#ifndef DUNGEONS_JYASINZOU_ROOM_24_H #define DUNGEONS_JYASINZOU_ROOM_24_H 1 #include "align_asset_macro.h" #define djyasinzou_room_24Tex_001B38 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_24Tex_001B38" static const ALIGN_ASSET(2) char jyasinzou_room_24Tex_001B38[] = djyasinzou_room_24Tex_001B38; #define djyasinzou_room_24Tex_002B38 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_24Tex_002B38" static const ALIGN_ASSET(2) char jyasinzou_room_24Tex_002B38[] = djyasinzou_room_24Tex_002B38; #define djyasinzou_room_24Tex_003338 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_24Tex_003338" static const ALIGN_ASSET(2) char jyasinzou_room_24Tex_003338[] = djyasinzou_room_24Tex_003338; #define djyasinzou_room_24Tex_003B38 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_24Tex_003B38" static const ALIGN_ASSET(2) char jyasinzou_room_24Tex_003B38[] = djyasinzou_room_24Tex_003B38; #define djyasinzou_room_24Tex_003F38 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_24Tex_003F38" static const ALIGN_ASSET(2) char jyasinzou_room_24Tex_003F38[] = djyasinzou_room_24Tex_003F38; #define djyasinzou_room_24Tex_004338 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_24Tex_004338" static const ALIGN_ASSET(2) char jyasinzou_room_24Tex_004338[] = djyasinzou_room_24Tex_004338; #define djyasinzou_room_24Tex_004B38 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_24Tex_004B38" static const ALIGN_ASSET(2) char jyasinzou_room_24Tex_004B38[] = djyasinzou_room_24Tex_004B38; #define djyasinzou_room_24Tex_0054D0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_24Tex_0054D0" static const ALIGN_ASSET(2) char jyasinzou_room_24Tex_0054D0[] = djyasinzou_room_24Tex_0054D0; #define djyasinzou_room_24DL_000A30 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_24DL_000A30" static const ALIGN_ASSET(2) char jyasinzou_room_24DL_000A30[] = djyasinzou_room_24DL_000A30; #define djyasinzou_room_24DL_001390 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_24DL_001390" static const ALIGN_ASSET(2) char jyasinzou_room_24DL_001390[] = djyasinzou_room_24DL_001390; #define djyasinzou_room_24DL_001610 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_24DL_001610" static const ALIGN_ASSET(2) char jyasinzou_room_24DL_001610[] = djyasinzou_room_24DL_001610; #define djyasinzou_room_24DL_001950 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_24DL_001950" static const ALIGN_ASSET(2) char jyasinzou_room_24DL_001950[] = djyasinzou_room_24DL_001950; #define djyasinzou_room_24DL_005400 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_24DL_005400" static const ALIGN_ASSET(2) char jyasinzou_room_24DL_005400[] = djyasinzou_room_24DL_005400; #endif // DUNGEONS_JYASINZOU_ROOM_24_H