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[Reduced Clutter] Disable Hot/Underwater Warning Text (#2684)
* Disable Warning Text * Moved to Reduced Clutter
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@ -357,7 +357,7 @@ namespace GameMenuBar {
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UIWidgets::PaddedEnhancementCheckbox("Nighttime GS Always Spawn", "gNightGSAlwaysSpawn", true, false);
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UIWidgets::Tooltip("Nighttime Skulltulas will spawn during both day and night.");
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UIWidgets::PaddedEnhancementCheckbox("Dampe Appears All Night", "gDampeAllNight", true, false);
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UIWidgets::Tooltip("Makes Dampe appear anytime during it's night, not just his usual working hours.");
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UIWidgets::Tooltip("Makes Dampe appear anytime during the night, not just his usual working hours.");
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UIWidgets::PaddedEnhancementCheckbox("Time Travel with the Song of Time", "gTimeTravel", true, false);
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UIWidgets::Tooltip("Allows Link to freely change age by playing the Song of Time.\n"
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"Time Blocks can still be used properly.\n\n"
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@ -630,6 +630,8 @@ namespace GameMenuBar {
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UIWidgets::Tooltip("Hides most of the UI when not needed\nNote: Doesn't activate until after loading a new scene");
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UIWidgets::PaddedEnhancementCheckbox("Disable Navi Call Audio", "gDisableNaviCallAudio", true, false);
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UIWidgets::Tooltip("Disables the voice audio when Navi calls you");
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UIWidgets::PaddedEnhancementCheckbox("Disable Hot/Underwater Warning Text", "gDisableWarningText", true, false);
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UIWidgets::Tooltip("Disables warning text when you don't have on the Goron/Zora Tunic in Hot/Underwater conditions.");
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ImGui::EndMenu();
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}
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@ -660,9 +660,9 @@ s32 func_8008F2F8(PlayState* play) {
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triggerEntry = &sTextTriggers[var];
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if ((triggerEntry->flag != 0) && !(gSaveContext.textTriggerFlags & triggerEntry->flag) &&
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(((var == 0) && (this->currentTunic != PLAYER_TUNIC_GORON && CVarGetInteger("gSuperTunic", 0) == 0)) ||
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(((var == 0) && (this->currentTunic != PLAYER_TUNIC_GORON && CVarGetInteger("gSuperTunic", 0) == 0 && CVarGetInteger("gDisableWarningText", 0) == 0)) ||
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(((var == 1) || (var == 3)) && (this->currentBoots == PLAYER_BOOTS_IRON) &&
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(this->currentTunic != PLAYER_TUNIC_ZORA && CVarGetInteger("gSuperTunic", 0) == 0)))) {
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(this->currentTunic != PLAYER_TUNIC_ZORA && CVarGetInteger("gSuperTunic", 0) == 0 && CVarGetInteger("gDisableWarningText", 0) == 0)))) {
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Message_StartTextbox(play, triggerEntry->textId, NULL);
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gSaveContext.textTriggerFlags |= triggerEntry->flag;
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}
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