#pragma once #include #include #include "ZSymbol.h" #include "ZTexture.h" #include "tinyxml2.h" enum class ZFileMode { BuildTexture, BuildOverlay, BuildBlob, BuildSourceFile, BuildBackground, Extract, ExternalFile, ExtractDirectory, Invalid, Custom = 1000, // Used for exporter file modes }; enum class ZGame { OOT_RETAIL, OOT_SW97, MM_RETAIL }; class ZFile { public: std::map declarations; std::string defines; std::vector resources; int workerID; bool isCompilable = false; // Default to using virtual addresses uint32_t segment = 0x80; uint32_t baseAddress, rangeStart, rangeEnd; bool isExternalFile = false; ZFile(const fs::path& nOutPath, const std::string& nName); ZFile(ZFileMode nMode, tinyxml2::XMLElement* reader, const fs::path& nBasePath, const fs::path& nOutPath, const std::string& filename, const fs::path& nXmlFilePath, int nWorkerID); ~ZFile(); std::string GetName() const; std::string GetOutName() const; ZFileMode GetMode() const; const fs::path& GetXmlFilePath() const; const std::vector& GetRawData() const; void ExtractResources(); void BuildSourceFile(); void AddResource(ZResource* res); ZResource* FindResource(uint32_t rawDataIndex); std::vector GetResourcesOfType(ZResourceType resType); Declaration* AddDeclaration(offset_t address, DeclarationAlignment alignment, size_t size, const std::string& varType, const std::string& varName, const std::string& body); Declaration* AddDeclarationArray(offset_t address, DeclarationAlignment alignment, size_t size, const std::string& varType, const std::string& varName, size_t arrayItemCnt, const std::string& body); Declaration* AddDeclarationArray(offset_t address, DeclarationAlignment alignment, size_t size, const std::string& varType, const std::string& varName, const std::string& arrayItemCntStr, const std::string& body); Declaration* AddDeclarationPlaceholder(offset_t address, const std::string& varName); Declaration* AddDeclarationInclude(offset_t address, const std::string& includePath, size_t size, const std::string& varType, const std::string& varName); Declaration* AddDeclarationIncludeArray(offset_t address, std::string& includePath, size_t size, const std::string& varType, const std::string& varName, size_t arrayItemCnt); bool GetDeclarationPtrName(segptr_t segAddress, const std::string& expectedType, std::string& declName) const; bool GetDeclarationArrayIndexedName(segptr_t segAddress, size_t elementSize, const std::string& expectedType, std::string& declName) const; Declaration* GetDeclaration(uint32_t address) const; Declaration* GetDeclarationRanged(uint32_t address) const; bool HasDeclaration(uint32_t address); std::string GetHeaderInclude() const; std::string GetZRoomHeaderInclude() const; std::string GetExternalFileHeaderInclude() const; void GeneratePlaceholderDeclarations(); void AddTextureResource(uint32_t offset, ZTexture* tex); ZTexture* GetTextureResource(uint32_t offset) const; void AddSymbolResource(uint32_t offset, ZSymbol* sym); ZSymbol* GetSymbolResource(uint32_t offset) const; ZSymbol* GetSymbolResourceRanged(uint32_t offset) const; fs::path GetSourceOutputFolderPath() const; bool IsOffsetInFileRange(uint32_t offset) const; bool IsSegmentedInFilespaceRange(segptr_t segAddress) const; static std::map* GetNodeMap(); static void RegisterNode(std::string nodeName, ZResourceFactoryFunc* nodeFunc); protected: std::string name; fs::path outName = ""; fs::path basePath; fs::path outputPath; fs::path xmlFilePath; std::vector rawData; // Keep track of every texture of this ZFile. // The pointers declared here are "borrowed" (somebody else is the owner), // so ZFile shouldn't delete/free those textures. std::map texturesResources; std::map symbolResources; ZFileMode mode = ZFileMode::Invalid; ZFile(); void ParseXML(tinyxml2::XMLElement* reader, const std::string& filename); void DeclareResourceSubReferences(); void GenerateSourceFiles(); void GenerateSourceHeaderFiles(); bool AddDeclarationChecks(uint32_t address, const std::string& varName); std::string ProcessDeclarations(); void ProcessDeclarationText(Declaration* decl); std::string ProcessExterns(); std::string ProcessTextureIntersections(const std::string& prefix); void HandleUnaccountedData(); bool HandleUnaccountedAddress(offset_t currentAddress, offset_t lastAddr, uint32_t& lastSize); };