Kenix3
23fb885e09
Console class is now a proper object oriented class.
2022-08-10 00:38:56 -04:00
Kenix3
797d9fab7c
GameOverlay command handler no longer uses SPDLOG and prints to console.
2022-08-10 00:38:56 -04:00
Kenix3
5751b5c278
debugconsole now uses console output functions.
2022-08-09 22:34:16 -04:00
Kenix3
c7ccd6dbff
LUS Cleanup: Strips out the logging system created for the console
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Properly routes SPDLog to the console.
Creates an API to be able to send command responses back to the console.
Cleans up the console UI, hiding options when not needed.
Removes stdout console sink for Windows.
2022-08-09 22:34:16 -04:00
Kenix3
6d3d5e7da5
LUS Cleanup: Removes unnecessary ModManager class.
2022-08-03 21:48:39 -04:00
Kenix3
8431cddb14
LUS Cleanup: GameOverlay and moves various GUI related files to it's own filter.
2022-08-03 20:10:39 -04:00
Nicholas Estelami
47ad3bdc47
Fixed linux compile issue
2022-07-31 16:57:04 -04:00
Nicholas Estelami
0193489b00
RGBA8 CVar Support Added
2022-07-31 16:57:04 -04:00
rozlette
c14e4f387c
Add more files
2022-06-27 23:17:37 -04:00
KiritoDev
b3d19eee3a
Fixed id and cleanup on finish of notifications ( #304 )
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Co-authored-by: KiritoDv <nohomoboi01@gmail.com>
2022-05-12 20:44:50 -04:00
KiritoDev
1719986a35
Added notification system
2022-05-11 19:22:01 -04:00
Sirius902
c7e552fc5f
Replace remaining occurances of CVar_GetVar with CVar_Get
2022-05-11 15:45:10 -04:00
KiritoDev
3f74e82a22
Fixed linux compilation
2022-05-11 14:28:29 -04:00
KiritoDev
6d2e1a603f
Fixed windows build
2022-05-11 14:28:29 -04:00
KiritoDev
fe3e534938
Implemented overlay command and api ( #289 )
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* Added overlay command
* Moved Overlays to GameOverlay
* Added custom text size calculation
* Fixed string cvar load and added fipps font
2022-05-11 13:35:03 -04:00