Commit Graph

874 Commits

Author SHA1 Message Date
David Chavez aadabe1ecd Better instructions for VS solutions 2022-08-06 21:06:40 -04:00
briaguya 7f58ef14ee add a command to copy the otr to the build dir 2022-08-06 21:06:21 -04:00
briaguya 8efeceb236 formatting 2022-08-06 21:05:51 -04:00
briaguya 9a126dec4e add version requirements in building.md 2022-08-06 21:05:51 -04:00
th-2021 7ef3fff869
add soh icon for Windows (#1060) 2022-08-06 22:19:06 +02:00
th-2021 1ebca42f46
Move to cmake across all platforms (#363) 2022-08-05 07:59:19 +02:00
Kenix3 93d0d7443a
LUS Cleanup: Removes GameSettings class. Moves code to Imgui. (#1036)
* LUS Cleanup: Removes GameSettings class. Moves code to Imgui.

* Fixes more strdup problems and finalized removal of GameSetting.

* Reverts changes to Directory.h

* Update Directory.h

* Fixes PR.

* Update Directory.h

* Update rando_main.cpp
2022-08-05 01:03:11 -04:00
Josh Bodner c23457d666
Automatically save after every scene transition (#984)
* Automatically save after every scene transition

* Refactor and don't save in grottos

* Don't save in cutscenes

* Save after getting items as well

* Fix paren
2022-08-05 00:15:49 -04:00
Kenix3 d397c1d871
Increment version 2022-08-04 17:35:49 -04:00
Kenix3 2f5f089e7f
Increment version 2022-08-04 17:35:32 -04:00
briaguya facd1723f8
don't use signed ints for epochs (#1044)
Co-authored-by: briaguya <briaguya@alice>
2022-08-04 17:32:23 -04:00
Kenix3 5f913cb9bf
Merge pull request #1037 from briaguya-ai/rachael-to-zhora
Rachael to zhora
2022-08-03 23:18:24 -04:00
briaguya 739434e3e4 Merge branch 'develop-rachael' into rachael-to-zhora 2022-08-03 23:01:11 -04:00
vaguerant 78ad282056
Fix Navi HUD text regression (#1020)
* Fix Navi HUD text regression

* Fix the fix
2022-08-03 22:47:54 -04:00
Baoulettes d61d4e508a
fix same name controller entry being unselectable (#1031)
This fix being unable to select both entry of controller that has same ID and Name (for example Mayflash mf103 in my tests got two port both ports has same name and ID.
2022-08-03 22:45:02 -04:00
Ada bd86c792c3
Moves release version text (#1028) 2022-08-03 22:44:43 -04:00
Christopher Leggett dffcbb035e
Fixes glitchy dungeon maps. (#1032) 2022-08-03 22:43:55 -04:00
Kenix3 0f7a88bd5a
This should fix (all?) 60fps interpolation issues left. (#938)
* This should fix (all?) 60fps interpolation issues left.

Resolves #631 #917

* Update z_fishing.c

* Re-adds Emil's interpolation in certain places.

* move open/close disps out of if statments checking timer based vars, revert fishing to use recordopen/closed child

* move disps out of ifs for morpha

* use recordopen/recordclose for volv

* recordopen/recordclose for ganondorf

* switch back to recordopen/recordclose for ganondorf floor

* Frame interpolation now uses a 64bit parameter rather than 32.

* More 60fps fixes

* Fix close child typo

* add todo calls to recordopen/recordclose

* fix build

* revert long long frame interpolation

* add some epochs

* add more epochs

* bongo epochs

* the rest of the epochs

* fix the typo fix the build

* interpolation fixes pr cleanup

* init/cleanup bongo epochs

* bongo hand trails

* Fixes niw feathers

* Fixes bongo bongo hands, and replaces epoch * i with epoch + i

* don't update epochs

Co-authored-by: briaguya <briaguya@alice>
2022-08-03 22:36:13 -04:00
Kenix3 97adc4a7f2 Changes string.h include in CVar.cpp 2022-08-03 21:48:51 -04:00
Kenix3 6190388164 Now using posix strdrup on non-msvc builds. 2022-08-03 21:48:51 -04:00
Kenix3 8c9d067657 LUS Cleanup: CVars functions are now consistent 2022-08-03 21:48:51 -04:00
Kenix3 6d3d5e7da5 LUS Cleanup: Removes unnecessary ModManager class. 2022-08-03 21:48:39 -04:00
Kenix3 212d774613 Clean up unnecessary compiler checks. 2022-08-03 21:12:51 -04:00
Kenix3 e68fac14c8 Uses correct audio player per platform now. 2022-08-03 21:12:51 -04:00
Kenix3 7675309e3f Moves specific audio player header file include to after the definition of AudioPlayer class in AudioPlayer.h 2022-08-03 21:12:51 -04:00
Kenix3 4ce19e1448 LUS Cleanup: Only including the correct audio player header file. 2022-08-03 21:12:51 -04:00
Kenix3 fd379896d6 LUS Cleanup: Clean up hooks system. 2022-08-03 21:12:51 -04:00
Kenix3 8431cddb14 LUS Cleanup: GameOverlay and moves various GUI related files to it's own filter. 2022-08-03 20:10:39 -04:00
Kenix3 2d60c772bf
LUS Cleanup: Controllers cleanup (#1016) 2022-08-03 00:07:52 -04:00
Garrett Cox 6d0d608e38
Unrestricted warping in randomizer (#951) 2022-08-02 23:51:07 -04:00
Christopher Leggett fe02818d51
Randomizer: Ocarina of Time Ice Trap Fix (#964)
* Fixes Ice Trap on OoT check from preventing SoT check

* Removes unneeded GlobalContext argument.
2022-08-02 23:48:51 -04:00
Nycz db33604171
added Cheat Sync Time (#957)
* added Cheat Sync Time

This syncs the ingame time with the real world time.
I wasnt quite sure where to put the code so im sorry if this is bad i just wanted to contribute to this project.

* Update soh/src/code/z_play.c

Co-authored-by: Christopher Leggett <chris@leggett.dev>

* Update z_play.c

added suggestions from leggettc18

* Update z_play.c

Co-authored-by: Christopher Leggett <chris@leggett.dev>
2022-08-02 23:48:41 -04:00
InfoManiac742 27e0f19dac
Remember save location (#980)
* Remember save location

* Clarified grotto caveat

* Update ImGuiImpl.cpp
2022-08-02 23:47:57 -04:00
aMannus b89cc25df3
Fixed deku stick on B and horse swordless (#995) 2022-08-02 23:46:39 -04:00
Kenix3 7267b60a26 gfxFramebuffer is now only compared or set to 0 rather than NULL 2022-08-02 23:31:50 -04:00
Kenix3 67d5ba08ab Converts gfxFramebuffer to be a pointer. 2022-08-02 23:31:50 -04:00
Kenix3 1de525900d Removes unnecessary Environment.cpp file. 2022-08-02 23:31:50 -04:00
Kenix3 352b46c1f5 LUS Cleanup: Console class is now in the Ship namespace 2022-08-02 22:54:38 -04:00
Kenix3 1bf7771981 LUS Cleanup: Utils.cpp is now in namespace Ship. 2022-08-02 22:38:01 -04:00
Kenix3 c1659d3dcf Adds a function for grabbing physical device from virtual slot. 2022-08-02 22:37:42 -04:00
Kenix3 b3c3882b12 LUS Cleanup: Make ControlDeck a member of Window 2022-08-02 22:37:42 -04:00
Christopher Leggett d80742d882
Adds documentation comments to CustomMessageManager.h 2022-08-02 19:32:59 -04:00
Christopher Leggett a007bfd14a
Merge changes from develop-zhora 2022-08-02 19:17:08 -04:00
Christopher Leggett 7eba85c3b4
Prevents blocking Song of Time check by shielding. (#1001) 2022-08-02 18:09:53 -04:00
David Chavez d9443d98f0
Store RGBA Cvar as JSON object (#996)
* Store RGBA Cvar as JSON object

* Use existing split string method

* Extract key setting to var
2022-08-02 18:09:33 -04:00
Christopher Leggett 73447f05ab
Revert Goron Spin Fix (#1003)
* Fixes Goron Wakeup animations

* Cleanup of some unneeded code.

* Fixes comment spacing

* Revert goron's back to spinny behavior with smooth transitions.
2022-08-02 18:09:02 -04:00
aMannus 85c4cd3863
Re-added ImStrdup around string value (#1009) 2022-08-02 23:47:39 +02:00
David Chavez cec0bc6fca
Merge pull request #999 from dcvz/rachael-zhora
Rachael -> Zhora
2022-08-02 20:15:26 +02:00
David Chavez 53229f0905 Merge branch 'develop-rachael' into rachael-zhora
# Conflicts:
#	libultraship/libultraship/ImGuiImpl.cpp
2022-08-02 20:05:40 +02:00
Josh Bodner 18013e1ae0 Do this in Rachael instead 2022-08-02 13:57:34 -04:00