Nicholas Estelami
3f10195c0e
Added XML attributes and fixed odd crash
2022-06-16 20:35:52 -04:00
Nicholas Estelami
c930bd0138
Added names for the soundfonts.
2022-06-16 20:35:52 -04:00
Nicholas Estelami
0a629ea6e9
Fixed last remaining audio bugs
2022-06-16 20:35:52 -04:00
Nicholas Estelami
6c94c8690e
Updated sample rate to 44100hz
2022-06-16 20:35:52 -04:00
Nicholas Estelami
510ef9b60c
Fixed crackling issues
2022-06-16 20:35:52 -04:00
Nicholas Estelami
2b40e66fa4
Fixed resample and corrupt audio bug. Minor documentation updates.
2022-06-16 20:35:52 -04:00
Nicholas Estelami
c49cee3521
Audio support nearly complete.
2022-06-16 20:35:52 -04:00
Nicholas Estelami
b3e299dbde
Replaced StormLib .lib files with source code.
...
Some modifications to handle backslashes and forward slashes, along with some optimizations to speed up OTR generation.
2022-06-16 20:35:52 -04:00
Nicholas Estelami
941c19f2c3
Audio decompiled and WIP custom sample support
2022-06-16 20:35:52 -04:00
Nicholas Estelami
dcb1b59c1b
Updated sequence file format and updated resource version to Rachael
2022-06-15 16:09:22 -04:00
Nicholas Estelami
510a38a6bc
Fixed StormLib Forward Slash BackSlash issues
2022-06-15 16:09:22 -04:00
Nicholas Estelami
7bca63a800
GC PAL Audio XML
2022-06-15 16:09:22 -04:00
Nicholas Estelami
aa98408e00
Added XML attributes and fixed odd crash
2022-06-15 16:09:22 -04:00
Nicholas Estelami
416173fa79
Added names for the soundfonts.
2022-06-15 15:57:52 -04:00
Nicholas Estelami
99e3d9a899
Fixed last remaining audio bugs
2022-06-15 15:57:52 -04:00
Nicholas Estelami
5d3b21bd2b
Updated sample rate to 44100hz
2022-06-15 15:57:52 -04:00
Nicholas Estelami
a0e9ca9a9c
Fixed crackling issues
2022-06-15 15:57:52 -04:00
Nicholas Estelami
262d067870
Fixed resample and corrupt audio bug. Minor documentation updates.
2022-06-15 15:57:52 -04:00
Nicholas Estelami
114c6e01d9
Audio support nearly complete.
2022-06-15 15:57:52 -04:00
Nicholas Estelami
746c7a5303
Replaced StormLib .lib files with source code.
...
Some modifications to handle backslashes and forward slashes, along with some optimizations to speed up OTR generation.
2022-06-15 15:57:52 -04:00
Nicholas Estelami
b8c9f7f1ce
Audio decompiled and WIP custom sample support
2022-06-15 15:57:52 -04:00
Kevin Alexis Contreras
3cd5d75f6f
Fixed x64 release compilation
2022-06-15 10:38:27 -05:00
Kevin Alexis Contreras
08bd76d25c
Disabled ASAN on release
2022-06-15 10:28:15 -05:00
Kevin Alexis Contreras
5b43e4652f
Updated zapd_audio_support into zelda64
2022-06-15 09:42:37 -05:00
KiritoDev
d0ce76e5c6
Merge branch 'develop' into zelda64
2022-06-15 09:14:58 -05:00
Kevin Alexis Contreras
19ac30b918
Fixed Ganondorf's lair and Spirit Temple crashes on 64 bits
2022-06-15 09:09:17 -05:00
Nicholas Estelami
b3396446af
Fixed StormLib Forward Slash BackSlash issues
2022-06-14 18:56:17 -04:00
Nicholas Estelami
008af18951
GC PAL Audio XML
2022-06-14 12:32:11 -04:00
Nicholas Estelami
9e313dd18b
Added XML attributes and fixed odd crash
2022-06-14 01:29:52 -04:00
Nicholas Estelami
bff206e30b
Added names for the soundfonts.
2022-06-14 01:13:18 -04:00
Nicholas Estelami
c5df54ae27
Fixed last remaining audio bugs
2022-06-14 01:13:18 -04:00
Nicholas Estelami
c82df705a6
Updated sample rate to 44100hz
2022-06-14 01:13:18 -04:00
Nicholas Estelami
3e1cb17e22
Fixed crackling issues
2022-06-14 01:13:18 -04:00
Nicholas Estelami
83aee6d7e1
Fixed resample and corrupt audio bug. Minor documentation updates.
2022-06-14 01:13:18 -04:00
Nicholas Estelami
61760401bc
Audio support nearly complete.
2022-06-14 01:13:18 -04:00
Nicholas Estelami
b83cd172b2
Replaced StormLib .lib files with source code.
...
Some modifications to handle backslashes and forward slashes, along with some optimizations to speed up OTR generation.
2022-06-14 01:13:18 -04:00
Nicholas Estelami
b889880cc7
Audio decompiled and WIP custom sample support
2022-06-14 01:13:18 -04:00
Kevin Alexis Contreras
9cf537eaff
Fixed ocarina loop points
2022-06-13 21:53:26 -05:00
Nicholas Estelami
36eb47e631
Fixed last remaining audio bugs
2022-06-13 21:54:25 -04:00
Kevin Alexis Contreras
4ddb2d81b7
Merge branch 'zapd_audio_support' into zelda64
2022-06-13 17:10:34 -05:00
Nicholas Estelami
405e6019d2
Updated sample rate to 44100hz
2022-06-13 18:09:22 -04:00
Nicholas Estelami
4e9ef65967
Fixed crackling issues
2022-06-13 18:05:51 -04:00
PurpleHato
04bb9cd48e
Tweak from @louist103 made true/flase back instead of 0 1
2022-06-13 16:40:47 -04:00
PurpleHato
c927403fa5
Fixed: Kaleido Link Rotation
...
I made a fucksie woopsie while refactoring
2022-06-13 16:40:47 -04:00
David Chavez
1225a381ab
Fix detection of arm64, fix warnings
2022-06-13 14:18:36 -05:00
Kevin Alexis Contreras
a8a3516e59
Moved .o files to DebugObj - Debug
2022-06-13 11:55:13 -05:00
Kevin Alexis Contreras
129882c79f
Moved .o files into x64/DebugObj
2022-06-13 11:49:19 -05:00
Kevin Alexis Contreras
8b63cf93d8
Updated zapd_audio_support on zelda64
2022-06-13 11:41:43 -05:00
KiritoDev
8a7aa5fa53
Merge branch 'develop' into zelda64
2022-06-13 10:18:38 -05:00
Kevin Alexis Contreras
9e851ebd93
Updated ResourceMgr to develop changes
2022-06-13 10:17:48 -05:00
Kevin Alexis Contreras
aa66e01740
Fixed conflicts with develop
2022-06-13 10:12:56 -05:00
Kevin Alexis Contreras
394939347c
Code cleanup and fixes on 64bits
2022-06-13 10:05:42 -05:00
rozlette
bda5ba8cbc
Restore VS filters
2022-06-12 22:29:28 -04:00
vaguerant
a46bee9535
Unfix dungeon map icon when bugfix CVar is off ( #455 )
...
* Unfix dungeon map icon when bugfix CVar is off
* Big brain optimization by @InfoManiac742
2022-06-11 12:13:09 -04:00
Ralphie Morell
a7d8362787
Actor Viewer debug tool ( #414 )
...
* Added actor view
* Update buttons; cleanup
* Refactored; added windowing from save editor; added options to pull actors from targeting/holding/interaction
* Add description for all actors
* Update actor list when changing scene
* Remove whitespace
* Type conversion; added checks against global context being null; removed kill button (for now)
Co-authored-by: ajanhallinta <4janhallinta@gmail.com>
2022-06-11 12:09:26 -04:00
BountyChocolate123456
1cb3cd5509
#243 Add option to disable black bars letterboxes ( #376 )
...
* #243 Add option to disable black bars letterboxes
* #243 Add option to disable black bars letterboxes
* Update libultraship/libultraship/SohImGuiImpl.cpp
* Update libultraship/libultraship/SohImGuiImpl.cpp
* Update libultraship/libultraship/SohImGuiImpl.cpp
Co-authored-by: Ada <60364512+GreatArgorath@users.noreply.github.com>
* Add new line
Co-authored-by: Ada <60364512+GreatArgorath@users.noreply.github.com>
2022-06-11 12:07:13 -04:00
Josh Bodner
1feef9d5d6
Added slider to increase vine/ladder climbing speed ( #375 )
...
* Added slider to increase vine/ladder climbing speed
* moved to cheats menu and made steps more granular
* Fix granularity math
* back to the enhancements menu!
2022-06-11 12:07:00 -04:00
Ada
f3dda92e78
Adds option to stop the game from freezing the player when picking up gold skulltula's ( #365 )
2022-06-11 12:06:42 -04:00
Nicholas Estelami
96a18391a8
Fixed resample and corrupt audio bug. Minor documentation updates.
2022-06-10 15:40:19 -04:00
Nicholas Estelami
f1b81b7f82
Audio support nearly complete.
2022-06-10 13:37:50 -04:00
Josh Bodner
257cc41d2b
Stop the dropped item despawn timer on demand ( #382 )
...
* Stop the despawn timer on demand
* But do make them disappear once they're collected!
2022-06-09 17:28:58 -04:00
Ada
de86227d01
Update z_en_go2.c
2022-06-09 11:48:26 +01:00
Ada
00025f2318
Update z_en_go.c
2022-06-09 11:48:09 +01:00
Vague Rant
e4fe289f70
Restore Hover Fishing bug from 1.0
2022-06-08 19:10:55 -04:00
Baoulettes
24567eeeb6
better conditions
2022-06-08 19:07:56 -04:00
Baoulettes
b38e0a6b15
better conditions
2022-06-08 19:07:56 -04:00
Baoulettes
6478df046a
Debug close update
2022-06-08 19:07:56 -04:00
Baoulettes
ffc22fe8c4
Initial com.
2022-06-08 19:07:56 -04:00
briaguya
5b7dad1de2
fast chests
2022-06-08 18:32:12 -04:00
PurpleHato
ac2127094b
ADDED: Draw Distance toggle under Experimental enhancement + Bugfix ( #398 )
...
* ADDED: Draw Distance toggle under Experimental enhancement
* FIXED: Dark Link Apparition + Kokiri NPC spawn
* Added a Toggle for Kokiri NPC since they are mystics
* TWKEA: Desciription got the Kokiri draw distance
* FIXED: Horses behavior
Fixed Epona shout on title screen + Epona call from songFixed Zelda and Ganon horses that could still be seen on camera pan on the castle escape cinematic
2022-06-08 18:00:10 -04:00
vaguerant
3444868b95
Add sound effects to tunic/boot equips ( #446 )
...
* Add sound effects to tunic/boot equips
* Use enums for assignable equip swaps
2022-06-06 19:27:03 -04:00
vaguerant
d01d6ff3d1
Add Fireproof Deku Shield cheat ( #440 )
2022-06-06 19:26:16 -04:00
David Chavez
376860af9d
Render song of storms effect correctly widescreen ( #421 )
2022-06-06 19:23:48 -04:00
vaguerant
8cbc4d27eb
Add GUI toggle for Ganon blood color, also fix minor unrelated typos in ImGui ( #411 )
...
* Add GUI toggle for Ganon blood color
* Move to new Restoration section
* rm accidental line break
* Simplify booleans
2022-06-06 19:21:06 -04:00
vaguerant
596d5b478b
Fix Navi text HUD position ( #406 )
...
* Fix Navi text HUD position
* Force cvar to return 0 or 1
As suggested by Gary
* Disable all bug fixes by default
per Kenix
2022-06-06 19:16:47 -04:00
Vague Rant
c08439a562
Implement Cow of Time enhancement
2022-06-06 13:57:27 -04:00
louist103
065291d2c7
sasatest
2022-06-05 16:35:49 -04:00
louist103
95cfce0ded
cleanup
2022-06-05 16:35:49 -04:00
Random06457
b5d5930fed
change OSMesg definition and fix memory corruptions
2022-06-04 10:09:50 -05:00
Random06457
72fcd19a9e
fix compilation
2022-06-04 10:09:50 -05:00
Kevin Alexis Contreras
5ec6c01a78
Disabled RTC on soh and lus
2022-06-03 14:24:39 -05:00
Kevin Alexis Contreras
e0ff6311ef
Increased initial audio pool size and fixed types
2022-06-03 14:22:48 -05:00
Kevin Alexis Contreras
d42c0ca23f
Fixed audio font loading
2022-06-02 17:52:58 -05:00
Kevin Alexis Contreras
a4460c26ef
Added missing function on OTRGlobals
2022-06-02 12:45:07 -05:00
David Chavez
e1affbdf9a
Fix function prototypes and types
2022-06-02 12:43:16 -05:00
PurpleHato
902b842bcb
FIX: Default Navi's colors have been altered recent merged PRs
...
This fix restore Navi's original colors which have been altered with recent merged PRs
2022-06-02 19:14:14 +02:00
getBrainError
05340a926a
Add fishing pole as sword in save editor
...
Adds fishing pole as a sword to the save editor under current equipment.
2022-06-01 22:42:16 -04:00
Kevin Alexis Contreras
332f8f93fb
Merge branch 'zapd_audio_support' into zelda64
2022-06-01 15:12:28 -05:00
Kevin Alexis Contreras
0320107fc0
Merge branch 'zapd_audio_support' into zelda64
2022-06-01 15:11:11 -05:00
Nicholas Estelami
fc7da35054
Replaced StormLib .lib files with source code.
...
Some modifications to handle backslashes and forward slashes, along with some optimizations to speed up OTR generation.
2022-06-01 16:05:05 -04:00
Nicholas Estelami
6f5ce7d715
Audio decompiled and WIP custom sample support
2022-06-01 13:06:32 -04:00
Kevin Alexis Contreras
0067a69795
Merge develop into zelda64
2022-05-31 17:49:39 -05:00
Kevin Alexis Contreras
ca6f8f8963
Fixed z_player_lib corruption on 64 bit
2022-05-30 21:48:19 -05:00
Kevin Alexis Contreras
e4ce541fcf
Uncommented item_24 print on z_message_PAL
2022-05-30 19:49:23 -05:00
Kevin Alexis Contreras
22a305028f
Fixed oob crashes on 64 bit
2022-05-31 00:29:14 -05:00
Kevin Alexis Contreras
fca79ae92a
Fixed camera and disabled sound
2022-05-30 11:19:08 -05:00
Baoulettes
ea0ea0366b
Merge branch 'develop' into 3DProjectiles
2022-05-29 23:02:19 +02:00
PurpleHato
08c161fd13
Enhancement: More options for Kaleido Link ( #394 )
...
* Enhancement: More options for Kaleido Link
ADDED: 14 animations to use
ADDED: 2 random mode
ADDED: Link rotation on the menu with DPAD-Left and Right
ADDED: Reset position with DPAD-Up and Down
* ADDED/ Choice to use C-Button or D-pad
2022-05-29 16:40:50 -04:00
Baoulettes
7913398110
EnhancementColor3 tweak SohImGui Clean ( #400 )
...
* HUD Logic fix and cleaning
* array revert it was just fo rme to read it better
* Fix tunic logic seem like my cleaning was not good
* I had declared default in CPP
It resulted to overwrite what user would make oof.
Also a ! was missing.
* There, Default here is better.
* magic bar and used bar what switched
while updating EnhancementColor
* hud mod update
* Update SohImGuiImpl.h
* should fix build
2022-05-29 12:57:09 -04:00
Emill
ccab94c765
Implement AnyFPS + option to queue one rendered frame ( #401 )
2022-05-29 12:16:23 -04:00