#pragma once #define dobject_brob_Anim_000290 "__OTR__objects/object_brob/object_brob_Anim_000290" #ifdef _WIN32 static const __declspec(align(2)) char object_brob_Anim_000290[] = dobject_brob_Anim_000290; #else static const char object_brob_Anim_000290[] __attribute__((aligned (2))) = dobject_brob_Anim_000290; #endif #define dobject_brob_DL_0007E0 "__OTR__objects/object_brob/object_brob_DL_0007E0" #ifdef _WIN32 static const __declspec(align(2)) char object_brob_DL_0007E0[] = dobject_brob_DL_0007E0; #else static const char object_brob_DL_0007E0[] __attribute__((aligned (2))) = dobject_brob_DL_0007E0; #endif #define dobject_brob_DL_000898 "__OTR__objects/object_brob/object_brob_DL_000898" #ifdef _WIN32 static const __declspec(align(2)) char object_brob_DL_000898[] = dobject_brob_DL_000898; #else static const char object_brob_DL_000898[] __attribute__((aligned (2))) = dobject_brob_DL_000898; #endif #define dobject_brob_DL_0009D0 "__OTR__objects/object_brob/object_brob_DL_0009D0" #ifdef _WIN32 static const __declspec(align(2)) char object_brob_DL_0009D0[] = dobject_brob_DL_0009D0; #else static const char object_brob_DL_0009D0[] __attribute__((aligned (2))) = dobject_brob_DL_0009D0; #endif #define dobject_brob_DL_000AE8 "__OTR__objects/object_brob/object_brob_DL_000AE8" #ifdef _WIN32 static const __declspec(align(2)) char object_brob_DL_000AE8[] = dobject_brob_DL_000AE8; #else static const char object_brob_DL_000AE8[] __attribute__((aligned (2))) = dobject_brob_DL_000AE8; #endif #define dobject_brob_DL_000C00 "__OTR__objects/object_brob/object_brob_DL_000C00" #ifdef _WIN32 static const __declspec(align(2)) char object_brob_DL_000C00[] = dobject_brob_DL_000C00; #else static const char object_brob_DL_000C00[] __attribute__((aligned (2))) = dobject_brob_DL_000C00; #endif #define dobject_brob_Tex_000D48 "__OTR__objects/object_brob/object_brob_Tex_000D48" #ifdef _WIN32 static const __declspec(align(2)) char object_brob_Tex_000D48[] = dobject_brob_Tex_000D48; #else static const char object_brob_Tex_000D48[] __attribute__((aligned (2))) = dobject_brob_Tex_000D48; #endif #define dobject_brob_Skel_0015D8 "__OTR__objects/object_brob/object_brob_Skel_0015D8" #ifdef _WIN32 static const __declspec(align(2)) char object_brob_Skel_0015D8[] = dobject_brob_Skel_0015D8; #else static const char object_brob_Skel_0015D8[] __attribute__((aligned (2))) = dobject_brob_Skel_0015D8; #endif #define dobject_brob_Anim_001678 "__OTR__objects/object_brob/object_brob_Anim_001678" #ifdef _WIN32 static const __declspec(align(2)) char object_brob_Anim_001678[] = dobject_brob_Anim_001678; #else static const char object_brob_Anim_001678[] __attribute__((aligned (2))) = dobject_brob_Anim_001678; #endif #define dobject_brob_Anim_001750 "__OTR__objects/object_brob/object_brob_Anim_001750" #ifdef _WIN32 static const __declspec(align(2)) char object_brob_Anim_001750[] = dobject_brob_Anim_001750; #else static const char object_brob_Anim_001750[] __attribute__((aligned (2))) = dobject_brob_Anim_001750; #endif #define dobject_brob_Anim_001958 "__OTR__objects/object_brob/object_brob_Anim_001958" #ifdef _WIN32 static const __declspec(align(2)) char object_brob_Anim_001958[] = dobject_brob_Anim_001958; #else static const char object_brob_Anim_001958[] __attribute__((aligned (2))) = dobject_brob_Anim_001958; #endif #define dobject_brob_Col_001A70 "__OTR__objects/object_brob/object_brob_Col_001A70" #ifdef _WIN32 static const __declspec(align(2)) char object_brob_Col_001A70[] = dobject_brob_Col_001A70; #else static const char object_brob_Col_001A70[] __attribute__((aligned (2))) = dobject_brob_Col_001A70; #endif