#pragma once #define dgLikeLikeDL "__OTR__objects/object_rr/gLikeLikeDL" #ifdef _WIN32 static const __declspec(align(2)) char gLikeLikeDL[] = dgLikeLikeDL; #else static const char gLikeLikeDL[] __attribute__((aligned (2))) = dgLikeLikeDL; #endif #define dgLikeLikeBodyPattern1Tex "__OTR__objects/object_rr/gLikeLikeBodyPattern1Tex" #ifdef _WIN32 static const __declspec(align(2)) char gLikeLikeBodyPattern1Tex[] = dgLikeLikeBodyPattern1Tex; #else static const char gLikeLikeBodyPattern1Tex[] __attribute__((aligned (2))) = dgLikeLikeBodyPattern1Tex; #endif #define dgLikeLikeBodyPattern2Tex "__OTR__objects/object_rr/gLikeLikeBodyPattern2Tex" #ifdef _WIN32 static const __declspec(align(2)) char gLikeLikeBodyPattern2Tex[] = dgLikeLikeBodyPattern2Tex; #else static const char gLikeLikeBodyPattern2Tex[] __attribute__((aligned (2))) = dgLikeLikeBodyPattern2Tex; #endif #define dgLikeLikeHoleTex "__OTR__objects/object_rr/gLikeLikeHoleTex" #ifdef _WIN32 static const __declspec(align(2)) char gLikeLikeHoleTex[] = dgLikeLikeHoleTex; #else static const char gLikeLikeHoleTex[] __attribute__((aligned (2))) = dgLikeLikeHoleTex; #endif