#ifndef TEXTURES_DO_ACTION_STATIC_H #define TEXTURES_DO_ACTION_STATIC_H 1 #include "align_asset_macro.h" #define dgAttackDoActionENGTex "__OTR__textures/do_action_static/gAttackDoActionENGTex" static const ALIGN_ASSET(2) char gAttackDoActionENGTex[] = dgAttackDoActionENGTex; #define dgCheckDoActionENGTex "__OTR__textures/do_action_static/gCheckDoActionENGTex" static const ALIGN_ASSET(2) char gCheckDoActionENGTex[] = dgCheckDoActionENGTex; #define dgEnterDoActionENGTex "__OTR__textures/do_action_static/gEnterDoActionENGTex" static const ALIGN_ASSET(2) char gEnterDoActionENGTex[] = dgEnterDoActionENGTex; #define dgReturnDoActionENGTex "__OTR__textures/do_action_static/gReturnDoActionENGTex" static const ALIGN_ASSET(2) char gReturnDoActionENGTex[] = dgReturnDoActionENGTex; #define dgOpenDoActionENGTex "__OTR__textures/do_action_static/gOpenDoActionENGTex" static const ALIGN_ASSET(2) char gOpenDoActionENGTex[] = dgOpenDoActionENGTex; #define dgJumpDoActionENGTex "__OTR__textures/do_action_static/gJumpDoActionENGTex" static const ALIGN_ASSET(2) char gJumpDoActionENGTex[] = dgJumpDoActionENGTex; #define dgDecideDoActionENGTex "__OTR__textures/do_action_static/gDecideDoActionENGTex" static const ALIGN_ASSET(2) char gDecideDoActionENGTex[] = dgDecideDoActionENGTex; #define dgDiveDoActionENGTex "__OTR__textures/do_action_static/gDiveDoActionENGTex" static const ALIGN_ASSET(2) char gDiveDoActionENGTex[] = dgDiveDoActionENGTex; #define dgFasterDoActionENGTex "__OTR__textures/do_action_static/gFasterDoActionENGTex" static const ALIGN_ASSET(2) char gFasterDoActionENGTex[] = dgFasterDoActionENGTex; #define dgThrowDoActionENGTex "__OTR__textures/do_action_static/gThrowDoActionENGTex" static const ALIGN_ASSET(2) char gThrowDoActionENGTex[] = dgThrowDoActionENGTex; #define dgUnusedNaviDoActionENGTex "__OTR__textures/do_action_static/gUnusedNaviDoActionENGTex" static const ALIGN_ASSET(2) char gUnusedNaviDoActionENGTex[] = dgUnusedNaviDoActionENGTex; #define dgClimbDoActionENGTex "__OTR__textures/do_action_static/gClimbDoActionENGTex" static const ALIGN_ASSET(2) char gClimbDoActionENGTex[] = dgClimbDoActionENGTex; #define dgDropDoActionENGTex "__OTR__textures/do_action_static/gDropDoActionENGTex" static const ALIGN_ASSET(2) char gDropDoActionENGTex[] = dgDropDoActionENGTex; #define dgDownDoActionENGTex "__OTR__textures/do_action_static/gDownDoActionENGTex" static const ALIGN_ASSET(2) char gDownDoActionENGTex[] = dgDownDoActionENGTex; #define dgSaveDoActionENGTex "__OTR__textures/do_action_static/gSaveDoActionENGTex" static const ALIGN_ASSET(2) char gSaveDoActionENGTex[] = dgSaveDoActionENGTex; #define dgSpeakDoActionENGTex "__OTR__textures/do_action_static/gSpeakDoActionENGTex" static const ALIGN_ASSET(2) char gSpeakDoActionENGTex[] = dgSpeakDoActionENGTex; #define dgNextDoActionENGTex "__OTR__textures/do_action_static/gNextDoActionENGTex" static const ALIGN_ASSET(2) char gNextDoActionENGTex[] = dgNextDoActionENGTex; #define dgGrabDoActionENGTex "__OTR__textures/do_action_static/gGrabDoActionENGTex" static const ALIGN_ASSET(2) char gGrabDoActionENGTex[] = dgGrabDoActionENGTex; #define dgStopDoActionENGTex "__OTR__textures/do_action_static/gStopDoActionENGTex" static const ALIGN_ASSET(2) char gStopDoActionENGTex[] = dgStopDoActionENGTex; #define dgPutAwayDoActionENGTex "__OTR__textures/do_action_static/gPutAwayDoActionENGTex" static const ALIGN_ASSET(2) char gPutAwayDoActionENGTex[] = dgPutAwayDoActionENGTex; #define dgReelDoActionENGTex "__OTR__textures/do_action_static/gReelDoActionENGTex" static const ALIGN_ASSET(2) char gReelDoActionENGTex[] = dgReelDoActionENGTex; #define dgNum1DoActionENGTex "__OTR__textures/do_action_static/gNum1DoActionENGTex" static const ALIGN_ASSET(2) char gNum1DoActionENGTex[] = dgNum1DoActionENGTex; #define dgNum2DoActionENGTex "__OTR__textures/do_action_static/gNum2DoActionENGTex" static const ALIGN_ASSET(2) char gNum2DoActionENGTex[] = dgNum2DoActionENGTex; #define dgNum3DoActionENGTex "__OTR__textures/do_action_static/gNum3DoActionENGTex" static const ALIGN_ASSET(2) char gNum3DoActionENGTex[] = dgNum3DoActionENGTex; #define dgNum4DoActionENGTex "__OTR__textures/do_action_static/gNum4DoActionENGTex" static const ALIGN_ASSET(2) char gNum4DoActionENGTex[] = dgNum4DoActionENGTex; #define dgNum5DoActionENGTex "__OTR__textures/do_action_static/gNum5DoActionENGTex" static const ALIGN_ASSET(2) char gNum5DoActionENGTex[] = dgNum5DoActionENGTex; #define dgNum6DoActionENGTex "__OTR__textures/do_action_static/gNum6DoActionENGTex" static const ALIGN_ASSET(2) char gNum6DoActionENGTex[] = dgNum6DoActionENGTex; #define dgNum7DoActionENGTex "__OTR__textures/do_action_static/gNum7DoActionENGTex" static const ALIGN_ASSET(2) char gNum7DoActionENGTex[] = dgNum7DoActionENGTex; #define dgNum8DoActionENGTex "__OTR__textures/do_action_static/gNum8DoActionENGTex" static const ALIGN_ASSET(2) char gNum8DoActionENGTex[] = dgNum8DoActionENGTex; #define dgAttackDoActionGERTex "__OTR__textures/do_action_static/gAttackDoActionGERTex" static const ALIGN_ASSET(2) char gAttackDoActionGERTex[] = dgAttackDoActionGERTex; #define dgCheckDoActionGERTex "__OTR__textures/do_action_static/gCheckDoActionGERTex" static const ALIGN_ASSET(2) char gCheckDoActionGERTex[] = dgCheckDoActionGERTex; #define dgEnterDoActionGERTex "__OTR__textures/do_action_static/gEnterDoActionGERTex" static const ALIGN_ASSET(2) char gEnterDoActionGERTex[] = dgEnterDoActionGERTex; #define dgReturnDoActionGERTex "__OTR__textures/do_action_static/gReturnDoActionGERTex" static const ALIGN_ASSET(2) char gReturnDoActionGERTex[] = dgReturnDoActionGERTex; #define dgOpenDoActionGERTex "__OTR__textures/do_action_static/gOpenDoActionGERTex" static const ALIGN_ASSET(2) char gOpenDoActionGERTex[] = dgOpenDoActionGERTex; #define dgJumpDoActionGERTex "__OTR__textures/do_action_static/gJumpDoActionGERTex" static const ALIGN_ASSET(2) char gJumpDoActionGERTex[] = dgJumpDoActionGERTex; #define dgDecideDoActionGERTex "__OTR__textures/do_action_static/gDecideDoActionGERTex" static const ALIGN_ASSET(2) char gDecideDoActionGERTex[] = dgDecideDoActionGERTex; #define dgDiveDoActionGERTex "__OTR__textures/do_action_static/gDiveDoActionGERTex" static const ALIGN_ASSET(2) char gDiveDoActionGERTex[] = dgDiveDoActionGERTex; #define dgFasterDoActionGERTex "__OTR__textures/do_action_static/gFasterDoActionGERTex" static const ALIGN_ASSET(2) char gFasterDoActionGERTex[] = dgFasterDoActionGERTex; #define dgThrowDoActionGERTex "__OTR__textures/do_action_static/gThrowDoActionGERTex" static const ALIGN_ASSET(2) char gThrowDoActionGERTex[] = dgThrowDoActionGERTex; #define dgUnusedNaviDoActionGERTex "__OTR__textures/do_action_static/gUnusedNaviDoActionGERTex" static const ALIGN_ASSET(2) char gUnusedNaviDoActionGERTex[] = dgUnusedNaviDoActionGERTex; #define dgClimbDoActionGERTex "__OTR__textures/do_action_static/gClimbDoActionGERTex" static const ALIGN_ASSET(2) char gClimbDoActionGERTex[] = dgClimbDoActionGERTex; #define dgDropDoActionGERTex "__OTR__textures/do_action_static/gDropDoActionGERTex" static const ALIGN_ASSET(2) char gDropDoActionGERTex[] = dgDropDoActionGERTex; #define dgDownDoActionGERTex "__OTR__textures/do_action_static/gDownDoActionGERTex" static const ALIGN_ASSET(2) char gDownDoActionGERTex[] = dgDownDoActionGERTex; #define dgSaveDoActionGERTex "__OTR__textures/do_action_static/gSaveDoActionGERTex" static const ALIGN_ASSET(2) char gSaveDoActionGERTex[] = dgSaveDoActionGERTex; #define dgSpeakDoActionGERTex "__OTR__textures/do_action_static/gSpeakDoActionGERTex" static const ALIGN_ASSET(2) char gSpeakDoActionGERTex[] = dgSpeakDoActionGERTex; #define dgNextDoActionGERTex "__OTR__textures/do_action_static/gNextDoActionGERTex" static const ALIGN_ASSET(2) char gNextDoActionGERTex[] = dgNextDoActionGERTex; #define dgGrabDoActionGERTex "__OTR__textures/do_action_static/gGrabDoActionGERTex" static const ALIGN_ASSET(2) char gGrabDoActionGERTex[] = dgGrabDoActionGERTex; #define dgStopDoActionGERTex "__OTR__textures/do_action_static/gStopDoActionGERTex" static const ALIGN_ASSET(2) char gStopDoActionGERTex[] = dgStopDoActionGERTex; #define dgPutAwayDoActionGERTex "__OTR__textures/do_action_static/gPutAwayDoActionGERTex" static const ALIGN_ASSET(2) char gPutAwayDoActionGERTex[] = dgPutAwayDoActionGERTex; #define dgReelDoActionGERTex "__OTR__textures/do_action_static/gReelDoActionGERTex" static const ALIGN_ASSET(2) char gReelDoActionGERTex[] = dgReelDoActionGERTex; #define dgNum1DoActionGERTex "__OTR__textures/do_action_static/gNum1DoActionGERTex" static const ALIGN_ASSET(2) char gNum1DoActionGERTex[] = dgNum1DoActionGERTex; #define dgNum2DoActionGERTex "__OTR__textures/do_action_static/gNum2DoActionGERTex" static const ALIGN_ASSET(2) char gNum2DoActionGERTex[] = dgNum2DoActionGERTex; #define dgNum3DoActionGERTex "__OTR__textures/do_action_static/gNum3DoActionGERTex" static const ALIGN_ASSET(2) char gNum3DoActionGERTex[] = dgNum3DoActionGERTex; #define dgNum4DoActionGERTex "__OTR__textures/do_action_static/gNum4DoActionGERTex" static const ALIGN_ASSET(2) char gNum4DoActionGERTex[] = dgNum4DoActionGERTex; #define dgNum5DoActionGERTex "__OTR__textures/do_action_static/gNum5DoActionGERTex" static const ALIGN_ASSET(2) char gNum5DoActionGERTex[] = dgNum5DoActionGERTex; #define dgNum6DoActionGERTex "__OTR__textures/do_action_static/gNum6DoActionGERTex" static const ALIGN_ASSET(2) char gNum6DoActionGERTex[] = dgNum6DoActionGERTex; #define dgNum7DoActionGERTex "__OTR__textures/do_action_static/gNum7DoActionGERTex" static const ALIGN_ASSET(2) char gNum7DoActionGERTex[] = dgNum7DoActionGERTex; #define dgNum8DoActionGERTex "__OTR__textures/do_action_static/gNum8DoActionGERTex" static const ALIGN_ASSET(2) char gNum8DoActionGERTex[] = dgNum8DoActionGERTex; #define dgAttackDoActionFRATex "__OTR__textures/do_action_static/gAttackDoActionFRATex" static const ALIGN_ASSET(2) char gAttackDoActionFRATex[] = dgAttackDoActionFRATex; #define dgCheckDoActionFRATex "__OTR__textures/do_action_static/gCheckDoActionFRATex" static const ALIGN_ASSET(2) char gCheckDoActionFRATex[] = dgCheckDoActionFRATex; #define dgEnterDoActionFRATex "__OTR__textures/do_action_static/gEnterDoActionFRATex" static const ALIGN_ASSET(2) char gEnterDoActionFRATex[] = dgEnterDoActionFRATex; #define dgReturnDoActionFRATex "__OTR__textures/do_action_static/gReturnDoActionFRATex" static const ALIGN_ASSET(2) char gReturnDoActionFRATex[] = dgReturnDoActionFRATex; #define dgOpenDoActionFRATex "__OTR__textures/do_action_static/gOpenDoActionFRATex" static const ALIGN_ASSET(2) char gOpenDoActionFRATex[] = dgOpenDoActionFRATex; #define dgJumpDoActionFRATex "__OTR__textures/do_action_static/gJumpDoActionFRATex" static const ALIGN_ASSET(2) char gJumpDoActionFRATex[] = dgJumpDoActionFRATex; #define dgDecideDoActionFRATex "__OTR__textures/do_action_static/gDecideDoActionFRATex" static const ALIGN_ASSET(2) char gDecideDoActionFRATex[] = dgDecideDoActionFRATex; #define dgDiveDoActionFRATex "__OTR__textures/do_action_static/gDiveDoActionFRATex" static const ALIGN_ASSET(2) char gDiveDoActionFRATex[] = dgDiveDoActionFRATex; #define dgFasterDoActionFRATex "__OTR__textures/do_action_static/gFasterDoActionFRATex" static const ALIGN_ASSET(2) char gFasterDoActionFRATex[] = dgFasterDoActionFRATex; #define dgThrowDoActionFRATex "__OTR__textures/do_action_static/gThrowDoActionFRATex" static const ALIGN_ASSET(2) char gThrowDoActionFRATex[] = dgThrowDoActionFRATex; #define dgUnusedNaviDoActionFRATex "__OTR__textures/do_action_static/gUnusedNaviDoActionFRATex" static const ALIGN_ASSET(2) char gUnusedNaviDoActionFRATex[] = dgUnusedNaviDoActionFRATex; #define dgClimbDoActionFRATex "__OTR__textures/do_action_static/gClimbDoActionFRATex" static const ALIGN_ASSET(2) char gClimbDoActionFRATex[] = dgClimbDoActionFRATex; #define dgDropDoActionFRATex "__OTR__textures/do_action_static/gDropDoActionFRATex" static const ALIGN_ASSET(2) char gDropDoActionFRATex[] = dgDropDoActionFRATex; #define dgDownDoActionFRATex "__OTR__textures/do_action_static/gDownDoActionFRATex" static const ALIGN_ASSET(2) char gDownDoActionFRATex[] = dgDownDoActionFRATex; #define dgSaveDoActionFRATex "__OTR__textures/do_action_static/gSaveDoActionFRATex" static const ALIGN_ASSET(2) char gSaveDoActionFRATex[] = dgSaveDoActionFRATex; #define dgSpeakDoActionFRATex "__OTR__textures/do_action_static/gSpeakDoActionFRATex" static const ALIGN_ASSET(2) char gSpeakDoActionFRATex[] = dgSpeakDoActionFRATex; #define dgNextDoActionFRATex "__OTR__textures/do_action_static/gNextDoActionFRATex" static const ALIGN_ASSET(2) char gNextDoActionFRATex[] = dgNextDoActionFRATex; #define dgGrabDoActionFRATex "__OTR__textures/do_action_static/gGrabDoActionFRATex" static const ALIGN_ASSET(2) char gGrabDoActionFRATex[] = dgGrabDoActionFRATex; #define dgStopDoActionFRATex "__OTR__textures/do_action_static/gStopDoActionFRATex" static const ALIGN_ASSET(2) char gStopDoActionFRATex[] = dgStopDoActionFRATex; #define dgPutAwayDoActionFRATex "__OTR__textures/do_action_static/gPutAwayDoActionFRATex" static const ALIGN_ASSET(2) char gPutAwayDoActionFRATex[] = dgPutAwayDoActionFRATex; #define dgReelDoActionFRATex "__OTR__textures/do_action_static/gReelDoActionFRATex" static const ALIGN_ASSET(2) char gReelDoActionFRATex[] = dgReelDoActionFRATex; #define dgNum1DoActionFRATex "__OTR__textures/do_action_static/gNum1DoActionFRATex" static const ALIGN_ASSET(2) char gNum1DoActionFRATex[] = dgNum1DoActionFRATex; #define dgNum2DoActionFRATex "__OTR__textures/do_action_static/gNum2DoActionFRATex" static const ALIGN_ASSET(2) char gNum2DoActionFRATex[] = dgNum2DoActionFRATex; #define dgNum3DoActionFRATex "__OTR__textures/do_action_static/gNum3DoActionFRATex" static const ALIGN_ASSET(2) char gNum3DoActionFRATex[] = dgNum3DoActionFRATex; #define dgNum4DoActionFRATex "__OTR__textures/do_action_static/gNum4DoActionFRATex" static const ALIGN_ASSET(2) char gNum4DoActionFRATex[] = dgNum4DoActionFRATex; #define dgNum5DoActionFRATex "__OTR__textures/do_action_static/gNum5DoActionFRATex" static const ALIGN_ASSET(2) char gNum5DoActionFRATex[] = dgNum5DoActionFRATex; #define dgNum6DoActionFRATex "__OTR__textures/do_action_static/gNum6DoActionFRATex" static const ALIGN_ASSET(2) char gNum6DoActionFRATex[] = dgNum6DoActionFRATex; #define dgNum7DoActionFRATex "__OTR__textures/do_action_static/gNum7DoActionFRATex" static const ALIGN_ASSET(2) char gNum7DoActionFRATex[] = dgNum7DoActionFRATex; #define dgNum8DoActionFRATex "__OTR__textures/do_action_static/gNum8DoActionFRATex" static const ALIGN_ASSET(2) char gNum8DoActionFRATex[] = dgNum8DoActionFRATex; #endif // TEXTURES_DO_ACTION_STATIC_H