#pragma once #define dgGuayFlyAnim "__OTR__objects/object_crow/gGuayFlyAnim" #ifdef _WIN32 static const __declspec(align(2)) char gGuayFlyAnim[] = dgGuayFlyAnim; #else static const char gGuayFlyAnim[] __attribute__((aligned (2))) = dgGuayFlyAnim; #endif #define dgGuayEyeTex "__OTR__objects/object_crow/gGuayEyeTex" #ifdef _WIN32 static const __declspec(align(2)) char gGuayEyeTex[] = dgGuayEyeTex; #else static const char gGuayEyeTex[] __attribute__((aligned (2))) = dgGuayEyeTex; #endif #define dgGuayBodyTex "__OTR__objects/object_crow/gGuayBodyTex" #ifdef _WIN32 static const __declspec(align(2)) char gGuayBodyTex[] = dgGuayBodyTex; #else static const char gGuayBodyTex[] __attribute__((aligned (2))) = dgGuayBodyTex; #endif #define dgGuayTailTex "__OTR__objects/object_crow/gGuayTailTex" #ifdef _WIN32 static const __declspec(align(2)) char gGuayTailTex[] = dgGuayTailTex; #else static const char gGuayTailTex[] __attribute__((aligned (2))) = dgGuayTailTex; #endif #define dgGuaySkel "__OTR__objects/object_crow/gGuaySkel" #ifdef _WIN32 static const __declspec(align(2)) char gGuaySkel[] = dgGuaySkel; #else static const char gGuaySkel[] __attribute__((aligned (2))) = dgGuaySkel; #endif #define dgGuaySkelLimbsLimb_00104CDL_000490 "__OTR__objects/object_crow/gGuaySkelLimbsLimb_00104CDL_000490" #ifdef _WIN32 static const __declspec(align(2)) char gGuaySkelLimbsLimb_00104CDL_000490[] = dgGuaySkelLimbsLimb_00104CDL_000490; #else static const char gGuaySkelLimbsLimb_00104CDL_000490[] __attribute__((aligned (2))) = dgGuaySkelLimbsLimb_00104CDL_000490; #endif #define dgGuaySkelLimbsLimb_001058DL_0006B0 "__OTR__objects/object_crow/gGuaySkelLimbsLimb_001058DL_0006B0" #ifdef _WIN32 static const __declspec(align(2)) char gGuaySkelLimbsLimb_001058DL_0006B0[] = dgGuaySkelLimbsLimb_001058DL_0006B0; #else static const char gGuaySkelLimbsLimb_001058DL_0006B0[] __attribute__((aligned (2))) = dgGuaySkelLimbsLimb_001058DL_0006B0; #endif #define dgGuaySkelLimbsLimb_001064DL_0005E0 "__OTR__objects/object_crow/gGuaySkelLimbsLimb_001064DL_0005E0" #ifdef _WIN32 static const __declspec(align(2)) char gGuaySkelLimbsLimb_001064DL_0005E0[] = dgGuaySkelLimbsLimb_001064DL_0005E0; #else static const char gGuaySkelLimbsLimb_001064DL_0005E0[] __attribute__((aligned (2))) = dgGuaySkelLimbsLimb_001064DL_0005E0; #endif #define dgGuaySkelLimbsLimb_001070DL_000840 "__OTR__objects/object_crow/gGuaySkelLimbsLimb_001070DL_000840" #ifdef _WIN32 static const __declspec(align(2)) char gGuaySkelLimbsLimb_001070DL_000840[] = dgGuaySkelLimbsLimb_001070DL_000840; #else static const char gGuaySkelLimbsLimb_001070DL_000840[] __attribute__((aligned (2))) = dgGuaySkelLimbsLimb_001070DL_000840; #endif #define dgGuaySkelLimbsLimb_00107CDL_000770 "__OTR__objects/object_crow/gGuaySkelLimbsLimb_00107CDL_000770" #ifdef _WIN32 static const __declspec(align(2)) char gGuaySkelLimbsLimb_00107CDL_000770[] = dgGuaySkelLimbsLimb_00107CDL_000770; #else static const char gGuaySkelLimbsLimb_00107CDL_000770[] __attribute__((aligned (2))) = dgGuaySkelLimbsLimb_00107CDL_000770; #endif #define dgGuaySkelLimbsLimb_001088DL_0009A0 "__OTR__objects/object_crow/gGuaySkelLimbsLimb_001088DL_0009A0" #ifdef _WIN32 static const __declspec(align(2)) char gGuaySkelLimbsLimb_001088DL_0009A0[] = dgGuaySkelLimbsLimb_001088DL_0009A0; #else static const char gGuaySkelLimbsLimb_001088DL_0009A0[] __attribute__((aligned (2))) = dgGuaySkelLimbsLimb_001088DL_0009A0; #endif #define dgGuaySkelLimbsLimb_001094DL_000900 "__OTR__objects/object_crow/gGuaySkelLimbsLimb_001094DL_000900" #ifdef _WIN32 static const __declspec(align(2)) char gGuaySkelLimbsLimb_001094DL_000900[] = dgGuaySkelLimbsLimb_001094DL_000900; #else static const char gGuaySkelLimbsLimb_001094DL_000900[] __attribute__((aligned (2))) = dgGuaySkelLimbsLimb_001094DL_000900; #endif