#pragma once #define dgOctorokShootAnim "__OTR__objects/object_okuta/gOctorokShootAnim" #ifdef _WIN32 static const __declspec(align(2)) char gOctorokShootAnim[] = dgOctorokShootAnim; #else static const char gOctorokShootAnim[] __attribute__((aligned (2))) = dgOctorokShootAnim; #endif #define dgOctorokDieAnim "__OTR__objects/object_okuta/gOctorokDieAnim" #ifdef _WIN32 static const __declspec(align(2)) char gOctorokDieAnim[] = dgOctorokDieAnim; #else static const char gOctorokDieAnim[] __attribute__((aligned (2))) = dgOctorokDieAnim; #endif #define dgOctorokHideAnim "__OTR__objects/object_okuta/gOctorokHideAnim" #ifdef _WIN32 static const __declspec(align(2)) char gOctorokHideAnim[] = dgOctorokHideAnim; #else static const char gOctorokHideAnim[] __attribute__((aligned (2))) = dgOctorokHideAnim; #endif #define dgOctorokFloatAnim "__OTR__objects/object_okuta/gOctorokFloatAnim" #ifdef _WIN32 static const __declspec(align(2)) char gOctorokFloatAnim[] = dgOctorokFloatAnim; #else static const char gOctorokFloatAnim[] __attribute__((aligned (2))) = dgOctorokFloatAnim; #endif #define dgOctorokHitAnim "__OTR__objects/object_okuta/gOctorokHitAnim" #ifdef _WIN32 static const __declspec(align(2)) char gOctorokHitAnim[] = dgOctorokHitAnim; #else static const char gOctorokHitAnim[] __attribute__((aligned (2))) = dgOctorokHitAnim; #endif #define dgOctorokAppearAnim "__OTR__objects/object_okuta/gOctorokAppearAnim" #ifdef _WIN32 static const __declspec(align(2)) char gOctorokAppearAnim[] = dgOctorokAppearAnim; #else static const char gOctorokAppearAnim[] __attribute__((aligned (2))) = dgOctorokAppearAnim; #endif #define dgOctorokRoughSkinTex "__OTR__objects/object_okuta/gOctorokRoughSkinTex" #ifdef _WIN32 static const __declspec(align(2)) char gOctorokRoughSkinTex[] = dgOctorokRoughSkinTex; #else static const char gOctorokRoughSkinTex[] __attribute__((aligned (2))) = dgOctorokRoughSkinTex; #endif #define dgOctorokStripesTex "__OTR__objects/object_okuta/gOctorokStripesTex" #ifdef _WIN32 static const __declspec(align(2)) char gOctorokStripesTex[] = dgOctorokStripesTex; #else static const char gOctorokStripesTex[] __attribute__((aligned (2))) = dgOctorokStripesTex; #endif #define dgOctorokScalesTex "__OTR__objects/object_okuta/gOctorokScalesTex" #ifdef _WIN32 static const __declspec(align(2)) char gOctorokScalesTex[] = dgOctorokScalesTex; #else static const char gOctorokScalesTex[] __attribute__((aligned (2))) = dgOctorokScalesTex; #endif #define dgOctorokSnoutConnectionTex "__OTR__objects/object_okuta/gOctorokSnoutConnectionTex" #ifdef _WIN32 static const __declspec(align(2)) char gOctorokSnoutConnectionTex[] = dgOctorokSnoutConnectionTex; #else static const char gOctorokSnoutConnectionTex[] __attribute__((aligned (2))) = dgOctorokSnoutConnectionTex; #endif #define dgOctorokMouthTex "__OTR__objects/object_okuta/gOctorokMouthTex" #ifdef _WIN32 static const __declspec(align(2)) char gOctorokMouthTex[] = dgOctorokMouthTex; #else static const char gOctorokMouthTex[] __attribute__((aligned (2))) = dgOctorokMouthTex; #endif #define dgOctorokArmTex "__OTR__objects/object_okuta/gOctorokArmTex" #ifdef _WIN32 static const __declspec(align(2)) char gOctorokArmTex[] = dgOctorokArmTex; #else static const char gOctorokArmTex[] __attribute__((aligned (2))) = dgOctorokArmTex; #endif #define dgOctorokFinTex "__OTR__objects/object_okuta/gOctorokFinTex" #ifdef _WIN32 static const __declspec(align(2)) char gOctorokFinTex[] = dgOctorokFinTex; #else static const char gOctorokFinTex[] __attribute__((aligned (2))) = dgOctorokFinTex; #endif #define dgOctorokEyeTex "__OTR__objects/object_okuta/gOctorokEyeTex" #ifdef _WIN32 static const __declspec(align(2)) char gOctorokEyeTex[] = dgOctorokEyeTex; #else static const char gOctorokEyeTex[] __attribute__((aligned (2))) = dgOctorokEyeTex; #endif #define dgOctorokFadeToBlackTex "__OTR__objects/object_okuta/gOctorokFadeToBlackTex" #ifdef _WIN32 static const __declspec(align(2)) char gOctorokFadeToBlackTex[] = dgOctorokFadeToBlackTex; #else static const char gOctorokFadeToBlackTex[] __attribute__((aligned (2))) = dgOctorokFadeToBlackTex; #endif #define dgOctorokSkel "__OTR__objects/object_okuta/gOctorokSkel" #ifdef _WIN32 static const __declspec(align(2)) char gOctorokSkel[] = dgOctorokSkel; #else static const char gOctorokSkel[] __attribute__((aligned (2))) = dgOctorokSkel; #endif #define dgOctorokProjectileTex "__OTR__objects/object_okuta/gOctorokProjectileTex" #ifdef _WIN32 static const __declspec(align(2)) char gOctorokProjectileTex[] = dgOctorokProjectileTex; #else static const char gOctorokProjectileTex[] __attribute__((aligned (2))) = dgOctorokProjectileTex; #endif #define dgOctorokProjectileDL "__OTR__objects/object_okuta/gOctorokProjectileDL" #ifdef _WIN32 static const __declspec(align(2)) char gOctorokProjectileDL[] = dgOctorokProjectileDL; #else static const char gOctorokProjectileDL[] __attribute__((aligned (2))) = dgOctorokProjectileDL; #endif #define dgOctorokSkelLimbsLimb_003440DL_0017C0 "__OTR__objects/object_okuta/gOctorokSkelLimbsLimb_003440DL_0017C0" #ifdef _WIN32 static const __declspec(align(2)) char gOctorokSkelLimbsLimb_003440DL_0017C0[] = dgOctorokSkelLimbsLimb_003440DL_0017C0; #else static const char gOctorokSkelLimbsLimb_003440DL_0017C0[] __attribute__((aligned (2))) = dgOctorokSkelLimbsLimb_003440DL_0017C0; #endif #define dgOctorokSkelLimbsLimb_003464DL_001A70 "__OTR__objects/object_okuta/gOctorokSkelLimbsLimb_003464DL_001A70" #ifdef _WIN32 static const __declspec(align(2)) char gOctorokSkelLimbsLimb_003464DL_001A70[] = dgOctorokSkelLimbsLimb_003464DL_001A70; #else static const char gOctorokSkelLimbsLimb_003464DL_001A70[] __attribute__((aligned (2))) = dgOctorokSkelLimbsLimb_003464DL_001A70; #endif #define dgOctorokSkelLimbsLimb_0034A0DL_001B70 "__OTR__objects/object_okuta/gOctorokSkelLimbsLimb_0034A0DL_001B70" #ifdef _WIN32 static const __declspec(align(2)) char gOctorokSkelLimbsLimb_0034A0DL_001B70[] = dgOctorokSkelLimbsLimb_0034A0DL_001B70; #else static const char gOctorokSkelLimbsLimb_0034A0DL_001B70[] __attribute__((aligned (2))) = dgOctorokSkelLimbsLimb_0034A0DL_001B70; #endif #define dgOctorokSkelLimbsLimb_0034ACDL_001C00 "__OTR__objects/object_okuta/gOctorokSkelLimbsLimb_0034ACDL_001C00" #ifdef _WIN32 static const __declspec(align(2)) char gOctorokSkelLimbsLimb_0034ACDL_001C00[] = dgOctorokSkelLimbsLimb_0034ACDL_001C00; #else static const char gOctorokSkelLimbsLimb_0034ACDL_001C00[] __attribute__((aligned (2))) = dgOctorokSkelLimbsLimb_0034ACDL_001C00; #endif #define dgOctorokSkelLimbsLimb_0034B8DL_001C98 "__OTR__objects/object_okuta/gOctorokSkelLimbsLimb_0034B8DL_001C98" #ifdef _WIN32 static const __declspec(align(2)) char gOctorokSkelLimbsLimb_0034B8DL_001C98[] = dgOctorokSkelLimbsLimb_0034B8DL_001C98; #else static const char gOctorokSkelLimbsLimb_0034B8DL_001C98[] __attribute__((aligned (2))) = dgOctorokSkelLimbsLimb_0034B8DL_001C98; #endif #define dgOctorokSkelLimbsLimb_0034F4DL_001EE0 "__OTR__objects/object_okuta/gOctorokSkelLimbsLimb_0034F4DL_001EE0" #ifdef _WIN32 static const __declspec(align(2)) char gOctorokSkelLimbsLimb_0034F4DL_001EE0[] = dgOctorokSkelLimbsLimb_0034F4DL_001EE0; #else static const char gOctorokSkelLimbsLimb_0034F4DL_001EE0[] __attribute__((aligned (2))) = dgOctorokSkelLimbsLimb_0034F4DL_001EE0; #endif #define dgOctorokSkelLimbsLimb_003500DL_001F70 "__OTR__objects/object_okuta/gOctorokSkelLimbsLimb_003500DL_001F70" #ifdef _WIN32 static const __declspec(align(2)) char gOctorokSkelLimbsLimb_003500DL_001F70[] = dgOctorokSkelLimbsLimb_003500DL_001F70; #else static const char gOctorokSkelLimbsLimb_003500DL_001F70[] __attribute__((aligned (2))) = dgOctorokSkelLimbsLimb_003500DL_001F70; #endif #define dgOctorokSkelLimbsLimb_00350CDL_002008 "__OTR__objects/object_okuta/gOctorokSkelLimbsLimb_00350CDL_002008" #ifdef _WIN32 static const __declspec(align(2)) char gOctorokSkelLimbsLimb_00350CDL_002008[] = dgOctorokSkelLimbsLimb_00350CDL_002008; #else static const char gOctorokSkelLimbsLimb_00350CDL_002008[] __attribute__((aligned (2))) = dgOctorokSkelLimbsLimb_00350CDL_002008; #endif #define dgOctorokSkelLimbsLimb_003548DL_002098 "__OTR__objects/object_okuta/gOctorokSkelLimbsLimb_003548DL_002098" #ifdef _WIN32 static const __declspec(align(2)) char gOctorokSkelLimbsLimb_003548DL_002098[] = dgOctorokSkelLimbsLimb_003548DL_002098; #else static const char gOctorokSkelLimbsLimb_003548DL_002098[] __attribute__((aligned (2))) = dgOctorokSkelLimbsLimb_003548DL_002098; #endif #define dgOctorokSkelLimbsLimb_003554DL_002128 "__OTR__objects/object_okuta/gOctorokSkelLimbsLimb_003554DL_002128" #ifdef _WIN32 static const __declspec(align(2)) char gOctorokSkelLimbsLimb_003554DL_002128[] = dgOctorokSkelLimbsLimb_003554DL_002128; #else static const char gOctorokSkelLimbsLimb_003554DL_002128[] __attribute__((aligned (2))) = dgOctorokSkelLimbsLimb_003554DL_002128; #endif #define dgOctorokSkelLimbsLimb_003560DL_0021C0 "__OTR__objects/object_okuta/gOctorokSkelLimbsLimb_003560DL_0021C0" #ifdef _WIN32 static const __declspec(align(2)) char gOctorokSkelLimbsLimb_003560DL_0021C0[] = dgOctorokSkelLimbsLimb_003560DL_0021C0; #else static const char gOctorokSkelLimbsLimb_003560DL_0021C0[] __attribute__((aligned (2))) = dgOctorokSkelLimbsLimb_003560DL_0021C0; #endif #define dgOctorokSkelLimbsLimb_00359CDL_001D28 "__OTR__objects/object_okuta/gOctorokSkelLimbsLimb_00359CDL_001D28" #ifdef _WIN32 static const __declspec(align(2)) char gOctorokSkelLimbsLimb_00359CDL_001D28[] = dgOctorokSkelLimbsLimb_00359CDL_001D28; #else static const char gOctorokSkelLimbsLimb_00359CDL_001D28[] __attribute__((aligned (2))) = dgOctorokSkelLimbsLimb_00359CDL_001D28; #endif #define dgOctorokSkelLimbsLimb_0035A8DL_001DB8 "__OTR__objects/object_okuta/gOctorokSkelLimbsLimb_0035A8DL_001DB8" #ifdef _WIN32 static const __declspec(align(2)) char gOctorokSkelLimbsLimb_0035A8DL_001DB8[] = dgOctorokSkelLimbsLimb_0035A8DL_001DB8; #else static const char gOctorokSkelLimbsLimb_0035A8DL_001DB8[] __attribute__((aligned (2))) = dgOctorokSkelLimbsLimb_0035A8DL_001DB8; #endif #define dgOctorokSkelLimbsLimb_0035B4DL_001E50 "__OTR__objects/object_okuta/gOctorokSkelLimbsLimb_0035B4DL_001E50" #ifdef _WIN32 static const __declspec(align(2)) char gOctorokSkelLimbsLimb_0035B4DL_001E50[] = dgOctorokSkelLimbsLimb_0035B4DL_001E50; #else static const char gOctorokSkelLimbsLimb_0035B4DL_001E50[] __attribute__((aligned (2))) = dgOctorokSkelLimbsLimb_0035B4DL_001E50; #endif #define dgOctorokSkelLimbsLimb_0035C0DL_0016D0 "__OTR__objects/object_okuta/gOctorokSkelLimbsLimb_0035C0DL_0016D0" #ifdef _WIN32 static const __declspec(align(2)) char gOctorokSkelLimbsLimb_0035C0DL_0016D0[] = dgOctorokSkelLimbsLimb_0035C0DL_0016D0; #else static const char gOctorokSkelLimbsLimb_0035C0DL_0016D0[] __attribute__((aligned (2))) = dgOctorokSkelLimbsLimb_0035C0DL_0016D0; #endif