#pragma once #define dgJabuJabuAnim "__OTR__objects/object_jj/gJabuJabuAnim" #ifdef _WIN32 static const __declspec(align(2)) char gJabuJabuAnim[] = dgJabuJabuAnim; #else static const char gJabuJabuAnim[] __attribute__((aligned (2))) = dgJabuJabuAnim; #endif #define dgJabuJabuEyeOpenTex "__OTR__objects/object_jj/gJabuJabuEyeOpenTex" #ifdef _WIN32 static const __declspec(align(2)) char gJabuJabuEyeOpenTex[] = dgJabuJabuEyeOpenTex; #else static const char gJabuJabuEyeOpenTex[] __attribute__((aligned (2))) = dgJabuJabuEyeOpenTex; #endif #define dgJabuJabuEyeHalfTex "__OTR__objects/object_jj/gJabuJabuEyeHalfTex" #ifdef _WIN32 static const __declspec(align(2)) char gJabuJabuEyeHalfTex[] = dgJabuJabuEyeHalfTex; #else static const char gJabuJabuEyeHalfTex[] __attribute__((aligned (2))) = dgJabuJabuEyeHalfTex; #endif #define dgJabuJabuEyeClosedTex "__OTR__objects/object_jj/gJabuJabuEyeClosedTex" #ifdef _WIN32 static const __declspec(align(2)) char gJabuJabuEyeClosedTex[] = dgJabuJabuEyeClosedTex; #else static const char gJabuJabuEyeClosedTex[] __attribute__((aligned (2))) = dgJabuJabuEyeClosedTex; #endif #define dgJabuJabuSkel "__OTR__objects/object_jj/gJabuJabuSkel" #ifdef _WIN32 static const __declspec(align(2)) char gJabuJabuSkel[] = dgJabuJabuSkel; #else static const char gJabuJabuSkel[] __attribute__((aligned (2))) = dgJabuJabuSkel; #endif #define dgJabuJabuBodyDL "__OTR__objects/object_jj/gJabuJabuBodyDL" #ifdef _WIN32 static const __declspec(align(2)) char gJabuJabuBodyDL[] = dgJabuJabuBodyDL; #else static const char gJabuJabuBodyDL[] __attribute__((aligned (2))) = dgJabuJabuBodyDL; #endif #define dgJabuJabuLeftUpperFlipperDL "__OTR__objects/object_jj/gJabuJabuLeftUpperFlipperDL" #ifdef _WIN32 static const __declspec(align(2)) char gJabuJabuLeftUpperFlipperDL[] = dgJabuJabuLeftUpperFlipperDL; #else static const char gJabuJabuLeftUpperFlipperDL[] __attribute__((aligned (2))) = dgJabuJabuLeftUpperFlipperDL; #endif #define dgJabuJabuLeftMidFlipperDL "__OTR__objects/object_jj/gJabuJabuLeftMidFlipperDL" #ifdef _WIN32 static const __declspec(align(2)) char gJabuJabuLeftMidFlipperDL[] = dgJabuJabuLeftMidFlipperDL; #else static const char gJabuJabuLeftMidFlipperDL[] __attribute__((aligned (2))) = dgJabuJabuLeftMidFlipperDL; #endif #define dgJabuJabuLeftLowerFlipperDL "__OTR__objects/object_jj/gJabuJabuLeftLowerFlipperDL" #ifdef _WIN32 static const __declspec(align(2)) char gJabuJabuLeftLowerFlipperDL[] = dgJabuJabuLeftLowerFlipperDL; #else static const char gJabuJabuLeftLowerFlipperDL[] __attribute__((aligned (2))) = dgJabuJabuLeftLowerFlipperDL; #endif #define dgJabuJabuHeadDL "__OTR__objects/object_jj/gJabuJabuHeadDL" #ifdef _WIN32 static const __declspec(align(2)) char gJabuJabuHeadDL[] = dgJabuJabuHeadDL; #else static const char gJabuJabuHeadDL[] __attribute__((aligned (2))) = dgJabuJabuHeadDL; #endif #define dgJabuJabuLeftFrillDL "__OTR__objects/object_jj/gJabuJabuLeftFrillDL" #ifdef _WIN32 static const __declspec(align(2)) char gJabuJabuLeftFrillDL[] = dgJabuJabuLeftFrillDL; #else static const char gJabuJabuLeftFrillDL[] __attribute__((aligned (2))) = dgJabuJabuLeftFrillDL; #endif #define dgJabuJabuRightFrillDL "__OTR__objects/object_jj/gJabuJabuRightFrillDL" #ifdef _WIN32 static const __declspec(align(2)) char gJabuJabuRightFrillDL[] = dgJabuJabuRightFrillDL; #else static const char gJabuJabuRightFrillDL[] __attribute__((aligned (2))) = dgJabuJabuRightFrillDL; #endif #define dgJabuJabuRightUpperFlipperDL "__OTR__objects/object_jj/gJabuJabuRightUpperFlipperDL" #ifdef _WIN32 static const __declspec(align(2)) char gJabuJabuRightUpperFlipperDL[] = dgJabuJabuRightUpperFlipperDL; #else static const char gJabuJabuRightUpperFlipperDL[] __attribute__((aligned (2))) = dgJabuJabuRightUpperFlipperDL; #endif #define dgJabuJabuRightMidFlipperDL "__OTR__objects/object_jj/gJabuJabuRightMidFlipperDL" #ifdef _WIN32 static const __declspec(align(2)) char gJabuJabuRightMidFlipperDL[] = dgJabuJabuRightMidFlipperDL; #else static const char gJabuJabuRightMidFlipperDL[] __attribute__((aligned (2))) = dgJabuJabuRightMidFlipperDL; #endif #define dgJabuJabuRightLowerFlipperDL "__OTR__objects/object_jj/gJabuJabuRightLowerFlipperDL" #ifdef _WIN32 static const __declspec(align(2)) char gJabuJabuRightLowerFlipperDL[] = dgJabuJabuRightLowerFlipperDL; #else static const char gJabuJabuRightLowerFlipperDL[] __attribute__((aligned (2))) = dgJabuJabuRightLowerFlipperDL; #endif #define dgJabuJabuFlukeDL "__OTR__objects/object_jj/gJabuJabuFlukeDL" #ifdef _WIN32 static const __declspec(align(2)) char gJabuJabuFlukeDL[] = dgJabuJabuFlukeDL; #else static const char gJabuJabuFlukeDL[] __attribute__((aligned (2))) = dgJabuJabuFlukeDL; #endif #define dgJabuJabuFrillTex "__OTR__objects/object_jj/gJabuJabuFrillTex" #ifdef _WIN32 static const __declspec(align(2)) char gJabuJabuFrillTex[] = dgJabuJabuFrillTex; #else static const char gJabuJabuFrillTex[] __attribute__((aligned (2))) = dgJabuJabuFrillTex; #endif #define dgJabuJabuNostrilTex "__OTR__objects/object_jj/gJabuJabuNostrilTex" #ifdef _WIN32 static const __declspec(align(2)) char gJabuJabuNostrilTex[] = dgJabuJabuNostrilTex; #else static const char gJabuJabuNostrilTex[] __attribute__((aligned (2))) = dgJabuJabuNostrilTex; #endif #define dgJabuJabuNoseDecorationTex "__OTR__objects/object_jj/gJabuJabuNoseDecorationTex" #ifdef _WIN32 static const __declspec(align(2)) char gJabuJabuNoseDecorationTex[] = dgJabuJabuNoseDecorationTex; #else static const char gJabuJabuNoseDecorationTex[] __attribute__((aligned (2))) = dgJabuJabuNoseDecorationTex; #endif #define dgJabuJabuToothTex "__OTR__objects/object_jj/gJabuJabuToothTex" #ifdef _WIN32 static const __declspec(align(2)) char gJabuJabuToothTex[] = dgJabuJabuToothTex; #else static const char gJabuJabuToothTex[] __attribute__((aligned (2))) = dgJabuJabuToothTex; #endif #define dgJabuJabuLipTex "__OTR__objects/object_jj/gJabuJabuLipTex" #ifdef _WIN32 static const __declspec(align(2)) char gJabuJabuLipTex[] = dgJabuJabuLipTex; #else static const char gJabuJabuLipTex[] __attribute__((aligned (2))) = dgJabuJabuLipTex; #endif #define dgJabuJabuLipMouthCornerTex "__OTR__objects/object_jj/gJabuJabuLipMouthCornerTex" #ifdef _WIN32 static const __declspec(align(2)) char gJabuJabuLipMouthCornerTex[] = dgJabuJabuLipMouthCornerTex; #else static const char gJabuJabuLipMouthCornerTex[] __attribute__((aligned (2))) = dgJabuJabuLipMouthCornerTex; #endif #define dgJabuJabuDiademSideTex "__OTR__objects/object_jj/gJabuJabuDiademSideTex" #ifdef _WIN32 static const __declspec(align(2)) char gJabuJabuDiademSideTex[] = dgJabuJabuDiademSideTex; #else static const char gJabuJabuDiademSideTex[] __attribute__((aligned (2))) = dgJabuJabuDiademSideTex; #endif #define dgJabuJabuLateralTex "__OTR__objects/object_jj/gJabuJabuLateralTex" #ifdef _WIN32 static const __declspec(align(2)) char gJabuJabuLateralTex[] = dgJabuJabuLateralTex; #else static const char gJabuJabuLateralTex[] __attribute__((aligned (2))) = dgJabuJabuLateralTex; #endif #define dgJabuJabuEyeOrbitTex "__OTR__objects/object_jj/gJabuJabuEyeOrbitTex" #ifdef _WIN32 static const __declspec(align(2)) char gJabuJabuEyeOrbitTex[] = dgJabuJabuEyeOrbitTex; #else static const char gJabuJabuEyeOrbitTex[] __attribute__((aligned (2))) = dgJabuJabuEyeOrbitTex; #endif #define dgJabuJabuDorsalTex "__OTR__objects/object_jj/gJabuJabuDorsalTex" #ifdef _WIN32 static const __declspec(align(2)) char gJabuJabuDorsalTex[] = dgJabuJabuDorsalTex; #else static const char gJabuJabuDorsalTex[] __attribute__((aligned (2))) = dgJabuJabuDorsalTex; #endif #define dgJabuJabuCapOuterTex "__OTR__objects/object_jj/gJabuJabuCapOuterTex" #ifdef _WIN32 static const __declspec(align(2)) char gJabuJabuCapOuterTex[] = dgJabuJabuCapOuterTex; #else static const char gJabuJabuCapOuterTex[] __attribute__((aligned (2))) = dgJabuJabuCapOuterTex; #endif #define dgJabuJabuCapInnerTex "__OTR__objects/object_jj/gJabuJabuCapInnerTex" #ifdef _WIN32 static const __declspec(align(2)) char gJabuJabuCapInnerTex[] = dgJabuJabuCapInnerTex; #else static const char gJabuJabuCapInnerTex[] __attribute__((aligned (2))) = dgJabuJabuCapInnerTex; #endif #define dgJabuJabuMouthRoofTex "__OTR__objects/object_jj/gJabuJabuMouthRoofTex" #ifdef _WIN32 static const __declspec(align(2)) char gJabuJabuMouthRoofTex[] = dgJabuJabuMouthRoofTex; #else static const char gJabuJabuMouthRoofTex[] __attribute__((aligned (2))) = dgJabuJabuMouthRoofTex; #endif #define dgJabuJabuDiademCenterTex "__OTR__objects/object_jj/gJabuJabuDiademCenterTex" #ifdef _WIN32 static const __declspec(align(2)) char gJabuJabuDiademCenterTex[] = dgJabuJabuDiademCenterTex; #else static const char gJabuJabuDiademCenterTex[] __attribute__((aligned (2))) = dgJabuJabuDiademCenterTex; #endif #define dgJabuJabuFinTex "__OTR__objects/object_jj/gJabuJabuFinTex" #ifdef _WIN32 static const __declspec(align(2)) char gJabuJabuFinTex[] = dgJabuJabuFinTex; #else static const char gJabuJabuFinTex[] __attribute__((aligned (2))) = dgJabuJabuFinTex; #endif #define dgJabuJabuMouthFloorTex "__OTR__objects/object_jj/gJabuJabuMouthFloorTex" #ifdef _WIN32 static const __declspec(align(2)) char gJabuJabuMouthFloorTex[] = dgJabuJabuMouthFloorTex; #else static const char gJabuJabuMouthFloorTex[] __attribute__((aligned (2))) = dgJabuJabuMouthFloorTex; #endif #define dgJabuJabuHeadCol "__OTR__objects/object_jj/gJabuJabuHeadCol" #ifdef _WIN32 static const __declspec(align(2)) char gJabuJabuHeadCol[] = dgJabuJabuHeadCol; #else static const char gJabuJabuHeadCol[] __attribute__((aligned (2))) = dgJabuJabuHeadCol; #endif #define dgJabuJabuBodyCol "__OTR__objects/object_jj/gJabuJabuBodyCol" #ifdef _WIN32 static const __declspec(align(2)) char gJabuJabuBodyCol[] = dgJabuJabuBodyCol; #else static const char gJabuJabuBodyCol[] __attribute__((aligned (2))) = dgJabuJabuBodyCol; #endif #define dgJabuJabuUnusedCol "__OTR__objects/object_jj/gJabuJabuUnusedCol" #ifdef _WIN32 static const __declspec(align(2)) char gJabuJabuUnusedCol[] = dgJabuJabuUnusedCol; #else static const char gJabuJabuUnusedCol[] __attribute__((aligned (2))) = dgJabuJabuUnusedCol; #endif