#ifndef OBJECTS_OBJECT_HAKA_H
#define OBJECTS_OBJECT_HAKA_H 1

#include "align_asset_macro.h"

#define dgGravestoneGrassTex "__OTR__objects/object_haka/gGravestoneGrassTex"
static const ALIGN_ASSET(2) char gGravestoneGrassTex[] = dgGravestoneGrassTex;

#define dgGravestoneEarthTex "__OTR__objects/object_haka/gGravestoneEarthTex"
static const ALIGN_ASSET(2) char gGravestoneEarthTex[] = dgGravestoneEarthTex;

#define dgGravestoneTombTex "__OTR__objects/object_haka/gGravestoneTombTex"
static const ALIGN_ASSET(2) char gGravestoneTombTex[] = dgGravestoneTombTex;

#define dgGravestoneStoneDL "__OTR__objects/object_haka/gGravestoneStoneDL"
static const ALIGN_ASSET(2) char gGravestoneStoneDL[] = dgGravestoneStoneDL;

#define dgGravestoneEarthDL "__OTR__objects/object_haka/gGravestoneEarthDL"
static const ALIGN_ASSET(2) char gGravestoneEarthDL[] = dgGravestoneEarthDL;

#define dgGravestoneCol "__OTR__objects/object_haka/gGravestoneCol"
static const ALIGN_ASSET(2) char gGravestoneCol[] = dgGravestoneCol;

#endif // OBJECTS_OBJECT_HAKA_H