#ifndef OBJECTS_OBJECT_VASE_H #define OBJECTS_OBJECT_VASE_H 1 #include "align_asset_macro.h" #define dgUnusedVaseDL "__OTR__objects/object_vase/gUnusedVaseDL" static const ALIGN_ASSET(2) char gUnusedVaseDL[] = dgUnusedVaseDL; #define dgUnusedVaseTopTex "__OTR__objects/object_vase/gUnusedVaseTopTex" static const ALIGN_ASSET(2) char gUnusedVaseTopTex[] = dgUnusedVaseTopTex; #define dgUnusedVaseBodyTex "__OTR__objects/object_vase/gUnusedVaseBodyTex" static const ALIGN_ASSET(2) char gUnusedVaseBodyTex[] = dgUnusedVaseBodyTex; #endif // OBJECTS_OBJECT_VASE_H