* Use VB hook to fix Deku Nut upgrade bug
* Use constexpr, remove unused extern
* Separate IS_RANDO out of value macro
* Restore mask check in hook
* Call VB hook in SkipMiscInteractions hook
* Mask of Truth hook not registered in rando
* Autosave interval based
* Move to save on soft reset, remove adjustable interval
* Use new BeforeExitGame hook to prevent non-existent data problems
* Fix check tracker crash, remove BeforeExitGame hook
* update comment
* Cleanup of unshuffled locations from pool/spoiler
* Removes unshuffled scrubs from the location pool
* Fix some instances of weird spacing
* Actually remove placement of vanilla freestandings
* Cleans up some now unnecessary code.
* Minor Optimization of PlaceItemsForType
* Fixes some grammer and spelling
* Another grammar fix
* Initial Commit
* Added full functionality for both Hylian and Mirror
* Included Format
* Removed Format
* Pedestal Cutscene
* Much Less OnGameUpdating
* Fix function call
* use enums
* move animation skip to vb should
* move taking out master sword to put in pedestal check into vb should
* move the rest of it over
* extra newline was bugging me
* update on `"IS_RANDO"` and use `COND`s
* make new "uncategorized" section for VB enum
* move shoulds to new file
* move vb rsk checks into conds
---------
Co-authored-by: Patrick12115 <Patrick12115@hotmail.com>
Co-authored-by: Malkierian <malkierian@gmail.com>
in https://github.com/HarbourMasters/Shipwright/pull/3280 both `0x00400000` and `0x04000000` were replaced with `PLAYER_STATE1_SHIELDING`.
`0x00400000` is `PLAYER_STATE1_SHIELDING`, but `0x04000000` is `PLAYER_STATE1_DAMAGED`
this fixes the spots in `z_en_torch2` where we had `PLAYER_STATE1_SHIELDING` where it should have been `PLAYER_STATE1_DAMAGED`
* Move fairy checks to separate file
* Moves pot locations to ShipInit function
* Move Freestanding locations to a ShipInit function
* Remove some extra newlines that were pasted in
* Move fish locations to ShipInit function
* Remove ON_BOOT, as it's not really necessary
* Fix weird spacing
* don't put away items when equipping tunics/boots
* vb
* don't need that return
* ok i guess i'm going down the rabbit hole
* more rabbit hole
* shipinit and more hooks
* clean up
* use fewer params, add a missing condition
* make the loops make sense
* rando: vanilla dungeon rewards
* gift from rauru is dungeon location, not pocket
* missing apostrophe in preset description
* neither pocket nor gift should be listed in dungeonRewardLocations