#pragma once #define dgGanondorfPelvisDL "__OTR__objects/object_ganon/gGanondorfPelvisDL" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfPelvisDL[] = dgGanondorfPelvisDL; #else static const char gGanondorfPelvisDL[] __attribute__((aligned (2))) = dgGanondorfPelvisDL; #endif #define dgGanondorfRightShinDL "__OTR__objects/object_ganon/gGanondorfRightShinDL" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfRightShinDL[] = dgGanondorfRightShinDL; #else static const char gGanondorfRightShinDL[] __attribute__((aligned (2))) = dgGanondorfRightShinDL; #endif #define dgGanondorfRightFootDL "__OTR__objects/object_ganon/gGanondorfRightFootDL" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfRightFootDL[] = dgGanondorfRightFootDL; #else static const char gGanondorfRightFootDL[] __attribute__((aligned (2))) = dgGanondorfRightFootDL; #endif #define dgGanondorfRightThighDL "__OTR__objects/object_ganon/gGanondorfRightThighDL" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfRightThighDL[] = dgGanondorfRightThighDL; #else static const char gGanondorfRightThighDL[] __attribute__((aligned (2))) = dgGanondorfRightThighDL; #endif #define dgGanondorfLeftShinDL "__OTR__objects/object_ganon/gGanondorfLeftShinDL" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfLeftShinDL[] = dgGanondorfLeftShinDL; #else static const char gGanondorfLeftShinDL[] __attribute__((aligned (2))) = dgGanondorfLeftShinDL; #endif #define dgGanondorfLeftFootDL "__OTR__objects/object_ganon/gGanondorfLeftFootDL" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfLeftFootDL[] = dgGanondorfLeftFootDL; #else static const char gGanondorfLeftFootDL[] __attribute__((aligned (2))) = dgGanondorfLeftFootDL; #endif #define dgGanondorfLeftThighDL "__OTR__objects/object_ganon/gGanondorfLeftThighDL" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfLeftThighDL[] = dgGanondorfLeftThighDL; #else static const char gGanondorfLeftThighDL[] __attribute__((aligned (2))) = dgGanondorfLeftThighDL; #endif #define dgGanondorfHeadDL "__OTR__objects/object_ganon/gGanondorfHeadDL" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfHeadDL[] = dgGanondorfHeadDL; #else static const char gGanondorfHeadDL[] __attribute__((aligned (2))) = dgGanondorfHeadDL; #endif #define dgGanondorfRightUpperLipDL "__OTR__objects/object_ganon/gGanondorfRightUpperLipDL" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfRightUpperLipDL[] = dgGanondorfRightUpperLipDL; #else static const char gGanondorfRightUpperLipDL[] __attribute__((aligned (2))) = dgGanondorfRightUpperLipDL; #endif #define dgGanondorfLowerHairEndDL "__OTR__objects/object_ganon/gGanondorfLowerHairEndDL" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfLowerHairEndDL[] = dgGanondorfLowerHairEndDL; #else static const char gGanondorfLowerHairEndDL[] __attribute__((aligned (2))) = dgGanondorfLowerHairEndDL; #endif #define dgGanondorfUpperHairEndDL "__OTR__objects/object_ganon/gGanondorfUpperHairEndDL" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfUpperHairEndDL[] = dgGanondorfUpperHairEndDL; #else static const char gGanondorfUpperHairEndDL[] __attribute__((aligned (2))) = dgGanondorfUpperHairEndDL; #endif #define dgGanondorfJawDL "__OTR__objects/object_ganon/gGanondorfJawDL" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfJawDL[] = dgGanondorfJawDL; #else static const char gGanondorfJawDL[] __attribute__((aligned (2))) = dgGanondorfJawDL; #endif #define dgGanondorfMouthDL "__OTR__objects/object_ganon/gGanondorfMouthDL" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfMouthDL[] = dgGanondorfMouthDL; #else static const char gGanondorfMouthDL[] __attribute__((aligned (2))) = dgGanondorfMouthDL; #endif #define dgGanondorfLeftUpperLipDL "__OTR__objects/object_ganon/gGanondorfLeftUpperLipDL" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfLeftUpperLipDL[] = dgGanondorfLeftUpperLipDL; #else static const char gGanondorfLeftUpperLipDL[] __attribute__((aligned (2))) = dgGanondorfLeftUpperLipDL; #endif #define dgGanondorfTorsoDL "__OTR__objects/object_ganon/gGanondorfTorsoDL" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfTorsoDL[] = dgGanondorfTorsoDL; #else static const char gGanondorfTorsoDL[] __attribute__((aligned (2))) = dgGanondorfTorsoDL; #endif #define dgGanondorfRightForearmDL "__OTR__objects/object_ganon/gGanondorfRightForearmDL" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfRightForearmDL[] = dgGanondorfRightForearmDL; #else static const char gGanondorfRightForearmDL[] __attribute__((aligned (2))) = dgGanondorfRightForearmDL; #endif #define dgGanondorfRightUpperArmDL "__OTR__objects/object_ganon/gGanondorfRightUpperArmDL" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfRightUpperArmDL[] = dgGanondorfRightUpperArmDL; #else static const char gGanondorfRightUpperArmDL[] __attribute__((aligned (2))) = dgGanondorfRightUpperArmDL; #endif #define dgGanondorfRightShoulderDL "__OTR__objects/object_ganon/gGanondorfRightShoulderDL" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfRightShoulderDL[] = dgGanondorfRightShoulderDL; #else static const char gGanondorfRightShoulderDL[] __attribute__((aligned (2))) = dgGanondorfRightShoulderDL; #endif #define dgGanondorfLeftForearmDL "__OTR__objects/object_ganon/gGanondorfLeftForearmDL" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfLeftForearmDL[] = dgGanondorfLeftForearmDL; #else static const char gGanondorfLeftForearmDL[] __attribute__((aligned (2))) = dgGanondorfLeftForearmDL; #endif #define dgGanondorfLeftUpperArmDL "__OTR__objects/object_ganon/gGanondorfLeftUpperArmDL" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfLeftUpperArmDL[] = dgGanondorfLeftUpperArmDL; #else static const char gGanondorfLeftUpperArmDL[] __attribute__((aligned (2))) = dgGanondorfLeftUpperArmDL; #endif #define dgGanondorfLeftShoulderDL "__OTR__objects/object_ganon/gGanondorfLeftShoulderDL" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfLeftShoulderDL[] = dgGanondorfLeftShoulderDL; #else static const char gGanondorfLeftShoulderDL[] __attribute__((aligned (2))) = dgGanondorfLeftShoulderDL; #endif #define dgGanondorfSkinTLUT "__OTR__objects/object_ganon/gGanondorfSkinTLUT" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfSkinTLUT[] = dgGanondorfSkinTLUT; #else static const char gGanondorfSkinTLUT[] __attribute__((aligned (2))) = dgGanondorfSkinTLUT; #endif #define dgGanondorfHairTLUT "__OTR__objects/object_ganon/gGanondorfHairTLUT" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfHairTLUT[] = dgGanondorfHairTLUT; #else static const char gGanondorfHairTLUT[] __attribute__((aligned (2))) = dgGanondorfHairTLUT; #endif #define dgGanondorfInnerMouthTex "__OTR__objects/object_ganon/gGanondorfInnerMouthTex" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfInnerMouthTex[] = dgGanondorfInnerMouthTex; #else static const char gGanondorfInnerMouthTex[] __attribute__((aligned (2))) = dgGanondorfInnerMouthTex; #endif #define dgGanondorfJawTex "__OTR__objects/object_ganon/gGanondorfJawTex" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfJawTex[] = dgGanondorfJawTex; #else static const char gGanondorfJawTex[] __attribute__((aligned (2))) = dgGanondorfJawTex; #endif #define dgGanondorfSideburnTex "__OTR__objects/object_ganon/gGanondorfSideburnTex" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfSideburnTex[] = dgGanondorfSideburnTex; #else static const char gGanondorfSideburnTex[] __attribute__((aligned (2))) = dgGanondorfSideburnTex; #endif #define dgGanondorfOuterMouthTex "__OTR__objects/object_ganon/gGanondorfOuterMouthTex" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfOuterMouthTex[] = dgGanondorfOuterMouthTex; #else static const char gGanondorfOuterMouthTex[] __attribute__((aligned (2))) = dgGanondorfOuterMouthTex; #endif #define dgGanondorfUpperLipTex "__OTR__objects/object_ganon/gGanondorfUpperLipTex" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfUpperLipTex[] = dgGanondorfUpperLipTex; #else static const char gGanondorfUpperLipTex[] __attribute__((aligned (2))) = dgGanondorfUpperLipTex; #endif #define dgGanondorfHairTex "__OTR__objects/object_ganon/gGanondorfHairTex" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfHairTex[] = dgGanondorfHairTex; #else static const char gGanondorfHairTex[] __attribute__((aligned (2))) = dgGanondorfHairTex; #endif #define dgGanondorfTeethTex "__OTR__objects/object_ganon/gGanondorfTeethTex" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfTeethTex[] = dgGanondorfTeethTex; #else static const char gGanondorfTeethTex[] __attribute__((aligned (2))) = dgGanondorfTeethTex; #endif #define dgGanondorfEyebrowTex "__OTR__objects/object_ganon/gGanondorfEyebrowTex" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfEyebrowTex[] = dgGanondorfEyebrowTex; #else static const char gGanondorfEyebrowTex[] __attribute__((aligned (2))) = dgGanondorfEyebrowTex; #endif #define dgGanondorfHairFringeTex "__OTR__objects/object_ganon/gGanondorfHairFringeTex" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfHairFringeTex[] = dgGanondorfHairFringeTex; #else static const char gGanondorfHairFringeTex[] __attribute__((aligned (2))) = dgGanondorfHairFringeTex; #endif #define dgGanondorfNoseBridgeTex "__OTR__objects/object_ganon/gGanondorfNoseBridgeTex" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfNoseBridgeTex[] = dgGanondorfNoseBridgeTex; #else static const char gGanondorfNoseBridgeTex[] __attribute__((aligned (2))) = dgGanondorfNoseBridgeTex; #endif #define dgGanondorfNoseTex "__OTR__objects/object_ganon/gGanondorfNoseTex" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfNoseTex[] = dgGanondorfNoseTex; #else static const char gGanondorfNoseTex[] __attribute__((aligned (2))) = dgGanondorfNoseTex; #endif #define dgGanondorfEarTex "__OTR__objects/object_ganon/gGanondorfEarTex" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfEarTex[] = dgGanondorfEarTex; #else static const char gGanondorfEarTex[] __attribute__((aligned (2))) = dgGanondorfEarTex; #endif #define dgGanondorfEyeOrbitTex "__OTR__objects/object_ganon/gGanondorfEyeOrbitTex" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfEyeOrbitTex[] = dgGanondorfEyeOrbitTex; #else static const char gGanondorfEyeOrbitTex[] __attribute__((aligned (2))) = dgGanondorfEyeOrbitTex; #endif #define dgGanondorfGerudoFabricTex "__OTR__objects/object_ganon/gGanondorfGerudoFabricTex" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfGerudoFabricTex[] = dgGanondorfGerudoFabricTex; #else static const char gGanondorfGerudoFabricTex[] __attribute__((aligned (2))) = dgGanondorfGerudoFabricTex; #endif #define dgGanondorfRedFabricTex "__OTR__objects/object_ganon/gGanondorfRedFabricTex" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfRedFabricTex[] = dgGanondorfRedFabricTex; #else static const char gGanondorfRedFabricTex[] __attribute__((aligned (2))) = dgGanondorfRedFabricTex; #endif #define dgGanondorfBodysuitTex "__OTR__objects/object_ganon/gGanondorfBodysuitTex" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfBodysuitTex[] = dgGanondorfBodysuitTex; #else static const char gGanondorfBodysuitTex[] __attribute__((aligned (2))) = dgGanondorfBodysuitTex; #endif #define dgGanondorfLeatherTex "__OTR__objects/object_ganon/gGanondorfLeatherTex" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfLeatherTex[] = dgGanondorfLeatherTex; #else static const char gGanondorfLeatherTex[] __attribute__((aligned (2))) = dgGanondorfLeatherTex; #endif #define dgGanondorfCapeFasteningTex "__OTR__objects/object_ganon/gGanondorfCapeFasteningTex" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfCapeFasteningTex[] = dgGanondorfCapeFasteningTex; #else static const char gGanondorfCapeFasteningTex[] __attribute__((aligned (2))) = dgGanondorfCapeFasteningTex; #endif #define dgGanondorfGerudoFabricWithSunTex "__OTR__objects/object_ganon/gGanondorfGerudoFabricWithSunTex" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfGerudoFabricWithSunTex[] = dgGanondorfGerudoFabricWithSunTex; #else static const char gGanondorfGerudoFabricWithSunTex[] __attribute__((aligned (2))) = dgGanondorfGerudoFabricWithSunTex; #endif #define dgGanondorfHandTLUT "__OTR__objects/object_ganon/gGanondorfHandTLUT" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfHandTLUT[] = dgGanondorfHandTLUT; #else static const char gGanondorfHandTLUT[] __attribute__((aligned (2))) = dgGanondorfHandTLUT; #endif #define dgGanondorfJewelTex "__OTR__objects/object_ganon/gGanondorfJewelTex" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfJewelTex[] = dgGanondorfJewelTex; #else static const char gGanondorfJewelTex[] __attribute__((aligned (2))) = dgGanondorfJewelTex; #endif #define dgGanondorfNormalEyeTex "__OTR__objects/object_ganon/gGanondorfNormalEyeTex" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfNormalEyeTex[] = dgGanondorfNormalEyeTex; #else static const char gGanondorfNormalEyeTex[] __attribute__((aligned (2))) = dgGanondorfNormalEyeTex; #endif #define dgGanondorfChestJewelTex "__OTR__objects/object_ganon/gGanondorfChestJewelTex" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfChestJewelTex[] = dgGanondorfChestJewelTex; #else static const char gGanondorfChestJewelTex[] __attribute__((aligned (2))) = dgGanondorfChestJewelTex; #endif #define dgGanondorfBlackLeatherTex "__OTR__objects/object_ganon/gGanondorfBlackLeatherTex" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfBlackLeatherTex[] = dgGanondorfBlackLeatherTex; #else static const char gGanondorfBlackLeatherTex[] __attribute__((aligned (2))) = dgGanondorfBlackLeatherTex; #endif #define dgGanondorfThumbTex "__OTR__objects/object_ganon/gGanondorfThumbTex" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfThumbTex[] = dgGanondorfThumbTex; #else static const char gGanondorfThumbTex[] __attribute__((aligned (2))) = dgGanondorfThumbTex; #endif #define dgGanondorfGauntletAndPauldronTex "__OTR__objects/object_ganon/gGanondorfGauntletAndPauldronTex" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfGauntletAndPauldronTex[] = dgGanondorfGauntletAndPauldronTex; #else static const char gGanondorfGauntletAndPauldronTex[] __attribute__((aligned (2))) = dgGanondorfGauntletAndPauldronTex; #endif #define dgGanondorfHandSideTex "__OTR__objects/object_ganon/gGanondorfHandSideTex" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfHandSideTex[] = dgGanondorfHandSideTex; #else static const char gGanondorfHandSideTex[] __attribute__((aligned (2))) = dgGanondorfHandSideTex; #endif #define dgGanondorfFingerTex "__OTR__objects/object_ganon/gGanondorfFingerTex" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfFingerTex[] = dgGanondorfFingerTex; #else static const char gGanondorfFingerTex[] __attribute__((aligned (2))) = dgGanondorfFingerTex; #endif #define dgGanondorfCrazedEyeTex "__OTR__objects/object_ganon/gGanondorfCrazedEyeTex" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfCrazedEyeTex[] = dgGanondorfCrazedEyeTex; #else static const char gGanondorfCrazedEyeTex[] __attribute__((aligned (2))) = dgGanondorfCrazedEyeTex; #endif #define dgGanondorfEmptyEyeTex "__OTR__objects/object_ganon/gGanondorfEmptyEyeTex" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfEmptyEyeTex[] = dgGanondorfEmptyEyeTex; #else static const char gGanondorfEmptyEyeTex[] __attribute__((aligned (2))) = dgGanondorfEmptyEyeTex; #endif #define dgGanondorfEyesDL "__OTR__objects/object_ganon/gGanondorfEyesDL" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfEyesDL[] = dgGanondorfEyesDL; #else static const char gGanondorfEyesDL[] __attribute__((aligned (2))) = dgGanondorfEyesDL; #endif #define dgGanondorfJewelDL "__OTR__objects/object_ganon/gGanondorfJewelDL" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfJewelDL[] = dgGanondorfJewelDL; #else static const char gGanondorfJewelDL[] __attribute__((aligned (2))) = dgGanondorfJewelDL; #endif #define dgGanondorfLeftHandDL "__OTR__objects/object_ganon/gGanondorfLeftHandDL" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfLeftHandDL[] = dgGanondorfLeftHandDL; #else static const char gGanondorfLeftHandDL[] __attribute__((aligned (2))) = dgGanondorfLeftHandDL; #endif #define dgGanondorfRightHandClosedDL "__OTR__objects/object_ganon/gGanondorfRightHandClosedDL" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfRightHandClosedDL[] = dgGanondorfRightHandClosedDL; #else static const char gGanondorfRightHandClosedDL[] __attribute__((aligned (2))) = dgGanondorfRightHandClosedDL; #endif #define dgGanondorfRightHandOpenDL "__OTR__objects/object_ganon/gGanondorfRightHandOpenDL" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfRightHandOpenDL[] = dgGanondorfRightHandOpenDL; #else static const char gGanondorfRightHandOpenDL[] __attribute__((aligned (2))) = dgGanondorfRightHandOpenDL; #endif #define dgGanondorfTitleCardTex "__OTR__objects/object_ganon/gGanondorfTitleCardTex" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfTitleCardTex[] = dgGanondorfTitleCardTex; #else static const char gGanondorfTitleCardTex[] __attribute__((aligned (2))) = dgGanondorfTitleCardTex; #endif #define dgGanondorfEndingFloatAnim "__OTR__objects/object_ganon/gGanondorfEndingFloatAnim" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfEndingFloatAnim[] = dgGanondorfEndingFloatAnim; #else static const char gGanondorfEndingFloatAnim[] __attribute__((aligned (2))) = dgGanondorfEndingFloatAnim; #endif #define dgGanondorfSkel "__OTR__objects/object_ganon/gGanondorfSkel" #ifdef _WIN32 static const __declspec(align(2)) char gGanondorfSkel[] = dgGanondorfSkel; #else static const char gGanondorfSkel[] __attribute__((aligned (2))) = dgGanondorfSkel; #endif