Archez
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6e025588a5
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Fix how the gMtxClear is extracted and used by the Jabu scene DLs (#4375)
* fix how the clear mtx is extracted and used by the jabu scene DLs
* bump OTRExporter
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2024-10-10 16:59:44 -07:00 |
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briaguya
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736dccb00b
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update to latest LUS main (#4202)
Includes supporting changes from:
* https://github.com/HarbourMasters/Shipwright/pull/4197 (alt assets variable changes)
* https://github.com/HarbourMasters/Shipwright/pull/4199 (WindowBackend enum changes)
* https://github.com/HarbourMasters/Shipwright/pull/4200 (Extract gMtxClear)
---------
Co-authored-by: Malkierian <malkierian@gmail.com>
Co-authored-by: inspectredc <inspectredc@gmail.com>
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2024-06-02 15:34:53 -04:00 |
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Adam Bird
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024c5e0b5f
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Sync asset names with decomp documentation (#3153)
* sync asset names with decomp
* whitespace and tweak
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2023-09-10 12:21:56 -05:00 |
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briaguya
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8888fb2ec1
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Master Quest (#3) (#1632)
Co-authored-by: PurpleHato <linkvssangoku.jr@gmail.com>
Co-authored-by: GaryOderNichts <12049776+GaryOderNichts@users.noreply.github.com>
Co-authored-by: louist103 <35883445+louist103@users.noreply.github.com>
Co-authored-by: PurpleHato <linkvssangoku.jr@gmail.com>
Co-authored-by: GaryOderNichts <12049776+GaryOderNichts@users.noreply.github.com>
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2022-09-29 19:07:48 -04:00 |
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