#pragma once #define dgTreasureChestCurveSkel "__OTR__objects/object_box/gTreasureChestCurveSkel" #ifdef _WIN32 static const __declspec(align(2)) char gTreasureChestCurveSkel[] = dgTreasureChestCurveSkel; #else static const char gTreasureChestCurveSkel[] __attribute__((aligned (2))) = dgTreasureChestCurveSkel; #endif #define dgTreasureChestCurveAnim_4B60 "__OTR__objects/object_box/gTreasureChestCurveAnim_4B60" #ifdef _WIN32 static const __declspec(align(2)) char gTreasureChestCurveAnim_4B60[] = dgTreasureChestCurveAnim_4B60; #else static const char gTreasureChestCurveAnim_4B60[] __attribute__((aligned (2))) = dgTreasureChestCurveAnim_4B60; #endif #define dgTreasureChestCurveAnim_4F70 "__OTR__objects/object_box/gTreasureChestCurveAnim_4F70" #ifdef _WIN32 static const __declspec(align(2)) char gTreasureChestCurveAnim_4F70[] = dgTreasureChestCurveAnim_4F70; #else static const char gTreasureChestCurveAnim_4F70[] __attribute__((aligned (2))) = dgTreasureChestCurveAnim_4F70; #endif #define dgTreasureChestAnim_000128 "__OTR__objects/object_box/gTreasureChestAnim_000128" #ifdef _WIN32 static const __declspec(align(2)) char gTreasureChestAnim_000128[] = dgTreasureChestAnim_000128; #else static const char gTreasureChestAnim_000128[] __attribute__((aligned (2))) = dgTreasureChestAnim_000128; #endif #define dgTreasureChestAnim_00024C "__OTR__objects/object_box/gTreasureChestAnim_00024C" #ifdef _WIN32 static const __declspec(align(2)) char gTreasureChestAnim_00024C[] = dgTreasureChestAnim_00024C; #else static const char gTreasureChestAnim_00024C[] __attribute__((aligned (2))) = dgTreasureChestAnim_00024C; #endif #define dgTreasureChestAnim_00043C "__OTR__objects/object_box/gTreasureChestAnim_00043C" #ifdef _WIN32 static const __declspec(align(2)) char gTreasureChestAnim_00043C[] = dgTreasureChestAnim_00043C; #else static const char gTreasureChestAnim_00043C[] __attribute__((aligned (2))) = dgTreasureChestAnim_00043C; #endif #define dgTreasureChestChestFrontDL "__OTR__objects/object_box/gTreasureChestChestFrontDL" #ifdef _WIN32 static const __declspec(align(2)) char gTreasureChestChestFrontDL[] = dgTreasureChestChestFrontDL; #else static const char gTreasureChestChestFrontDL[] __attribute__((aligned (2))) = dgTreasureChestChestFrontDL; #endif #define dgTreasureChestFrontTex "__OTR__objects/object_box/gTreasureChestFrontTex" #ifdef _WIN32 static const __declspec(align(2)) char gTreasureChestFrontTex[] = dgTreasureChestFrontTex; #else static const char gTreasureChestFrontTex[] __attribute__((aligned (2))) = dgTreasureChestFrontTex; #endif #define dgTreasureChestBossKeyChestFrontDL "__OTR__objects/object_box/gTreasureChestBossKeyChestFrontDL" #ifdef _WIN32 static const __declspec(align(2)) char gTreasureChestBossKeyChestFrontDL[] = dgTreasureChestBossKeyChestFrontDL; #else static const char gTreasureChestBossKeyChestFrontDL[] __attribute__((aligned (2))) = dgTreasureChestBossKeyChestFrontDL; #endif #define dgTreasureChestBossKeyFrontTex "__OTR__objects/object_box/gTreasureChestBossKeyFrontTex" #ifdef _WIN32 static const __declspec(align(2)) char gTreasureChestBossKeyFrontTex[] = dgTreasureChestBossKeyFrontTex; #else static const char gTreasureChestBossKeyFrontTex[] __attribute__((aligned (2))) = dgTreasureChestBossKeyFrontTex; #endif #define dgTreasureChestChestSideAndLidDL "__OTR__objects/object_box/gTreasureChestChestSideAndLidDL" #ifdef _WIN32 static const __declspec(align(2)) char gTreasureChestChestSideAndLidDL[] = dgTreasureChestChestSideAndLidDL; #else static const char gTreasureChestChestSideAndLidDL[] __attribute__((aligned (2))) = dgTreasureChestChestSideAndLidDL; #endif #define dgTreasureChestSideAndTopTex "__OTR__objects/object_box/gTreasureChestSideAndTopTex" #ifdef _WIN32 static const __declspec(align(2)) char gTreasureChestSideAndTopTex[] = dgTreasureChestSideAndTopTex; #else static const char gTreasureChestSideAndTopTex[] __attribute__((aligned (2))) = dgTreasureChestSideAndTopTex; #endif #define dgTreasureChestBossKeyChestSideAndTopDL "__OTR__objects/object_box/gTreasureChestBossKeyChestSideAndTopDL" #ifdef _WIN32 static const __declspec(align(2)) char gTreasureChestBossKeyChestSideAndTopDL[] = dgTreasureChestBossKeyChestSideAndTopDL; #else static const char gTreasureChestBossKeyChestSideAndTopDL[] __attribute__((aligned (2))) = dgTreasureChestBossKeyChestSideAndTopDL; #endif #define dgTreasureChestBossKeySideAndTopTex "__OTR__objects/object_box/gTreasureChestBossKeySideAndTopTex" #ifdef _WIN32 static const __declspec(align(2)) char gTreasureChestBossKeySideAndTopTex[] = dgTreasureChestBossKeySideAndTopTex; #else static const char gTreasureChestBossKeySideAndTopTex[] __attribute__((aligned (2))) = dgTreasureChestBossKeySideAndTopTex; #endif #define dgTreasureChestSkel "__OTR__objects/object_box/gTreasureChestSkel" #ifdef _WIN32 static const __declspec(align(2)) char gTreasureChestSkel[] = dgTreasureChestSkel; #else static const char gTreasureChestSkel[] __attribute__((aligned (2))) = dgTreasureChestSkel; #endif #define dgTreasureChestCol "__OTR__objects/object_box/gTreasureChestCol" #ifdef _WIN32 static const __declspec(align(2)) char gTreasureChestCol[] = dgTreasureChestCol; #else static const char gTreasureChestCol[] __attribute__((aligned (2))) = dgTreasureChestCol; #endif #define dgBoxBlob_00025C "__OTR__objects/object_box/gBoxBlob_00025C" #ifdef _WIN32 static const __declspec(align(2)) char gBoxBlob_00025C[] = dgBoxBlob_00025C; #else static const char gBoxBlob_00025C[] __attribute__((aligned (2))) = dgBoxBlob_00025C; #endif #define dgBoxBlob_00044C "__OTR__objects/object_box/gBoxBlob_00044C" #ifdef _WIN32 static const __declspec(align(2)) char gBoxBlob_00044C[] = dgBoxBlob_00044C; #else static const char gBoxBlob_00044C[] __attribute__((aligned (2))) = dgBoxBlob_00044C; #endif #define dgTreasureChestCurveSkelLimbsLimb_005DE4Curve2DL_0059D0 "__OTR__objects/object_box/gTreasureChestCurveSkelLimbsLimb_005DE4Curve2DL_0059D0" #ifdef _WIN32 static const __declspec(align(2)) char gTreasureChestCurveSkelLimbsLimb_005DE4Curve2DL_0059D0[] = dgTreasureChestCurveSkelLimbsLimb_005DE4Curve2DL_0059D0; #else static const char gTreasureChestCurveSkelLimbsLimb_005DE4Curve2DL_0059D0[] __attribute__((aligned (2))) = dgTreasureChestCurveSkelLimbsLimb_005DE4Curve2DL_0059D0; #endif #define dgTreasureChestCurveSkelLimbsLimb_005E08Curve2DL_005C48 "__OTR__objects/object_box/gTreasureChestCurveSkelLimbsLimb_005E08Curve2DL_005C48" #ifdef _WIN32 static const __declspec(align(2)) char gTreasureChestCurveSkelLimbsLimb_005E08Curve2DL_005C48[] = dgTreasureChestCurveSkelLimbsLimb_005E08Curve2DL_005C48; #else static const char gTreasureChestCurveSkelLimbsLimb_005E08Curve2DL_005C48[] __attribute__((aligned (2))) = dgTreasureChestCurveSkelLimbsLimb_005E08Curve2DL_005C48; #endif #define dgTreasureChestCurveSkelLimbsLimb_005E2CCurve2DL_005B80 "__OTR__objects/object_box/gTreasureChestCurveSkelLimbsLimb_005E2CCurve2DL_005B80" #ifdef _WIN32 static const __declspec(align(2)) char gTreasureChestCurveSkelLimbsLimb_005E2CCurve2DL_005B80[] = dgTreasureChestCurveSkelLimbsLimb_005E2CCurve2DL_005B80; #else static const char gTreasureChestCurveSkelLimbsLimb_005E2CCurve2DL_005B80[] __attribute__((aligned (2))) = dgTreasureChestCurveSkelLimbsLimb_005E2CCurve2DL_005B80; #endif #define dgTreasureChestCurveSkelLimbsLimb_005E50Curve2DL_005D10 "__OTR__objects/object_box/gTreasureChestCurveSkelLimbsLimb_005E50Curve2DL_005D10" #ifdef _WIN32 static const __declspec(align(2)) char gTreasureChestCurveSkelLimbsLimb_005E50Curve2DL_005D10[] = dgTreasureChestCurveSkelLimbsLimb_005E50Curve2DL_005D10; #else static const char gTreasureChestCurveSkelLimbsLimb_005E50Curve2DL_005D10[] __attribute__((aligned (2))) = dgTreasureChestCurveSkelLimbsLimb_005E50Curve2DL_005D10; #endif #define dgTreasureChestCurveSkelLimbsLimb_005E74Curve2DL_005AB8 "__OTR__objects/object_box/gTreasureChestCurveSkelLimbsLimb_005E74Curve2DL_005AB8" #ifdef _WIN32 static const __declspec(align(2)) char gTreasureChestCurveSkelLimbsLimb_005E74Curve2DL_005AB8[] = dgTreasureChestCurveSkelLimbsLimb_005E74Curve2DL_005AB8; #else static const char gTreasureChestCurveSkelLimbsLimb_005E74Curve2DL_005AB8[] __attribute__((aligned (2))) = dgTreasureChestCurveSkelLimbsLimb_005E74Curve2DL_005AB8; #endif #define dobject_boxTex_004F80 "__OTR__objects/object_box/object_boxTex_004F80" #ifdef _WIN32 static const __declspec(align(2)) char object_boxTex_004F80[] = dobject_boxTex_004F80; #else static const char object_boxTex_004F80[] __attribute__((aligned (2))) = dobject_boxTex_004F80; #endif