#ifndef MISC_KAKARIKO3_ROOM_0_H #define MISC_KAKARIKO3_ROOM_0_H 1 #include "align_asset_macro.h" #define dkakariko3_room_0DL_004D20 "__OTR__scenes/shared/kakariko3_scene/kakariko3_room_0DL_004D20" static const ALIGN_ASSET(2) char kakariko3_room_0DL_004D20[] = dkakariko3_room_0DL_004D20; #endif // MISC_KAKARIKO3_ROOM_0_H