* Initial work to make triforce pieces their own rando item
* Disable triforce greyscaling
* Better triforce model, finish adding triforce pieces to logic
* Triforce model is now a shard
* Credits warp + start of item tracker
* Initial item tracker stuff
* Completed triangle on triforce completion
* Completed triforce model on GI done
* Multiple triforce piece models
* Triforce pieces in save editor & fix build
* Finish item tracker
* Gameplaystats timestamp
* Revert parts of logic
* More reverting
* Start of making Triforce Hunt the win condition
* Bit of cleanup
* Triforce pieces can show up as icetraps
* Grant GBK to player after hunt is completed
* Better text boxes
* Disable GBK option in ImGui with Triforce Hunt on
* Clean-up
* Forced save on completion improvements
* Update Item Tracker Settings initial size
* Small ImGui adjustments
* French translation and update defaults
* Finish translations
* Fix timer completion & 50+ triforce pieces
* Remove GI_ and ITEM_ enum usage, add french ice trap names
* Fix build & small fixes
* Review comments
* Comment clarification