#pragma once #define dgFishingFishAnim "__OTR__objects/object_fish/gFishingFishAnim" #ifdef _WIN32 static const __declspec(align(2)) char gFishingFishAnim[] = dgFishingFishAnim; #else static const char gFishingFishAnim[] __attribute__((aligned (2))) = dgFishingFishAnim; #endif #define dgFishingFishDL_000940 "__OTR__objects/object_fish/gFishingFishDL_000940" #ifdef _WIN32 static const __declspec(align(2)) char gFishingFishDL_000940[] = dgFishingFishDL_000940; #else static const char gFishingFishDL_000940[] __attribute__((aligned (2))) = dgFishingFishDL_000940; #endif #define dgFishingFishDL_0009E8 "__OTR__objects/object_fish/gFishingFishDL_0009E8" #ifdef _WIN32 static const __declspec(align(2)) char gFishingFishDL_0009E8[] = dgFishingFishDL_0009E8; #else static const char gFishingFishDL_0009E8[] __attribute__((aligned (2))) = dgFishingFishDL_0009E8; #endif #define dgFishingFishDL_000B00 "__OTR__objects/object_fish/gFishingFishDL_000B00" #ifdef _WIN32 static const __declspec(align(2)) char gFishingFishDL_000B00[] = dgFishingFishDL_000B00; #else static const char gFishingFishDL_000B00[] __attribute__((aligned (2))) = dgFishingFishDL_000B00; #endif #define dgFishingFishDL_000BA0 "__OTR__objects/object_fish/gFishingFishDL_000BA0" #ifdef _WIN32 static const __declspec(align(2)) char gFishingFishDL_000BA0[] = dgFishingFishDL_000BA0; #else static const char gFishingFishDL_000BA0[] __attribute__((aligned (2))) = dgFishingFishDL_000BA0; #endif #define dgFishingFishDL_000C40 "__OTR__objects/object_fish/gFishingFishDL_000C40" #ifdef _WIN32 static const __declspec(align(2)) char gFishingFishDL_000C40[] = dgFishingFishDL_000C40; #else static const char gFishingFishDL_000C40[] __attribute__((aligned (2))) = dgFishingFishDL_000C40; #endif #define dgFishingFishDL_000E30 "__OTR__objects/object_fish/gFishingFishDL_000E30" #ifdef _WIN32 static const __declspec(align(2)) char gFishingFishDL_000E30[] = dgFishingFishDL_000E30; #else static const char gFishingFishDL_000E30[] __attribute__((aligned (2))) = dgFishingFishDL_000E30; #endif #define dgFishingFishDL_000ED0 "__OTR__objects/object_fish/gFishingFishDL_000ED0" #ifdef _WIN32 static const __declspec(align(2)) char gFishingFishDL_000ED0[] = dgFishingFishDL_000ED0; #else static const char gFishingFishDL_000ED0[] __attribute__((aligned (2))) = dgFishingFishDL_000ED0; #endif #define dgFishingFishDL_000F70 "__OTR__objects/object_fish/gFishingFishDL_000F70" #ifdef _WIN32 static const __declspec(align(2)) char gFishingFishDL_000F70[] = dgFishingFishDL_000F70; #else static const char gFishingFishDL_000F70[] __attribute__((aligned (2))) = dgFishingFishDL_000F70; #endif #define dgFishingFishDL_0010A0 "__OTR__objects/object_fish/gFishingFishDL_0010A0" #ifdef _WIN32 static const __declspec(align(2)) char gFishingFishDL_0010A0[] = dgFishingFishDL_0010A0; #else static const char gFishingFishDL_0010A0[] __attribute__((aligned (2))) = dgFishingFishDL_0010A0; #endif #define dgFishingFishDL_001260 "__OTR__objects/object_fish/gFishingFishDL_001260" #ifdef _WIN32 static const __declspec(align(2)) char gFishingFishDL_001260[] = dgFishingFishDL_001260; #else static const char gFishingFishDL_001260[] __attribute__((aligned (2))) = dgFishingFishDL_001260; #endif #define dgFishingFishDL_001300 "__OTR__objects/object_fish/gFishingFishDL_001300" #ifdef _WIN32 static const __declspec(align(2)) char gFishingFishDL_001300[] = dgFishingFishDL_001300; #else static const char gFishingFishDL_001300[] __attribute__((aligned (2))) = dgFishingFishDL_001300; #endif #define dgFishingFishDL_0013A0 "__OTR__objects/object_fish/gFishingFishDL_0013A0" #ifdef _WIN32 static const __declspec(align(2)) char gFishingFishDL_0013A0[] = dgFishingFishDL_0013A0; #else static const char gFishingFishDL_0013A0[] __attribute__((aligned (2))) = dgFishingFishDL_0013A0; #endif #define dgFishingFishTex_0014D0 "__OTR__objects/object_fish/gFishingFishTex_0014D0" #ifdef _WIN32 static const __declspec(align(2)) char gFishingFishTex_0014D0[] = dgFishingFishTex_0014D0; #else static const char gFishingFishTex_0014D0[] __attribute__((aligned (2))) = dgFishingFishTex_0014D0; #endif #define dgFishingFishTex_0016D0 "__OTR__objects/object_fish/gFishingFishTex_0016D0" #ifdef _WIN32 static const __declspec(align(2)) char gFishingFishTex_0016D0[] = dgFishingFishTex_0016D0; #else static const char gFishingFishTex_0016D0[] __attribute__((aligned (2))) = dgFishingFishTex_0016D0; #endif #define dgFishingFishTex_0018D0 "__OTR__objects/object_fish/gFishingFishTex_0018D0" #ifdef _WIN32 static const __declspec(align(2)) char gFishingFishTex_0018D0[] = dgFishingFishTex_0018D0; #else static const char gFishingFishTex_0018D0[] __attribute__((aligned (2))) = dgFishingFishTex_0018D0; #endif #define dgFishingFishTex_001AD0 "__OTR__objects/object_fish/gFishingFishTex_001AD0" #ifdef _WIN32 static const __declspec(align(2)) char gFishingFishTex_001AD0[] = dgFishingFishTex_001AD0; #else static const char gFishingFishTex_001AD0[] __attribute__((aligned (2))) = dgFishingFishTex_001AD0; #endif #define dgFishingFishTex_0022D0 "__OTR__objects/object_fish/gFishingFishTex_0022D0" #ifdef _WIN32 static const __declspec(align(2)) char gFishingFishTex_0022D0[] = dgFishingFishTex_0022D0; #else static const char gFishingFishTex_0022D0[] __attribute__((aligned (2))) = dgFishingFishTex_0022D0; #endif #define dgFishingFishTex_0024D0 "__OTR__objects/object_fish/gFishingFishTex_0024D0" #ifdef _WIN32 static const __declspec(align(2)) char gFishingFishTex_0024D0[] = dgFishingFishTex_0024D0; #else static const char gFishingFishTex_0024D0[] __attribute__((aligned (2))) = dgFishingFishTex_0024D0; #endif #define dgFishingFishTex_0026D0 "__OTR__objects/object_fish/gFishingFishTex_0026D0" #ifdef _WIN32 static const __declspec(align(2)) char gFishingFishTex_0026D0[] = dgFishingFishTex_0026D0; #else static const char gFishingFishTex_0026D0[] __attribute__((aligned (2))) = dgFishingFishTex_0026D0; #endif #define dgFishingFishSkel "__OTR__objects/object_fish/gFishingFishSkel" #ifdef _WIN32 static const __declspec(align(2)) char gFishingFishSkel[] = dgFishingFishSkel; #else static const char gFishingFishSkel[] __attribute__((aligned (2))) = dgFishingFishSkel; #endif #define dgFishingOldLureHookTex "__OTR__objects/object_fish/gFishingOldLureHookTex" #ifdef _WIN32 static const __declspec(align(2)) char gFishingOldLureHookTex[] = dgFishingOldLureHookTex; #else static const char gFishingOldLureHookTex[] __attribute__((aligned (2))) = dgFishingOldLureHookTex; #endif #define dgFishingOldLureFloatTex "__OTR__objects/object_fish/gFishingOldLureFloatTex" #ifdef _WIN32 static const __declspec(align(2)) char gFishingOldLureFloatTex[] = dgFishingOldLureFloatTex; #else static const char gFishingOldLureFloatTex[] __attribute__((aligned (2))) = dgFishingOldLureFloatTex; #endif #define dgFishingOldLureDL "__OTR__objects/object_fish/gFishingOldLureDL" #ifdef _WIN32 static const __declspec(align(2)) char gFishingOldLureDL[] = dgFishingOldLureDL; #else static const char gFishingOldLureDL[] __attribute__((aligned (2))) = dgFishingOldLureDL; #endif #define dgFishingStreamSplashTile1Tex "__OTR__objects/object_fish/gFishingStreamSplashTile1Tex" #ifdef _WIN32 static const __declspec(align(2)) char gFishingStreamSplashTile1Tex[] = dgFishingStreamSplashTile1Tex; #else static const char gFishingStreamSplashTile1Tex[] __attribute__((aligned (2))) = dgFishingStreamSplashTile1Tex; #endif #define dgFishingStreamSplashTile2Tex "__OTR__objects/object_fish/gFishingStreamSplashTile2Tex" #ifdef _WIN32 static const __declspec(align(2)) char gFishingStreamSplashTile2Tex[] = dgFishingStreamSplashTile2Tex; #else static const char gFishingStreamSplashTile2Tex[] __attribute__((aligned (2))) = dgFishingStreamSplashTile2Tex; #endif #define dgFishingStreamSplashDL "__OTR__objects/object_fish/gFishingStreamSplashDL" #ifdef _WIN32 static const __declspec(align(2)) char gFishingStreamSplashDL[] = dgFishingStreamSplashDL; #else static const char gFishingStreamSplashDL[] __attribute__((aligned (2))) = dgFishingStreamSplashDL; #endif #define dgFishingBubbleTex "__OTR__objects/object_fish/gFishingBubbleTex" #ifdef _WIN32 static const __declspec(align(2)) char gFishingBubbleTex[] = dgFishingBubbleTex; #else static const char gFishingBubbleTex[] __attribute__((aligned (2))) = dgFishingBubbleTex; #endif #define dgFishingBubbleMaterialDL "__OTR__objects/object_fish/gFishingBubbleMaterialDL" #ifdef _WIN32 static const __declspec(align(2)) char gFishingBubbleMaterialDL[] = dgFishingBubbleMaterialDL; #else static const char gFishingBubbleMaterialDL[] __attribute__((aligned (2))) = dgFishingBubbleMaterialDL; #endif #define dgFishingBubbleModelDL "__OTR__objects/object_fish/gFishingBubbleModelDL" #ifdef _WIN32 static const __declspec(align(2)) char gFishingBubbleModelDL[] = dgFishingBubbleModelDL; #else static const char gFishingBubbleModelDL[] __attribute__((aligned (2))) = dgFishingBubbleModelDL; #endif #define dgFishingDustSplashTex "__OTR__objects/object_fish/gFishingDustSplashTex" #ifdef _WIN32 static const __declspec(align(2)) char gFishingDustSplashTex[] = dgFishingDustSplashTex; #else static const char gFishingDustSplashTex[] __attribute__((aligned (2))) = dgFishingDustSplashTex; #endif #define dgFishingDustSplashMaterialDL "__OTR__objects/object_fish/gFishingDustSplashMaterialDL" #ifdef _WIN32 static const __declspec(align(2)) char gFishingDustSplashMaterialDL[] = dgFishingDustSplashMaterialDL; #else static const char gFishingDustSplashMaterialDL[] __attribute__((aligned (2))) = dgFishingDustSplashMaterialDL; #endif #define dgFishingDustSplashModelDL "__OTR__objects/object_fish/gFishingDustSplashModelDL" #ifdef _WIN32 static const __declspec(align(2)) char gFishingDustSplashModelDL[] = dgFishingDustSplashModelDL; #else static const char gFishingDustSplashModelDL[] __attribute__((aligned (2))) = dgFishingDustSplashModelDL; #endif #define dgFishingUnusedMaterialDL "__OTR__objects/object_fish/gFishingUnusedMaterialDL" #ifdef _WIN32 static const __declspec(align(2)) char gFishingUnusedMaterialDL[] = dgFishingUnusedMaterialDL; #else static const char gFishingUnusedMaterialDL[] __attribute__((aligned (2))) = dgFishingUnusedMaterialDL; #endif #define dgFishingLineModelDL "__OTR__objects/object_fish/gFishingLineModelDL" #ifdef _WIN32 static const __declspec(align(2)) char gFishingLineModelDL[] = dgFishingLineModelDL; #else static const char gFishingLineModelDL[] __attribute__((aligned (2))) = dgFishingLineModelDL; #endif #define dgFishingRainDropModelDL "__OTR__objects/object_fish/gFishingRainDropModelDL" #ifdef _WIN32 static const __declspec(align(2)) char gFishingRainDropModelDL[] = dgFishingRainDropModelDL; #else static const char gFishingRainDropModelDL[] __attribute__((aligned (2))) = dgFishingRainDropModelDL; #endif #define dgFishingRainSplashTex "__OTR__objects/object_fish/gFishingRainSplashTex" #ifdef _WIN32 static const __declspec(align(2)) char gFishingRainSplashTex[] = dgFishingRainSplashTex; #else static const char gFishingRainSplashTex[] __attribute__((aligned (2))) = dgFishingRainSplashTex; #endif #define dgFishingRainSplashMaterialDL "__OTR__objects/object_fish/gFishingRainSplashMaterialDL" #ifdef _WIN32 static const __declspec(align(2)) char gFishingRainSplashMaterialDL[] = dgFishingRainSplashMaterialDL; #else static const char gFishingRainSplashMaterialDL[] __attribute__((aligned (2))) = dgFishingRainSplashMaterialDL; #endif #define dgFishingRainSplashModelDL "__OTR__objects/object_fish/gFishingRainSplashModelDL" #ifdef _WIN32 static const __declspec(align(2)) char gFishingRainSplashModelDL[] = dgFishingRainSplashModelDL; #else static const char gFishingRainSplashModelDL[] __attribute__((aligned (2))) = dgFishingRainSplashModelDL; #endif #define dgFishingOwnerAnim "__OTR__objects/object_fish/gFishingOwnerAnim" #ifdef _WIN32 static const __declspec(align(2)) char gFishingOwnerAnim[] = dgFishingOwnerAnim; #else static const char gFishingOwnerAnim[] __attribute__((aligned (2))) = dgFishingOwnerAnim; #endif #define dgFishingOwnerDL_006F60 "__OTR__objects/object_fish/gFishingOwnerDL_006F60" #ifdef _WIN32 static const __declspec(align(2)) char gFishingOwnerDL_006F60[] = dgFishingOwnerDL_006F60; #else static const char gFishingOwnerDL_006F60[] __attribute__((aligned (2))) = dgFishingOwnerDL_006F60; #endif #define dgFishingOwnerHairDL "__OTR__objects/object_fish/gFishingOwnerHairDL" #ifdef _WIN32 static const __declspec(align(2)) char gFishingOwnerHairDL[] = dgFishingOwnerHairDL; #else static const char gFishingOwnerHairDL[] __attribute__((aligned (2))) = dgFishingOwnerHairDL; #endif #define dgFishingOwnerHatDL "__OTR__objects/object_fish/gFishingOwnerHatDL" #ifdef _WIN32 static const __declspec(align(2)) char gFishingOwnerHatDL[] = dgFishingOwnerHatDL; #else static const char gFishingOwnerHatDL[] __attribute__((aligned (2))) = dgFishingOwnerHatDL; #endif #define dgFishingOwnerDL_0076B8 "__OTR__objects/object_fish/gFishingOwnerDL_0076B8" #ifdef _WIN32 static const __declspec(align(2)) char gFishingOwnerDL_0076B8[] = dgFishingOwnerDL_0076B8; #else static const char gFishingOwnerDL_0076B8[] __attribute__((aligned (2))) = dgFishingOwnerDL_0076B8; #endif #define dgFishingOwnerDL_007CF8 "__OTR__objects/object_fish/gFishingOwnerDL_007CF8" #ifdef _WIN32 static const __declspec(align(2)) char gFishingOwnerDL_007CF8[] = dgFishingOwnerDL_007CF8; #else static const char gFishingOwnerDL_007CF8[] __attribute__((aligned (2))) = dgFishingOwnerDL_007CF8; #endif #define dgFishingOwnerDL_007E48 "__OTR__objects/object_fish/gFishingOwnerDL_007E48" #ifdef _WIN32 static const __declspec(align(2)) char gFishingOwnerDL_007E48[] = dgFishingOwnerDL_007E48; #else static const char gFishingOwnerDL_007E48[] __attribute__((aligned (2))) = dgFishingOwnerDL_007E48; #endif #define dgFishingOwnerDL_007F78 "__OTR__objects/object_fish/gFishingOwnerDL_007F78" #ifdef _WIN32 static const __declspec(align(2)) char gFishingOwnerDL_007F78[] = dgFishingOwnerDL_007F78; #else static const char gFishingOwnerDL_007F78[] __attribute__((aligned (2))) = dgFishingOwnerDL_007F78; #endif #define dgFishingOwnerDL_008138 "__OTR__objects/object_fish/gFishingOwnerDL_008138" #ifdef _WIN32 static const __declspec(align(2)) char gFishingOwnerDL_008138[] = dgFishingOwnerDL_008138; #else static const char gFishingOwnerDL_008138[] __attribute__((aligned (2))) = dgFishingOwnerDL_008138; #endif #define dgFishingOwnerDL_008288 "__OTR__objects/object_fish/gFishingOwnerDL_008288" #ifdef _WIN32 static const __declspec(align(2)) char gFishingOwnerDL_008288[] = dgFishingOwnerDL_008288; #else static const char gFishingOwnerDL_008288[] __attribute__((aligned (2))) = dgFishingOwnerDL_008288; #endif #define dgFishingOwnerDL_0083B8 "__OTR__objects/object_fish/gFishingOwnerDL_0083B8" #ifdef _WIN32 static const __declspec(align(2)) char gFishingOwnerDL_0083B8[] = dgFishingOwnerDL_0083B8; #else static const char gFishingOwnerDL_0083B8[] __attribute__((aligned (2))) = dgFishingOwnerDL_0083B8; #endif #define dgFishingOwnerSkel "__OTR__objects/object_fish/gFishingOwnerSkel" #ifdef _WIN32 static const __declspec(align(2)) char gFishingOwnerSkel[] = dgFishingOwnerSkel; #else static const char gFishingOwnerSkel[] __attribute__((aligned (2))) = dgFishingOwnerSkel; #endif #define dgFishingRippleMaterialDL "__OTR__objects/object_fish/gFishingRippleMaterialDL" #ifdef _WIN32 static const __declspec(align(2)) char gFishingRippleMaterialDL[] = dgFishingRippleMaterialDL; #else static const char gFishingRippleMaterialDL[] __attribute__((aligned (2))) = dgFishingRippleMaterialDL; #endif #define dgFishingRippleModelDL "__OTR__objects/object_fish/gFishingRippleModelDL" #ifdef _WIN32 static const __declspec(align(2)) char gFishingRippleModelDL[] = dgFishingRippleModelDL; #else static const char gFishingRippleModelDL[] __attribute__((aligned (2))) = dgFishingRippleModelDL; #endif #define dgFishingWaterDustTex "__OTR__objects/object_fish/gFishingWaterDustTex" #ifdef _WIN32 static const __declspec(align(2)) char gFishingWaterDustTex[] = dgFishingWaterDustTex; #else static const char gFishingWaterDustTex[] __attribute__((aligned (2))) = dgFishingWaterDustTex; #endif #define dgFishingWaterDustMaterialDL "__OTR__objects/object_fish/gFishingWaterDustMaterialDL" #ifdef _WIN32 static const __declspec(align(2)) char gFishingWaterDustMaterialDL[] = dgFishingWaterDustMaterialDL; #else static const char gFishingWaterDustMaterialDL[] __attribute__((aligned (2))) = dgFishingWaterDustMaterialDL; #endif #define dgFishingWaterDustModelDL "__OTR__objects/object_fish/gFishingWaterDustModelDL" #ifdef _WIN32 static const __declspec(align(2)) char gFishingWaterDustModelDL[] = dgFishingWaterDustModelDL; #else static const char gFishingWaterDustModelDL[] __attribute__((aligned (2))) = dgFishingWaterDustModelDL; #endif #define dgFishingOwnerTLUT "__OTR__objects/object_fish/gFishingOwnerTLUT" #ifdef _WIN32 static const __declspec(align(2)) char gFishingOwnerTLUT[] = dgFishingOwnerTLUT; #else static const char gFishingOwnerTLUT[] __attribute__((aligned (2))) = dgFishingOwnerTLUT; #endif #define dgFishingOwnerSkinTex "__OTR__objects/object_fish/gFishingOwnerSkinTex" #ifdef _WIN32 static const __declspec(align(2)) char gFishingOwnerSkinTex[] = dgFishingOwnerSkinTex; #else static const char gFishingOwnerSkinTex[] __attribute__((aligned (2))) = dgFishingOwnerSkinTex; #endif #define dgFishingOwnerHairFullTex "__OTR__objects/object_fish/gFishingOwnerHairFullTex" #ifdef _WIN32 static const __declspec(align(2)) char gFishingOwnerHairFullTex[] = dgFishingOwnerHairFullTex; #else static const char gFishingOwnerHairFullTex[] __attribute__((aligned (2))) = dgFishingOwnerHairFullTex; #endif #define dgFishingOwnerHairPartialTex "__OTR__objects/object_fish/gFishingOwnerHairPartialTex" #ifdef _WIN32 static const __declspec(align(2)) char gFishingOwnerHairPartialTex[] = dgFishingOwnerHairPartialTex; #else static const char gFishingOwnerHairPartialTex[] __attribute__((aligned (2))) = dgFishingOwnerHairPartialTex; #endif #define dgFishingOwnerHearTex "__OTR__objects/object_fish/gFishingOwnerHearTex" #ifdef _WIN32 static const __declspec(align(2)) char gFishingOwnerHearTex[] = dgFishingOwnerHearTex; #else static const char gFishingOwnerHearTex[] __attribute__((aligned (2))) = dgFishingOwnerHearTex; #endif #define dgFishingOwnerMouthTex "__OTR__objects/object_fish/gFishingOwnerMouthTex" #ifdef _WIN32 static const __declspec(align(2)) char gFishingOwnerMouthTex[] = dgFishingOwnerMouthTex; #else static const char gFishingOwnerMouthTex[] __attribute__((aligned (2))) = dgFishingOwnerMouthTex; #endif #define dgFishingOwnerNostrilTex "__OTR__objects/object_fish/gFishingOwnerNostrilTex" #ifdef _WIN32 static const __declspec(align(2)) char gFishingOwnerNostrilTex[] = dgFishingOwnerNostrilTex; #else static const char gFishingOwnerNostrilTex[] __attribute__((aligned (2))) = dgFishingOwnerNostrilTex; #endif #define dgFishingOwnerEyeOpenTex "__OTR__objects/object_fish/gFishingOwnerEyeOpenTex" #ifdef _WIN32 static const __declspec(align(2)) char gFishingOwnerEyeOpenTex[] = dgFishingOwnerEyeOpenTex; #else static const char gFishingOwnerEyeOpenTex[] __attribute__((aligned (2))) = dgFishingOwnerEyeOpenTex; #endif #define dgFishingOwnerEyeHalfTex "__OTR__objects/object_fish/gFishingOwnerEyeHalfTex" #ifdef _WIN32 static const __declspec(align(2)) char gFishingOwnerEyeHalfTex[] = dgFishingOwnerEyeHalfTex; #else static const char gFishingOwnerEyeHalfTex[] __attribute__((aligned (2))) = dgFishingOwnerEyeHalfTex; #endif #define dgFishingOwnerEyeClosedTex "__OTR__objects/object_fish/gFishingOwnerEyeClosedTex" #ifdef _WIN32 static const __declspec(align(2)) char gFishingOwnerEyeClosedTex[] = dgFishingOwnerEyeClosedTex; #else static const char gFishingOwnerEyeClosedTex[] __attribute__((aligned (2))) = dgFishingOwnerEyeClosedTex; #endif #define dgFishingOwnerHatTex "__OTR__objects/object_fish/gFishingOwnerHatTex" #ifdef _WIN32 static const __declspec(align(2)) char gFishingOwnerHatTex[] = dgFishingOwnerHatTex; #else static const char gFishingOwnerHatTex[] __attribute__((aligned (2))) = dgFishingOwnerHatTex; #endif #define dgFishingOwnerShirtTex "__OTR__objects/object_fish/gFishingOwnerShirtTex" #ifdef _WIN32 static const __declspec(align(2)) char gFishingOwnerShirtTex[] = dgFishingOwnerShirtTex; #else static const char gFishingOwnerShirtTex[] __attribute__((aligned (2))) = dgFishingOwnerShirtTex; #endif #define dgFishingOwnerFingersTex "__OTR__objects/object_fish/gFishingOwnerFingersTex" #ifdef _WIN32 static const __declspec(align(2)) char gFishingOwnerFingersTex[] = dgFishingOwnerFingersTex; #else static const char gFishingOwnerFingersTex[] __attribute__((aligned (2))) = dgFishingOwnerFingersTex; #endif #define dgFishingOwnerCollarTex "__OTR__objects/object_fish/gFishingOwnerCollarTex" #ifdef _WIN32 static const __declspec(align(2)) char gFishingOwnerCollarTex[] = dgFishingOwnerCollarTex; #else static const char gFishingOwnerCollarTex[] __attribute__((aligned (2))) = dgFishingOwnerCollarTex; #endif #define dgFishingOwnerVestTex "__OTR__objects/object_fish/gFishingOwnerVestTex" #ifdef _WIN32 static const __declspec(align(2)) char gFishingOwnerVestTex[] = dgFishingOwnerVestTex; #else static const char gFishingOwnerVestTex[] __attribute__((aligned (2))) = dgFishingOwnerVestTex; #endif #define dgFishingSinkingLureSegmentTex "__OTR__objects/object_fish/gFishingSinkingLureSegmentTex" #ifdef _WIN32 static const __declspec(align(2)) char gFishingSinkingLureSegmentTex[] = dgFishingSinkingLureSegmentTex; #else static const char gFishingSinkingLureSegmentTex[] __attribute__((aligned (2))) = dgFishingSinkingLureSegmentTex; #endif #define dgFishingSinkingLureSegmentMaterialDL "__OTR__objects/object_fish/gFishingSinkingLureSegmentMaterialDL" #ifdef _WIN32 static const __declspec(align(2)) char gFishingSinkingLureSegmentMaterialDL[] = dgFishingSinkingLureSegmentMaterialDL; #else static const char gFishingSinkingLureSegmentMaterialDL[] __attribute__((aligned (2))) = dgFishingSinkingLureSegmentMaterialDL; #endif #define dgFishingSinkingLureSegmentModelDL "__OTR__objects/object_fish/gFishingSinkingLureSegmentModelDL" #ifdef _WIN32 static const __declspec(align(2)) char gFishingSinkingLureSegmentModelDL[] = dgFishingSinkingLureSegmentModelDL; #else static const char gFishingSinkingLureSegmentModelDL[] __attribute__((aligned (2))) = dgFishingSinkingLureSegmentModelDL; #endif #define dgFishingGroupFishTex "__OTR__objects/object_fish/gFishingGroupFishTex" #ifdef _WIN32 static const __declspec(align(2)) char gFishingGroupFishTex[] = dgFishingGroupFishTex; #else static const char gFishingGroupFishTex[] __attribute__((aligned (2))) = dgFishingGroupFishTex; #endif #define dgFishingGroupFishMaterialDL "__OTR__objects/object_fish/gFishingGroupFishMaterialDL" #ifdef _WIN32 static const __declspec(align(2)) char gFishingGroupFishMaterialDL[] = dgFishingGroupFishMaterialDL; #else static const char gFishingGroupFishMaterialDL[] __attribute__((aligned (2))) = dgFishingGroupFishMaterialDL; #endif #define dgFishingGroupFishModelDL "__OTR__objects/object_fish/gFishingGroupFishModelDL" #ifdef _WIN32 static const __declspec(align(2)) char gFishingGroupFishModelDL[] = dgFishingGroupFishModelDL; #else static const char gFishingGroupFishModelDL[] __attribute__((aligned (2))) = dgFishingGroupFishModelDL; #endif #define dgFishingUnusedRockDL "__OTR__objects/object_fish/gFishingUnusedRockDL" #ifdef _WIN32 static const __declspec(align(2)) char gFishingUnusedRockDL[] = dgFishingUnusedRockDL; #else static const char gFishingUnusedRockDL[] __attribute__((aligned (2))) = dgFishingUnusedRockDL; #endif #define dgFishingUnusedRockTex "__OTR__objects/object_fish/gFishingUnusedRockTex" #ifdef _WIN32 static const __declspec(align(2)) char gFishingUnusedRockTex[] = dgFishingUnusedRockTex; #else static const char gFishingUnusedRockTex[] __attribute__((aligned (2))) = dgFishingUnusedRockTex; #endif #define dgFishingLoachAnim "__OTR__objects/object_fish/gFishingLoachAnim" #ifdef _WIN32 static const __declspec(align(2)) char gFishingLoachAnim[] = dgFishingLoachAnim; #else static const char gFishingLoachAnim[] __attribute__((aligned (2))) = dgFishingLoachAnim; #endif #define dgFishingLoachDL_00DED0 "__OTR__objects/object_fish/gFishingLoachDL_00DED0" #ifdef _WIN32 static const __declspec(align(2)) char gFishingLoachDL_00DED0[] = dgFishingLoachDL_00DED0; #else static const char gFishingLoachDL_00DED0[] __attribute__((aligned (2))) = dgFishingLoachDL_00DED0; #endif #define dgFishingLoachDL_00DFA8 "__OTR__objects/object_fish/gFishingLoachDL_00DFA8" #ifdef _WIN32 static const __declspec(align(2)) char gFishingLoachDL_00DFA8[] = dgFishingLoachDL_00DFA8; #else static const char gFishingLoachDL_00DFA8[] __attribute__((aligned (2))) = dgFishingLoachDL_00DFA8; #endif #define dgFishingLoachDL_00E048 "__OTR__objects/object_fish/gFishingLoachDL_00E048" #ifdef _WIN32 static const __declspec(align(2)) char gFishingLoachDL_00E048[] = dgFishingLoachDL_00E048; #else static const char gFishingLoachDL_00E048[] __attribute__((aligned (2))) = dgFishingLoachDL_00E048; #endif #define dgFishingLoachDL_00E168 "__OTR__objects/object_fish/gFishingLoachDL_00E168" #ifdef _WIN32 static const __declspec(align(2)) char gFishingLoachDL_00E168[] = dgFishingLoachDL_00E168; #else static const char gFishingLoachDL_00E168[] __attribute__((aligned (2))) = dgFishingLoachDL_00E168; #endif #define dgFishingLoachDL_00E460 "__OTR__objects/object_fish/gFishingLoachDL_00E460" #ifdef _WIN32 static const __declspec(align(2)) char gFishingLoachDL_00E460[] = dgFishingLoachDL_00E460; #else static const char gFishingLoachDL_00E460[] __attribute__((aligned (2))) = dgFishingLoachDL_00E460; #endif #define dgFishingLoachDL_00E500 "__OTR__objects/object_fish/gFishingLoachDL_00E500" #ifdef _WIN32 static const __declspec(align(2)) char gFishingLoachDL_00E500[] = dgFishingLoachDL_00E500; #else static const char gFishingLoachDL_00E500[] __attribute__((aligned (2))) = dgFishingLoachDL_00E500; #endif #define dgFishingLoachDL_00E808 "__OTR__objects/object_fish/gFishingLoachDL_00E808" #ifdef _WIN32 static const __declspec(align(2)) char gFishingLoachDL_00E808[] = dgFishingLoachDL_00E808; #else static const char gFishingLoachDL_00E808[] __attribute__((aligned (2))) = dgFishingLoachDL_00E808; #endif #define dgFishingLoachDL_00E8B0 "__OTR__objects/object_fish/gFishingLoachDL_00E8B0" #ifdef _WIN32 static const __declspec(align(2)) char gFishingLoachDL_00E8B0[] = dgFishingLoachDL_00E8B0; #else static const char gFishingLoachDL_00E8B0[] __attribute__((aligned (2))) = dgFishingLoachDL_00E8B0; #endif #define dgFishingLoachDL_00EB28 "__OTR__objects/object_fish/gFishingLoachDL_00EB28" #ifdef _WIN32 static const __declspec(align(2)) char gFishingLoachDL_00EB28[] = dgFishingLoachDL_00EB28; #else static const char gFishingLoachDL_00EB28[] __attribute__((aligned (2))) = dgFishingLoachDL_00EB28; #endif #define dgFishingLoachDL_00EBC8 "__OTR__objects/object_fish/gFishingLoachDL_00EBC8" #ifdef _WIN32 static const __declspec(align(2)) char gFishingLoachDL_00EBC8[] = dgFishingLoachDL_00EBC8; #else static const char gFishingLoachDL_00EBC8[] __attribute__((aligned (2))) = dgFishingLoachDL_00EBC8; #endif #define dgFishingLoachDL_00EC68 "__OTR__objects/object_fish/gFishingLoachDL_00EC68" #ifdef _WIN32 static const __declspec(align(2)) char gFishingLoachDL_00EC68[] = dgFishingLoachDL_00EC68; #else static const char gFishingLoachDL_00EC68[] __attribute__((aligned (2))) = dgFishingLoachDL_00EC68; #endif #define dgFishingLoachTex_00ED28 "__OTR__objects/object_fish/gFishingLoachTex_00ED28" #ifdef _WIN32 static const __declspec(align(2)) char gFishingLoachTex_00ED28[] = dgFishingLoachTex_00ED28; #else static const char gFishingLoachTex_00ED28[] __attribute__((aligned (2))) = dgFishingLoachTex_00ED28; #endif #define dgFishingLoachTex_00F528 "__OTR__objects/object_fish/gFishingLoachTex_00F528" #ifdef _WIN32 static const __declspec(align(2)) char gFishingLoachTex_00F528[] = dgFishingLoachTex_00F528; #else static const char gFishingLoachTex_00F528[] __attribute__((aligned (2))) = dgFishingLoachTex_00F528; #endif #define dgFishingLoachTex_00FD28 "__OTR__objects/object_fish/gFishingLoachTex_00FD28" #ifdef _WIN32 static const __declspec(align(2)) char gFishingLoachTex_00FD28[] = dgFishingLoachTex_00FD28; #else static const char gFishingLoachTex_00FD28[] __attribute__((aligned (2))) = dgFishingLoachTex_00FD28; #endif #define dgFishingLoachTex_010528 "__OTR__objects/object_fish/gFishingLoachTex_010528" #ifdef _WIN32 static const __declspec(align(2)) char gFishingLoachTex_010528[] = dgFishingLoachTex_010528; #else static const char gFishingLoachTex_010528[] __attribute__((aligned (2))) = dgFishingLoachTex_010528; #endif #define dgFishingLoachTex_010D28 "__OTR__objects/object_fish/gFishingLoachTex_010D28" #ifdef _WIN32 static const __declspec(align(2)) char gFishingLoachTex_010D28[] = dgFishingLoachTex_010D28; #else static const char gFishingLoachTex_010D28[] __attribute__((aligned (2))) = dgFishingLoachTex_010D28; #endif #define dgFishingLoachTex_010DA8 "__OTR__objects/object_fish/gFishingLoachTex_010DA8" #ifdef _WIN32 static const __declspec(align(2)) char gFishingLoachTex_010DA8[] = dgFishingLoachTex_010DA8; #else static const char gFishingLoachTex_010DA8[] __attribute__((aligned (2))) = dgFishingLoachTex_010DA8; #endif #define dgFishingLoachSkel "__OTR__objects/object_fish/gFishingLoachSkel" #ifdef _WIN32 static const __declspec(align(2)) char gFishingLoachSkel[] = dgFishingLoachSkel; #else static const char gFishingLoachSkel[] __attribute__((aligned (2))) = dgFishingLoachSkel; #endif #define dgFishingRodSegmentStripTex "__OTR__objects/object_fish/gFishingRodSegmentStripTex" #ifdef _WIN32 static const __declspec(align(2)) char gFishingRodSegmentStripTex[] = dgFishingRodSegmentStripTex; #else static const char gFishingRodSegmentStripTex[] __attribute__((aligned (2))) = dgFishingRodSegmentStripTex; #endif #define dgFishingRodSegmentBlackTex "__OTR__objects/object_fish/gFishingRodSegmentBlackTex" #ifdef _WIN32 static const __declspec(align(2)) char gFishingRodSegmentBlackTex[] = dgFishingRodSegmentBlackTex; #else static const char gFishingRodSegmentBlackTex[] __attribute__((aligned (2))) = dgFishingRodSegmentBlackTex; #endif #define dgFishingRodSegmentWhiteTex "__OTR__objects/object_fish/gFishingRodSegmentWhiteTex" #ifdef _WIN32 static const __declspec(align(2)) char gFishingRodSegmentWhiteTex[] = dgFishingRodSegmentWhiteTex; #else static const char gFishingRodSegmentWhiteTex[] __attribute__((aligned (2))) = dgFishingRodSegmentWhiteTex; #endif #define dgFishingRodMaterialDL "__OTR__objects/object_fish/gFishingRodMaterialDL" #ifdef _WIN32 static const __declspec(align(2)) char gFishingRodMaterialDL[] = dgFishingRodMaterialDL; #else static const char gFishingRodMaterialDL[] __attribute__((aligned (2))) = dgFishingRodMaterialDL; #endif #define dgFishingRodSegmentDL "__OTR__objects/object_fish/gFishingRodSegmentDL" #ifdef _WIN32 static const __declspec(align(2)) char gFishingRodSegmentDL[] = dgFishingRodSegmentDL; #else static const char gFishingRodSegmentDL[] __attribute__((aligned (2))) = dgFishingRodSegmentDL; #endif #define dgFishingLureHookTex "__OTR__objects/object_fish/gFishingLureHookTex" #ifdef _WIN32 static const __declspec(align(2)) char gFishingLureHookTex[] = dgFishingLureHookTex; #else static const char gFishingLureHookTex[] __attribute__((aligned (2))) = dgFishingLureHookTex; #endif #define dgFishingLureFloatTex "__OTR__objects/object_fish/gFishingLureFloatTex" #ifdef _WIN32 static const __declspec(align(2)) char gFishingLureFloatTex[] = dgFishingLureFloatTex; #else static const char gFishingLureFloatTex[] __attribute__((aligned (2))) = dgFishingLureFloatTex; #endif #define dgFishingLureHookDL "__OTR__objects/object_fish/gFishingLureHookDL" #ifdef _WIN32 static const __declspec(align(2)) char gFishingLureHookDL[] = dgFishingLureHookDL; #else static const char gFishingLureHookDL[] __attribute__((aligned (2))) = dgFishingLureHookDL; #endif #define dgFishingLureFloatDL "__OTR__objects/object_fish/gFishingLureFloatDL" #ifdef _WIN32 static const __declspec(align(2)) char gFishingLureFloatDL[] = dgFishingLureFloatDL; #else static const char gFishingLureFloatDL[] __attribute__((aligned (2))) = dgFishingLureFloatDL; #endif #define dgFishingLilyPadTex "__OTR__objects/object_fish/gFishingLilyPadTex" #ifdef _WIN32 static const __declspec(align(2)) char gFishingLilyPadTex[] = dgFishingLilyPadTex; #else static const char gFishingLilyPadTex[] __attribute__((aligned (2))) = dgFishingLilyPadTex; #endif #define dgFishingRockTex "__OTR__objects/object_fish/gFishingRockTex" #ifdef _WIN32 static const __declspec(align(2)) char gFishingRockTex[] = dgFishingRockTex; #else static const char gFishingRockTex[] __attribute__((aligned (2))) = dgFishingRockTex; #endif #define dgFishingLilyPadMaterialDL "__OTR__objects/object_fish/gFishingLilyPadMaterialDL" #ifdef _WIN32 static const __declspec(align(2)) char gFishingLilyPadMaterialDL[] = dgFishingLilyPadMaterialDL; #else static const char gFishingLilyPadMaterialDL[] __attribute__((aligned (2))) = dgFishingLilyPadMaterialDL; #endif #define dgFishingLilyPadModelDL "__OTR__objects/object_fish/gFishingLilyPadModelDL" #ifdef _WIN32 static const __declspec(align(2)) char gFishingLilyPadModelDL[] = dgFishingLilyPadModelDL; #else static const char gFishingLilyPadModelDL[] __attribute__((aligned (2))) = dgFishingLilyPadModelDL; #endif #define dgFishingRockMaterialDL "__OTR__objects/object_fish/gFishingRockMaterialDL" #ifdef _WIN32 static const __declspec(align(2)) char gFishingRockMaterialDL[] = dgFishingRockMaterialDL; #else static const char gFishingRockMaterialDL[] __attribute__((aligned (2))) = dgFishingRockMaterialDL; #endif #define dgFishingRockModelDL "__OTR__objects/object_fish/gFishingRockModelDL" #ifdef _WIN32 static const __declspec(align(2)) char gFishingRockModelDL[] = dgFishingRockModelDL; #else static const char gFishingRockModelDL[] __attribute__((aligned (2))) = dgFishingRockModelDL; #endif #define dgFishingWoodPostTex "__OTR__objects/object_fish/gFishingWoodPostTex" #ifdef _WIN32 static const __declspec(align(2)) char gFishingWoodPostTex[] = dgFishingWoodPostTex; #else static const char gFishingWoodPostTex[] __attribute__((aligned (2))) = dgFishingWoodPostTex; #endif #define dgFishingWoodPostMaterialDL "__OTR__objects/object_fish/gFishingWoodPostMaterialDL" #ifdef _WIN32 static const __declspec(align(2)) char gFishingWoodPostMaterialDL[] = dgFishingWoodPostMaterialDL; #else static const char gFishingWoodPostMaterialDL[] __attribute__((aligned (2))) = dgFishingWoodPostMaterialDL; #endif #define dgFishingWoodPostModelDL "__OTR__objects/object_fish/gFishingWoodPostModelDL" #ifdef _WIN32 static const __declspec(align(2)) char gFishingWoodPostModelDL[] = dgFishingWoodPostModelDL; #else static const char gFishingWoodPostModelDL[] __attribute__((aligned (2))) = dgFishingWoodPostModelDL; #endif #define dgFishingReedMaterialDL "__OTR__objects/object_fish/gFishingReedMaterialDL" #ifdef _WIN32 static const __declspec(align(2)) char gFishingReedMaterialDL[] = dgFishingReedMaterialDL; #else static const char gFishingReedMaterialDL[] __attribute__((aligned (2))) = dgFishingReedMaterialDL; #endif #define dgFishingReedModelDL "__OTR__objects/object_fish/gFishingReedModelDL" #ifdef _WIN32 static const __declspec(align(2)) char gFishingReedModelDL[] = dgFishingReedModelDL; #else static const char gFishingReedModelDL[] __attribute__((aligned (2))) = dgFishingReedModelDL; #endif #define dgFishingAquariumBottomTex "__OTR__objects/object_fish/gFishingAquariumBottomTex" #ifdef _WIN32 static const __declspec(align(2)) char gFishingAquariumBottomTex[] = dgFishingAquariumBottomTex; #else static const char gFishingAquariumBottomTex[] __attribute__((aligned (2))) = dgFishingAquariumBottomTex; #endif #define dgFishingAquariumWaterTex "__OTR__objects/object_fish/gFishingAquariumWaterTex" #ifdef _WIN32 static const __declspec(align(2)) char gFishingAquariumWaterTex[] = dgFishingAquariumWaterTex; #else static const char gFishingAquariumWaterTex[] __attribute__((aligned (2))) = dgFishingAquariumWaterTex; #endif #define dgFishingAquariumGlassTex "__OTR__objects/object_fish/gFishingAquariumGlassTex" #ifdef _WIN32 static const __declspec(align(2)) char gFishingAquariumGlassTex[] = dgFishingAquariumGlassTex; #else static const char gFishingAquariumGlassTex[] __attribute__((aligned (2))) = dgFishingAquariumGlassTex; #endif #define dgFishingAquariumBottomDL "__OTR__objects/object_fish/gFishingAquariumBottomDL" #ifdef _WIN32 static const __declspec(align(2)) char gFishingAquariumBottomDL[] = dgFishingAquariumBottomDL; #else static const char gFishingAquariumBottomDL[] __attribute__((aligned (2))) = dgFishingAquariumBottomDL; #endif #define dgFishingAquariumContainerDL "__OTR__objects/object_fish/gFishingAquariumContainerDL" #ifdef _WIN32 static const __declspec(align(2)) char gFishingAquariumContainerDL[] = dgFishingAquariumContainerDL; #else static const char gFishingAquariumContainerDL[] __attribute__((aligned (2))) = dgFishingAquariumContainerDL; #endif