align(2)) char spot20_sceneTex_00D1E0[] = dspot20_sceneTex_00D1E0; #else static const char spot20_sceneTex_00D1E0[] __attribute__((aligned (2))) = dspot20_sceneTex_00D1E0; #endif #define dspot20_sceneTex_0069E0 "__OTR__scenes/nonmq/spot20_scene/spot20_sceneTex_0069E0" #ifdef _WIN32 static const __declspec(align(2)) char spot20_sceneTex_0069E0[] = dspot20_sceneTex_0069E0; #else static const char spot20_sceneTex_0069E0[] __attribute__((aligned (2))) = dspot20_sceneTex_0069E0; #endif #define dspot20_sceneTLUT_005DB0 "__OTR__scenes/nonmq/spot20_scene/spot20_sceneTLUT_005DB0" #ifdef _WIN32 static const __declspec(align(2)) char spot20_sceneTLUT_005DB0[] = dspot20_sceneTLUT_005DB0; #else static const char spot20_sceneTLUT_005DB0[] __attribute__((aligned (2))) = dspot20_sceneTLUT_005DB0; #endif #define dspot20_sceneTex_0067E0 "__OTR__scenes/nonmq/spot20_scene/spot20_sceneTex_0067E0" #ifdef _WIN32 static const __declspec(align(2)) char spot20_sceneTex_0067E0[] = dspot20_sceneTex_0067E0; #else static const char spot20_sceneTex_0067E0[] __attribute__((aligned (2))) = dspot20_sceneTex_0067E0; #endif #define dspot20_sceneTex_00F9E0 "__OTR__scenes/nonmq/spot20_scene/spot20_sceneTex_00F9E0" #ifdef _WIN32 static const __declspec(align(2)) char spot20_sceneTex_00F9E0[] = dspot20_sceneTex_00F9E0; #else static const char spot20_sceneTex_00F9E0[] __attribute__((aligned (2))) = dspot20_sceneTex_00F9E0; #endif #define dspot20_sceneTex_00C9E0 "__OTR__scenes/nonmq/spot20_scene/spot20_sceneTex_00C9E0" #ifdef _WIN32 static const __declspec(align(2)) char spot20_sceneTex_00C9E0[] = dspot20_sceneTex_00C9E0; #else static const char spot20_sceneTex_00C9E0[] __attribute__((aligned (2))) = dspot20_sceneTex_00C9E0; #endif #define dspot20_sceneTex_00BBE0 "__OTR__scenes/nonmq/spot20_scene/spot20_sceneTex_00BBE0" #ifdef _WIN32 static const __declspec(align(2)) char spot20_sceneTex_00BBE0[] = dspot20_sceneTex_00BBE0; #else static const char spot20_sceneTex_00BBE0[] __attribute__((aligned (2))) = dspot20_sceneTex_00BBE0; #endif #define dspot20_sceneTex_00BDE0 "__OTR__scenes/nonmq/spot20_scene/spot20_sceneTex_00BDE0" #ifdef _WIN32 static const __declspec(align(2)) char spot20_sceneTex_00BDE0[] = dspot20_sceneTex_00BDE0; #else static const char spot20_sceneTex_00BDE0[] __attribute__((aligned (2))) = dspot20_sceneTex_00BDE0; #endif #define dspot20_sceneTex_0091E0 "__OTR__scenes/nonmq/spot20_scene/spot20_sceneTex_0091E0" #ifdef _WIN32 static const __declspec(align(2)) char spot20_sceneTex_0091E0[] = dspot20_sceneTex_0091E0; #else static const char spot20_sceneTex_0091E0[] __attribute__((aligned (2))) = dspot20_sceneTex_0091E0; #endif #define dspot20_sceneTex_0071E0 "__OTR__scenes/nonmq/spot20_scene/spot20_sceneTex_0071E0" #ifdef _WIN32 static const __declspec(align(2)) char spot20_sceneTex_0071E0[] = dspot20_sceneTex_0071E0; #else static const char spot20_sceneTex_0071E0[] __attribute__((aligned (2))) = dspot20_sceneTex_0071E0; #endif #define dspot20_sceneTex_005FE0 "__OTR__scenes/nonmq/spot20_scene/spot20_sceneTex_005FE0" #ifdef _WIN32 static const __declspec(align(2)) char spot20_sceneTex_005FE0[] = dspot20_sceneTex_005FE0; #else static const char spot20_sceneTex_005FE0[] __attribute__((aligned (2))) = dspot20_sceneTex_005FE0; #endif #define dspot20_sceneTex_00ABE0 "__OTR__scenes/nonmq/spot20_scene/spot20_sceneTex_00ABE0" #ifdef _WIN32 static const __declspec(align(2)) char spot20_sceneTex_00ABE0[] = dspot20_sceneTex_00ABE0; #else static const char spot20_sceneTex_00ABE0[] __attribute__((aligned (2))) = dspot20_sceneTex_00ABE0; #endif #define dspot20_sceneTex_009BE0 "__OTR__scenes/nonmq/spot20_scene/spot20_sceneTex_009BE0" #ifdef _WIN32 static const __declspec(align(2)) char spot20_sceneTex_009BE0[] = dspot20_sceneTex_009BE0; #else static const char spot20_sceneTex_009BE0[] __attribute__((aligned (2))) = dspot20_sceneTex_009BE0; #endif #define dspot20_sceneTex_00E9E0 "__OTR__scenes/nonmq/spot20_scene/spot20_sceneTex_00E9E0" #ifdef _WIN32 static const __declspec(align(2)) char spot20_sceneTex_00E9E0[] = dspot20_sceneTex_00E9E0; #else static const char spot20_sceneTex_00E9E0[] __attribute__((aligned (2))) = dspot20_sceneTex_00E9E0; #endif #define dspot20_sceneTex_00E1E0 "__OTR__scenes/nonmq/spot20_scene/spot20_sceneTex_00E1E0" #ifdef _WIN32 static const __declspec(align(2)) char spot20_sceneTex_00E1E0[] = dspot20_sceneTex_00E1E0; #else static const char spot20_sceneTex_00E1E0[] __attribute__((aligned (2))) = dspot20_sceneTex_00E1E0; #endif #define dspot20_sceneTex_00C1E0 "__OTR__scenes/nonmq/spot20_scene/spot20_sceneTex_00C1E0" #ifdef _WIN32 static const __declspec(align(2)) char spot20_sceneTex_00C1E0[] = dspot20_sceneTex_00C1E0; #else static const char spot20_sceneTex_00C1E0[] __attribute__((aligned (2))) = dspot20_sceneTex_00C1E0; #endif #define dspot20_sceneTLUT_005FB8 "__OTR__scenes/nonmq/spot20_scene/spot20_sceneTLUT_005FB8" #ifdef _WIN32 static const __declspec(align(2)) char spot20_sceneTLUT_005FB8[] = dspot20_sceneTLUT_005FB8; #else static const char spot20_sceneTLUT_005FB8[] __attribute__((aligned (2))) = dspot20_sceneTLUT_005FB8; #endif #define dspot20_sceneTex_0093E0 "__OTR__scenes/nonmq/spot20_scene/spot20_sceneTex_0093E0" #ifdef _WIN32 static const __declspec(align(2)) char spot20_sceneTex_0093E0[] = dspot20_sceneTex_0093E0; #else static const char spot20_sceneTex_0093E0[] __attribute__((aligned (2))) = dspot20_sceneTex_0093E0; #endif #define dspot20_sceneTex_00F1E0 "__OTR__scenes/nonmq/spot20_scene/spot20_sceneTex_00F1E0" #ifdef _WIN32 static const __declspec(align(2)) char spot20_sceneTex_00F1E0[] = dspot20_sceneTex_00F1E0; #else static const char spot20_sceneTex_00F1E0[] __attribute__((aligned (2))) = dspot20_sceneTex_00F1E0; #endif #define dspot20_sceneTex_010BE0 "__OTR__scenes/nonmq/spot20_scene/spot20_sceneTex_010BE0" #ifdef _WIN32 static const __declspec(align(2)) char spot20_sceneTex_010BE0[] = dspot20_sceneTex_010BE0; #else static const char spot20_sceneTex_010BE0[] __attribute__((aligned (2))) = dspot20_sceneTex_010BE0; #endif #define dspot20_sceneTex_010E20 "__OTR__scenes/nonmq/spot20_scene/spot20_sceneTex_010E20" #ifdef _WIN32 static const __declspec(align(2)) char spot20_sceneTex_010E20[] = dspot20_sceneTex_010E20; #else static const char spot20_sceneTex_010E20[] __attribute__((aligned (2))) = dspot20_sceneTex_010E20; #endif #define dspot20_sceneCollisionHeader_002948 "__OTR__scenes/nonmq/spot20_scene/spot20_sceneCollisionHeader_002948" #define dspot20_sceneCollisionHeader_002948 "__OTR__scenes/nonmq/spot20_scene/spot20_sceneCollisionHeader_002948" #define dspot20_sceneCollisionHeader_002948 "__OTR__scenes/nonmq/spot20_scene/spot20_sceneCollisionHeader_002948" #define dspot20_sceneCollisionHeader_002948 "__OTR__scenes/nonmq/spot20_scene/spot20_sceneCollisionHeader_002948" #define dspot20_sceneCollisionHeader_002948 "__OTR__scenes/nonmq/spot20_scene/spot20_sceneCollisionHeader_002948" #define dspot20_sceneCollisionHeader_002948 "__OTR__scenes/nonmq/spot20_scene/spot20_sceneCollisionHeader_002948" #define dspot20_sceneCollisionHeader_002948 "__OTR__scenes/nonmq/spot20_scene/spot20_sceneCollisionHeader_002948" #define dspot20_sceneCollisionHeader_002948 "__OTR__scenes/nonmq/spot20_scene/spot20_sceneCollisionHeader_002948" #define dspot20_sceneCollisionHeader_002948 "__OTR__scenes/nonmq/spot20_scene/spot20_sceneCollisionHeader_002948" #define dspot20_sceneCollisionHeader_002948 "__OTR__scenes/nonmq/spot20_scene/spot20_sceneCollisionHeader_002948" #define dspot20_sceneCollisionHeader_002948 "__OTR__scenes/nonmq/spot20_scene/spot20_sceneCollisionHeader_002948"