#pragma once #define dgImpaRaiseArmsAnim "__OTR__objects/object_im/gImpaRaiseArmsAnim" #ifdef _WIN32 static const __declspec(align(2)) char gImpaRaiseArmsAnim[] = dgImpaRaiseArmsAnim; #else static const char gImpaRaiseArmsAnim[] __attribute__((aligned (2))) = dgImpaRaiseArmsAnim; #endif #define dgImpaPresentShadowMedallionAnim "__OTR__objects/object_im/gImpaPresentShadowMedallionAnim" #ifdef _WIN32 static const __declspec(align(2)) char gImpaPresentShadowMedallionAnim[] = dgImpaPresentShadowMedallionAnim; #else static const char gImpaPresentShadowMedallionAnim[] __attribute__((aligned (2))) = dgImpaPresentShadowMedallionAnim; #endif #define dgImpaThrowDekuNutAnim "__OTR__objects/object_im/gImpaThrowDekuNutAnim" #ifdef _WIN32 static const __declspec(align(2)) char gImpaThrowDekuNutAnim[] = dgImpaThrowDekuNutAnim; #else static const char gImpaThrowDekuNutAnim[] __attribute__((aligned (2))) = dgImpaThrowDekuNutAnim; #endif #define dgImpaIdleAnim "__OTR__objects/object_im/gImpaIdleAnim" #ifdef _WIN32 static const __declspec(align(2)) char gImpaIdleAnim[] = dgImpaIdleAnim; #else static const char gImpaIdleAnim[] __attribute__((aligned (2))) = dgImpaIdleAnim; #endif #define dobject_im_TLUT_001880 "__OTR__objects/object_im/object_im_TLUT_001880" #ifdef _WIN32 static const __declspec(align(2)) char object_im_TLUT_001880[] = dobject_im_TLUT_001880; #else static const char object_im_TLUT_001880[] __attribute__((aligned (2))) = dobject_im_TLUT_001880; #endif #define dgImpaBrownGradientTex "__OTR__objects/object_im/gImpaBrownGradientTex" #ifdef _WIN32 static const __declspec(align(2)) char gImpaBrownGradientTex[] = dgImpaBrownGradientTex; #else static const char gImpaBrownGradientTex[] __attribute__((aligned (2))) = dgImpaBrownGradientTex; #endif #define dgImpaSkinAndArmGuardTex "__OTR__objects/object_im/gImpaSkinAndArmGuardTex" #ifdef _WIN32 static const __declspec(align(2)) char gImpaSkinAndArmGuardTex[] = dgImpaSkinAndArmGuardTex; #else static const char gImpaSkinAndArmGuardTex[] __attribute__((aligned (2))) = dgImpaSkinAndArmGuardTex; #endif #define dgImpaElbowTex "__OTR__objects/object_im/gImpaElbowTex" #ifdef _WIN32 static const __declspec(align(2)) char gImpaElbowTex[] = dgImpaElbowTex; #else static const char gImpaElbowTex[] __attribute__((aligned (2))) = dgImpaElbowTex; #endif #define dgImpaShoulderPadBottomEdgeTex "__OTR__objects/object_im/gImpaShoulderPadBottomEdgeTex" #ifdef _WIN32 static const __declspec(align(2)) char gImpaShoulderPadBottomEdgeTex[] = dgImpaShoulderPadBottomEdgeTex; #else static const char gImpaShoulderPadBottomEdgeTex[] __attribute__((aligned (2))) = dgImpaShoulderPadBottomEdgeTex; #endif #define dgImpaShoulderSkinTex "__OTR__objects/object_im/gImpaShoulderSkinTex" #ifdef _WIN32 static const __declspec(align(2)) char gImpaShoulderSkinTex[] = dgImpaShoulderSkinTex; #else static const char gImpaShoulderSkinTex[] __attribute__((aligned (2))) = dgImpaShoulderSkinTex; #endif #define dgImpaChestPlateTex "__OTR__objects/object_im/gImpaChestPlateTex" #ifdef _WIN32 static const __declspec(align(2)) char gImpaChestPlateTex[] = dgImpaChestPlateTex; #else static const char gImpaChestPlateTex[] __attribute__((aligned (2))) = dgImpaChestPlateTex; #endif #define dgImpaEmblemTex "__OTR__objects/object_im/gImpaEmblemTex" #ifdef _WIN32 static const __declspec(align(2)) char gImpaEmblemTex[] = dgImpaEmblemTex; #else static const char gImpaEmblemTex[] __attribute__((aligned (2))) = dgImpaEmblemTex; #endif #define dgImpaSpearEmblemTex "__OTR__objects/object_im/gImpaSpearEmblemTex" #ifdef _WIN32 static const __declspec(align(2)) char gImpaSpearEmblemTex[] = dgImpaSpearEmblemTex; #else static const char gImpaSpearEmblemTex[] __attribute__((aligned (2))) = dgImpaSpearEmblemTex; #endif #define dgImpaChestPlateStrapTex "__OTR__objects/object_im/gImpaChestPlateStrapTex" #ifdef _WIN32 static const __declspec(align(2)) char gImpaChestPlateStrapTex[] = dgImpaChestPlateStrapTex; #else static const char gImpaChestPlateStrapTex[] __attribute__((aligned (2))) = dgImpaChestPlateStrapTex; #endif #define dgImpaChestPlateEdgeTex "__OTR__objects/object_im/gImpaChestPlateEdgeTex" #ifdef _WIN32 static const __declspec(align(2)) char gImpaChestPlateEdgeTex[] = dgImpaChestPlateEdgeTex; #else static const char gImpaChestPlateEdgeTex[] __attribute__((aligned (2))) = dgImpaChestPlateEdgeTex; #endif #define dgImpaNeckTex "__OTR__objects/object_im/gImpaNeckTex" #ifdef _WIN32 static const __declspec(align(2)) char gImpaNeckTex[] = dgImpaNeckTex; #else static const char gImpaNeckTex[] __attribute__((aligned (2))) = dgImpaNeckTex; #endif #define dgImpaSwordHandleTex "__OTR__objects/object_im/gImpaSwordHandleTex" #ifdef _WIN32 static const __declspec(align(2)) char gImpaSwordHandleTex[] = dgImpaSwordHandleTex; #else static const char gImpaSwordHandleTex[] __attribute__((aligned (2))) = dgImpaSwordHandleTex; #endif #define dgImpaPantsAndSkinTex "__OTR__objects/object_im/gImpaPantsAndSkinTex" #ifdef _WIN32 static const __declspec(align(2)) char gImpaPantsAndSkinTex[] = dgImpaPantsAndSkinTex; #else static const char gImpaPantsAndSkinTex[] __attribute__((aligned (2))) = dgImpaPantsAndSkinTex; #endif #define dgImpaBlackTex "__OTR__objects/object_im/gImpaBlackTex" #ifdef _WIN32 static const __declspec(align(2)) char gImpaBlackTex[] = dgImpaBlackTex; #else static const char gImpaBlackTex[] __attribute__((aligned (2))) = dgImpaBlackTex; #endif #define dgImpaChestDL "__OTR__objects/object_im/gImpaChestDL" #ifdef _WIN32 static const __declspec(align(2)) char gImpaChestDL[] = dgImpaChestDL; #else static const char gImpaChestDL[] __attribute__((aligned (2))) = dgImpaChestDL; #endif #define dgImpaRightShoulderDL "__OTR__objects/object_im/gImpaRightShoulderDL" #ifdef _WIN32 static const __declspec(align(2)) char gImpaRightShoulderDL[] = dgImpaRightShoulderDL; #else static const char gImpaRightShoulderDL[] __attribute__((aligned (2))) = dgImpaRightShoulderDL; #endif #define dgImpaRightArmDL "__OTR__objects/object_im/gImpaRightArmDL" #ifdef _WIN32 static const __declspec(align(2)) char gImpaRightArmDL[] = dgImpaRightArmDL; #else static const char gImpaRightArmDL[] __attribute__((aligned (2))) = dgImpaRightArmDL; #endif #define dgImpaLeftShoulderDL "__OTR__objects/object_im/gImpaLeftShoulderDL" #ifdef _WIN32 static const __declspec(align(2)) char gImpaLeftShoulderDL[] = dgImpaLeftShoulderDL; #else static const char gImpaLeftShoulderDL[] __attribute__((aligned (2))) = dgImpaLeftShoulderDL; #endif #define dgImpaLeftArmDL "__OTR__objects/object_im/gImpaLeftArmDL" #ifdef _WIN32 static const __declspec(align(2)) char gImpaLeftArmDL[] = dgImpaLeftArmDL; #else static const char gImpaLeftArmDL[] __attribute__((aligned (2))) = dgImpaLeftArmDL; #endif #define dgImpaTorsoDL "__OTR__objects/object_im/gImpaTorsoDL" #ifdef _WIN32 static const __declspec(align(2)) char gImpaTorsoDL[] = dgImpaTorsoDL; #else static const char gImpaTorsoDL[] __attribute__((aligned (2))) = dgImpaTorsoDL; #endif #define dgImpaRightThighDL "__OTR__objects/object_im/gImpaRightThighDL" #ifdef _WIN32 static const __declspec(align(2)) char gImpaRightThighDL[] = dgImpaRightThighDL; #else static const char gImpaRightThighDL[] __attribute__((aligned (2))) = dgImpaRightThighDL; #endif #define dgImpaRightLegDL "__OTR__objects/object_im/gImpaRightLegDL" #ifdef _WIN32 static const __declspec(align(2)) char gImpaRightLegDL[] = dgImpaRightLegDL; #else static const char gImpaRightLegDL[] __attribute__((aligned (2))) = dgImpaRightLegDL; #endif #define dgImpaLeftThighDL "__OTR__objects/object_im/gImpaLeftThighDL" #ifdef _WIN32 static const __declspec(align(2)) char gImpaLeftThighDL[] = dgImpaLeftThighDL; #else static const char gImpaLeftThighDL[] __attribute__((aligned (2))) = dgImpaLeftThighDL; #endif #define dgImpaLeftLegDL "__OTR__objects/object_im/gImpaLeftLegDL" #ifdef _WIN32 static const __declspec(align(2)) char gImpaLeftLegDL[] = dgImpaLeftLegDL; #else static const char gImpaLeftLegDL[] __attribute__((aligned (2))) = dgImpaLeftLegDL; #endif #define dgImpaEyesTLUT "__OTR__objects/object_im/gImpaEyesTLUT" #ifdef _WIN32 static const __declspec(align(2)) char gImpaEyesTLUT[] = dgImpaEyesTLUT; #else static const char gImpaEyesTLUT[] __attribute__((aligned (2))) = dgImpaEyesTLUT; #endif #define dobject_im_TLUT_007140 "__OTR__objects/object_im/object_im_TLUT_007140" #ifdef _WIN32 static const __declspec(align(2)) char object_im_TLUT_007140[] = dobject_im_TLUT_007140; #else static const char object_im_TLUT_007140[] __attribute__((aligned (2))) = dobject_im_TLUT_007140; #endif #define dgImpaEyeOpenTex "__OTR__objects/object_im/gImpaEyeOpenTex" #ifdef _WIN32 static const __declspec(align(2)) char gImpaEyeOpenTex[] = dgImpaEyeOpenTex; #else static const char gImpaEyeOpenTex[] __attribute__((aligned (2))) = dgImpaEyeOpenTex; #endif #define dgImpaEyeHalfTex "__OTR__objects/object_im/gImpaEyeHalfTex" #ifdef _WIN32 static const __declspec(align(2)) char gImpaEyeHalfTex[] = dgImpaEyeHalfTex; #else static const char gImpaEyeHalfTex[] __attribute__((aligned (2))) = dgImpaEyeHalfTex; #endif #define dgImpaEyeClosedTex "__OTR__objects/object_im/gImpaEyeClosedTex" #ifdef _WIN32 static const __declspec(align(2)) char gImpaEyeClosedTex[] = dgImpaEyeClosedTex; #else static const char gImpaEyeClosedTex[] __attribute__((aligned (2))) = dgImpaEyeClosedTex; #endif #define dgImpaEarTex "__OTR__objects/object_im/gImpaEarTex" #ifdef _WIN32 static const __declspec(align(2)) char gImpaEarTex[] = dgImpaEarTex; #else static const char gImpaEarTex[] __attribute__((aligned (2))) = dgImpaEarTex; #endif #define dgImpaHeadUnmaskedDL "__OTR__objects/object_im/gImpaHeadUnmaskedDL" #ifdef _WIN32 static const __declspec(align(2)) char gImpaHeadUnmaskedDL[] = dgImpaHeadUnmaskedDL; #else static const char gImpaHeadUnmaskedDL[] __attribute__((aligned (2))) = dgImpaHeadUnmaskedDL; #endif #define dgImpaHeadGradientTex "__OTR__objects/object_im/gImpaHeadGradientTex" #ifdef _WIN32 static const __declspec(align(2)) char gImpaHeadGradientTex[] = dgImpaHeadGradientTex; #else static const char gImpaHeadGradientTex[] __attribute__((aligned (2))) = dgImpaHeadGradientTex; #endif #define dobject_im_Tex_007750 "__OTR__objects/object_im/object_im_Tex_007750" #ifdef _WIN32 static const __declspec(align(2)) char object_im_Tex_007750[] = dobject_im_Tex_007750; #else static const char object_im_Tex_007750[] __attribute__((aligned (2))) = dobject_im_Tex_007750; #endif #define dgImpaHair2Tex "__OTR__objects/object_im/gImpaHair2Tex" #ifdef _WIN32 static const __declspec(align(2)) char gImpaHair2Tex[] = dgImpaHair2Tex; #else static const char gImpaHair2Tex[] __attribute__((aligned (2))) = dgImpaHair2Tex; #endif #define dobject_im_Tex_0079D0 "__OTR__objects/object_im/object_im_Tex_0079D0" #ifdef _WIN32 static const __declspec(align(2)) char object_im_Tex_0079D0[] = dobject_im_Tex_0079D0; #else static const char object_im_Tex_0079D0[] __attribute__((aligned (2))) = dobject_im_Tex_0079D0; #endif #define dgImpaShoulderPadTopTex "__OTR__objects/object_im/gImpaShoulderPadTopTex" #ifdef _WIN32 static const __declspec(align(2)) char gImpaShoulderPadTopTex[] = dgImpaShoulderPadTopTex; #else static const char gImpaShoulderPadTopTex[] __attribute__((aligned (2))) = dgImpaShoulderPadTopTex; #endif #define dobject_im_Tex_007B10 "__OTR__objects/object_im/object_im_Tex_007B10" #ifdef _WIN32 static const __declspec(align(2)) char object_im_Tex_007B10[] = dobject_im_Tex_007B10; #else static const char object_im_Tex_007B10[] __attribute__((aligned (2))) = dobject_im_Tex_007B10; #endif #define dobject_im_Tex_007B50 "__OTR__objects/object_im/object_im_Tex_007B50" #ifdef _WIN32 static const __declspec(align(2)) char object_im_Tex_007B50[] = dobject_im_Tex_007B50; #else static const char object_im_Tex_007B50[] __attribute__((aligned (2))) = dobject_im_Tex_007B50; #endif #define dgImpaFingers2Tex "__OTR__objects/object_im/gImpaFingers2Tex" #ifdef _WIN32 static const __declspec(align(2)) char gImpaFingers2Tex[] = dgImpaFingers2Tex; #else static const char gImpaFingers2Tex[] __attribute__((aligned (2))) = dgImpaFingers2Tex; #endif #define dgImpaHeadMaskedDL "__OTR__objects/object_im/gImpaHeadMaskedDL" #ifdef _WIN32 static const __declspec(align(2)) char gImpaHeadMaskedDL[] = dgImpaHeadMaskedDL; #else static const char gImpaHeadMaskedDL[] __attribute__((aligned (2))) = dgImpaHeadMaskedDL; #endif #define dgImpaLeftFootDL "__OTR__objects/object_im/gImpaLeftFootDL" #ifdef _WIN32 static const __declspec(align(2)) char gImpaLeftFootDL[] = dgImpaLeftFootDL; #else static const char gImpaLeftFootDL[] __attribute__((aligned (2))) = dgImpaLeftFootDL; #endif #define dgImpaLeftHandDL "__OTR__objects/object_im/gImpaLeftHandDL" #ifdef _WIN32 static const __declspec(align(2)) char gImpaLeftHandDL[] = dgImpaLeftHandDL; #else static const char gImpaLeftHandDL[] __attribute__((aligned (2))) = dgImpaLeftHandDL; #endif #define dgImpaRightFootDL "__OTR__objects/object_im/gImpaRightFootDL" #ifdef _WIN32 static const __declspec(align(2)) char gImpaRightFootDL[] = dgImpaRightFootDL; #else static const char gImpaRightFootDL[] __attribute__((aligned (2))) = dgImpaRightFootDL; #endif #define dgImpaRightHandDL "__OTR__objects/object_im/gImpaRightHandDL" #ifdef _WIN32 static const __declspec(align(2)) char gImpaRightHandDL[] = dgImpaRightHandDL; #else static const char gImpaRightHandDL[] __attribute__((aligned (2))) = dgImpaRightHandDL; #endif #define dgImpaHandPointingDL "__OTR__objects/object_im/gImpaHandPointingDL" #ifdef _WIN32 static const __declspec(align(2)) char gImpaHandPointingDL[] = dgImpaHandPointingDL; #else static const char gImpaHandPointingDL[] __attribute__((aligned (2))) = dgImpaHandPointingDL; #endif #define dgImpaSkel "__OTR__objects/object_im/gImpaSkel" #ifdef _WIN32 static const __declspec(align(2)) char gImpaSkel[] = dgImpaSkel; #else static const char gImpaSkel[] __attribute__((aligned (2))) = dgImpaSkel; #endif #define dobject_im_Anim_00FB10 "__OTR__objects/object_im/object_im_Anim_00FB10" #ifdef _WIN32 static const __declspec(align(2)) char object_im_Anim_00FB10[] = dobject_im_Anim_00FB10; #else static const char object_im_Anim_00FB10[] __attribute__((aligned (2))) = dobject_im_Anim_00FB10; #endif #define dobject_im_Anim_0101C8 "__OTR__objects/object_im/object_im_Anim_0101C8" #ifdef _WIN32 static const __declspec(align(2)) char object_im_Anim_0101C8[] = dobject_im_Anim_0101C8; #else static const char object_im_Anim_0101C8[] __attribute__((aligned (2))) = dobject_im_Anim_0101C8; #endif #define dgImpaStartWhistlingAnim "__OTR__objects/object_im/gImpaStartWhistlingAnim" #ifdef _WIN32 static const __declspec(align(2)) char gImpaStartWhistlingAnim[] = dgImpaStartWhistlingAnim; #else static const char gImpaStartWhistlingAnim[] __attribute__((aligned (2))) = dgImpaStartWhistlingAnim; #endif #define dgImpaWhistlingAnim "__OTR__objects/object_im/gImpaWhistlingAnim" #ifdef _WIN32 static const __declspec(align(2)) char gImpaWhistlingAnim[] = dgImpaWhistlingAnim; #else static const char gImpaWhistlingAnim[] __attribute__((aligned (2))) = dgImpaWhistlingAnim; #endif #define dgImpaPrepareSealGanonAnim "__OTR__objects/object_im/gImpaPrepareSealGanonAnim" #ifdef _WIN32 static const __declspec(align(2)) char gImpaPrepareSealGanonAnim[] = dgImpaPrepareSealGanonAnim; #else static const char gImpaPrepareSealGanonAnim[] __attribute__((aligned (2))) = dgImpaPrepareSealGanonAnim; #endif #define dgImpaSealGanonAnim "__OTR__objects/object_im/gImpaSealGanonAnim" #ifdef _WIN32 static const __declspec(align(2)) char gImpaSealGanonAnim[] = dgImpaSealGanonAnim; #else static const char gImpaSealGanonAnim[] __attribute__((aligned (2))) = dgImpaSealGanonAnim; #endif