mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-29 04:42:18 -05:00
Support for new ucode loading patterns (#4038)
This commit is contained in:
parent
86c6013888
commit
fd7dfd8b6f
@ -1230,8 +1230,8 @@ Gfx* Gfx_EnvColor(GraphicsContext* gfxCtx, s32 r, s32 g, s32 b, s32 a);
|
|||||||
void Gfx_SetupFrame(GraphicsContext* gfxCtx, u8 r, u8 g, u8 b);
|
void Gfx_SetupFrame(GraphicsContext* gfxCtx, u8 r, u8 g, u8 b);
|
||||||
void func_80095974(GraphicsContext* gfxCtx);
|
void func_80095974(GraphicsContext* gfxCtx);
|
||||||
void func_80095AA0(PlayState* play, Room* room, Input* arg2, UNK_TYPE arg3);
|
void func_80095AA0(PlayState* play, Room* room, Input* arg2, UNK_TYPE arg3);
|
||||||
void func_8009638C(Gfx** displayList, void* source, void* tlut, u16 width, u16 height, u8 fmt, u8 siz, u16 mode0,
|
void Room_DrawBackground2D(Gfx** gfxP, void* tex, void* tlut, u16 width, u16 height, u8 fmt, u8 siz, u16 tlutMode,
|
||||||
u16 tlutCount, f32 frameX, f32 frameY);
|
u16 tlutCount, f32 offsetX, f32 offsetY);
|
||||||
void func_80096FD4(PlayState* play, Room* room);
|
void func_80096FD4(PlayState* play, Room* room);
|
||||||
u32 func_80096FE8(PlayState* play, RoomContext* roomCtx);
|
u32 func_80096FE8(PlayState* play, RoomContext* roomCtx);
|
||||||
s32 func_8009728C(PlayState* play, RoomContext* roomCtx, s32 roomNum);
|
s32 func_8009728C(PlayState* play, RoomContext* roomCtx, s32 roomNum);
|
||||||
@ -1828,8 +1828,8 @@ MtxF* Matrix_CheckFloats(MtxF* mf, char* file, s32 line);
|
|||||||
void Matrix_SetTranslateScaleMtx2(Mtx* mtx, f32 scaleX, f32 scaleY, f32 scaleZ, f32 translateX, f32 translateY,
|
void Matrix_SetTranslateScaleMtx2(Mtx* mtx, f32 scaleX, f32 scaleY, f32 scaleZ, f32 translateX, f32 translateY,
|
||||||
f32 translateZ);
|
f32 translateZ);
|
||||||
uintptr_t SysUcode_GetUCodeBoot(void);
|
uintptr_t SysUcode_GetUCodeBoot(void);
|
||||||
uintptr_t SysUcode_GetUCodeBootSize(void);
|
size_t SysUcode_GetUCodeBootSize(void);
|
||||||
uintptr_t SysUcode_GetUCode(void);
|
uint32_t SysUcode_GetUCode(void);
|
||||||
uintptr_t SysUcode_GetUCodeData(void);
|
uintptr_t SysUcode_GetUCodeData(void);
|
||||||
void func_800D2E30(UnkRumbleStruct* arg0);
|
void func_800D2E30(UnkRumbleStruct* arg0);
|
||||||
void func_800D3140(UnkRumbleStruct* arg0);
|
void func_800D3140(UnkRumbleStruct* arg0);
|
||||||
|
@ -1,20 +1,25 @@
|
|||||||
#include "global.h"
|
#include "global.h"
|
||||||
|
|
||||||
//uintptr_t D_8012DBA0 = (uintptr_t)&D_80155F50;
|
#include "public/bridge/gfxbridge.h"
|
||||||
//uintptr_t D_8012DBA4 = (uintptr_t)&D_80157580;
|
|
||||||
|
UcodeHandlers sDefaultGSPUCodeText = ucode_f3dex2;
|
||||||
|
// u64* sDefaultGSPUCodeData = gspF3DZEX2_NoN_PosLight_fifoDataStart;
|
||||||
|
|
||||||
uintptr_t SysUcode_GetUCodeBoot(void) {
|
uintptr_t SysUcode_GetUCodeBoot(void) {
|
||||||
//return &D_80009320;
|
// return rspbootTextStart;
|
||||||
|
return (uintptr_t)NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
uintptr_t SysUcode_GetUCodeBootSize(void) {
|
size_t SysUcode_GetUCodeBootSize(void) {
|
||||||
//return (uintptr_t)&D_800093F0 - (uintptr_t)&D_80009320;
|
// return (ptrdiff_t)((uintptr_t)rspbootTextEnd - (uintptr_t)rspbootTextStart);
|
||||||
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
uintptr_t SysUcode_GetUCode(void) {
|
uint32_t SysUcode_GetUCode(void) {
|
||||||
//return D_8012DBA0;
|
return sDefaultGSPUCodeText;
|
||||||
}
|
}
|
||||||
|
|
||||||
uintptr_t SysUcode_GetUCodeData(void) {
|
uintptr_t SysUcode_GetUCodeData(void) {
|
||||||
//return D_8012DBA4;
|
// return sDefaultGSPUCodeData;
|
||||||
|
return (uintptr_t)NULL;
|
||||||
}
|
}
|
||||||
|
@ -8,6 +8,8 @@
|
|||||||
#include <string.h>
|
#include <string.h>
|
||||||
#include <assert.h>
|
#include <assert.h>
|
||||||
|
|
||||||
|
#include "public/bridge/gfxbridge.h"
|
||||||
|
|
||||||
void func_80095AB4(PlayState* play, Room* room, u32 flags);
|
void func_80095AB4(PlayState* play, Room* room, u32 flags);
|
||||||
void func_80095D04(PlayState* play, Room* room, u32 flags);
|
void func_80095D04(PlayState* play, Room* room, u32 flags);
|
||||||
void func_80096F6C(PlayState* play, Room* room, u32 flags);
|
void func_80096F6C(PlayState* play, Room* room, u32 flags);
|
||||||
@ -254,23 +256,21 @@ s32 swapAndConvertJPEG(void* data) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void func_8009638C(Gfx** displayList, void* source, void* tlut, u16 width, u16 height, u8 fmt, u8 siz, u16 mode0,
|
void Room_DrawBackground2D(Gfx** gfxP, void* tex, void* tlut, u16 width, u16 height, u8 fmt, u8 siz, u16 tlutMode,
|
||||||
u16 tlutCount, f32 frameX, f32 frameY) {
|
u16 tlutCount, f32 offsetX, f32 offsetY) {
|
||||||
Gfx* displayListHead;
|
Gfx* gfx = *gfxP;
|
||||||
uObjBg* bg;
|
uObjBg* bg;
|
||||||
s32 temp;
|
|
||||||
|
|
||||||
displayListHead = *displayList;
|
bg = (uObjBg*)(gfx + 1);
|
||||||
|
gSPBranchList(gfx, (Gfx*)(bg + 1));
|
||||||
|
|
||||||
bg = (uObjBg*)(displayListHead + 1);
|
|
||||||
gSPBranchList(displayListHead, (u8*)bg + sizeof(uObjBg));
|
|
||||||
bg->b.imageX = 0;
|
bg->b.imageX = 0;
|
||||||
bg->b.imageW = width * 4;
|
bg->b.imageW = width * (1 << 2);
|
||||||
bg->b.frameX = frameX * 4;
|
bg->b.frameX = offsetX * (1 << 2);
|
||||||
bg->b.imageY = 0;
|
bg->b.imageY = 0;
|
||||||
bg->b.imageH = height * 4;
|
bg->b.imageH = height * (1 << 2);
|
||||||
bg->b.frameY = frameY * 4;
|
bg->b.frameY = offsetY * (1 << 2);
|
||||||
bg->b.imagePtr = source;
|
bg->b.imagePtr = tex;
|
||||||
bg->b.imageLoad = G_BGLT_LOADTILE;
|
bg->b.imageLoad = G_BGLT_LOADTILE;
|
||||||
bg->b.imageFmt = fmt;
|
bg->b.imageFmt = fmt;
|
||||||
bg->b.imageSiz = siz;
|
bg->b.imageSiz = siz;
|
||||||
@ -280,62 +280,68 @@ void func_8009638C(Gfx** displayList, void* source, void* tlut, u16 width, u16 h
|
|||||||
// When an alt resource exists for the background, we need to unload the original asset
|
// When an alt resource exists for the background, we need to unload the original asset
|
||||||
// to clear the cache so the alt asset will be loaded instead
|
// to clear the cache so the alt asset will be loaded instead
|
||||||
// OTRTODO: If Alt loading over original cache is fixed, this line can most likely be removed
|
// OTRTODO: If Alt loading over original cache is fixed, this line can most likely be removed
|
||||||
ResourceMgr_UnloadOriginalWhenAltExists((char*) source);
|
ResourceMgr_UnloadOriginalWhenAltExists((char*)tex);
|
||||||
|
|
||||||
if (ResourceMgr_ResourceIsBackground((char*) source)) {
|
if (ResourceMgr_ResourceIsBackground((char*)tex)) {
|
||||||
char* blob = (char*) ResourceGetDataByName((char *) source);
|
char* blob = (char*)ResourceGetDataByName((char *)tex);
|
||||||
swapAndConvertJPEG(blob);
|
swapAndConvertJPEG(blob);
|
||||||
bg->b.imagePtr = (uintptr_t)blob;
|
bg->b.imagePtr = (uintptr_t)blob;
|
||||||
}
|
}
|
||||||
|
|
||||||
displayListHead = (void*)(bg + 1);
|
gfx = (Gfx*)(bg + 1);
|
||||||
|
|
||||||
if (fmt == G_IM_FMT_CI) {
|
if (fmt == G_IM_FMT_CI) {
|
||||||
gDPLoadTLUT(displayListHead++, tlutCount, 256, tlut);
|
gDPLoadTLUT(gfx++, tlutCount, 256, tlut);
|
||||||
} else {
|
} else {
|
||||||
gDPPipeSync(displayListHead++);
|
gDPPipeSync(gfx++);
|
||||||
}
|
}
|
||||||
|
|
||||||
if ((fmt == G_IM_FMT_RGBA) && (SREG(26) == 0)) {
|
if ((fmt == G_IM_FMT_RGBA) && (SREG(26) == 0)) {
|
||||||
bg->b.frameW = width * 4;
|
bg->b.frameW = width * (1 << 2);
|
||||||
bg->b.frameH = height * 4;
|
bg->b.frameH = height * (1 << 2);
|
||||||
guS2DInitBg(bg);
|
guS2DInitBg(bg);
|
||||||
|
|
||||||
gDPSetOtherMode(displayListHead++, mode0 | G_TL_TILE | G_TD_CLAMP | G_TP_NONE | G_CYC_FILL | G_PM_NPRIMITIVE,
|
// #region SOH [Port][Widescreen]
|
||||||
|
// When larger than 4:3 we want to render an additional black rectangle behind the 2d image
|
||||||
|
// to simulate black bars on the side that cover up the world
|
||||||
|
s16 newX = OTRGetRectDimensionFromLeftEdge(0);
|
||||||
|
if (newX < 0) {
|
||||||
|
gDPSetOtherMode(gfx++, tlutMode | G_TL_TILE | G_TD_CLAMP | G_TP_NONE | G_CYC_FILL | G_PM_NPRIMITIVE,
|
||||||
|
G_AC_THRESHOLD | G_ZS_PIXEL | G_RM_NOOP | G_RM_NOOP2);
|
||||||
|
gDPSetFillColor(gfx++, GPACK_RGBA5551(0, 0, 0, 1) << 16 | GPACK_RGBA5551(0, 0, 0, 1));
|
||||||
|
gDPFillWideRectangle(gfx++, newX, 0, OTRGetRectDimensionFromRightEdge(SCREEN_WIDTH), SCREEN_HEIGHT);
|
||||||
|
}
|
||||||
|
// #endregion
|
||||||
|
|
||||||
|
gDPSetOtherMode(gfx++, tlutMode | G_TL_TILE | G_TD_CLAMP | G_TP_NONE | G_CYC_COPY | G_PM_NPRIMITIVE,
|
||||||
G_AC_THRESHOLD | G_ZS_PIXEL | G_RM_NOOP | G_RM_NOOP2);
|
G_AC_THRESHOLD | G_ZS_PIXEL | G_RM_NOOP | G_RM_NOOP2);
|
||||||
|
|
||||||
gDPSetFillColor(displayListHead++, GPACK_RGBA5551(0, 0, 0, 1) << 16 | GPACK_RGBA5551(0, 0, 0, 1));
|
gDPLoadMultiTile(gfx++, bg->b.imagePtr, 0,
|
||||||
gDPFillWideRectangle(displayListHead++, OTRGetRectDimensionFromLeftEdge(0), 0,
|
|
||||||
OTRGetRectDimensionFromRightEdge(SCREEN_WIDTH), SCREEN_HEIGHT);
|
|
||||||
|
|
||||||
gDPSetOtherMode(displayListHead++, mode0 | G_TL_TILE | G_TD_CLAMP | G_TP_NONE | G_CYC_COPY | G_PM_NPRIMITIVE,
|
|
||||||
G_AC_THRESHOLD | G_ZS_PIXEL | G_RM_NOOP | G_RM_NOOP2);
|
|
||||||
|
|
||||||
gDPLoadMultiTile(displayListHead++, bg->b.imagePtr, 0,
|
|
||||||
G_TX_RENDERTILE, G_IM_FMT_RGBA, G_IM_SIZ_16b, 320, 0, 0, 0, 0 + 31,
|
G_TX_RENDERTILE, G_IM_FMT_RGBA, G_IM_SIZ_16b, 320, 0, 0, 0, 0 + 31,
|
||||||
0 + 31, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD,
|
0 + 31, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD,
|
||||||
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD);
|
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD);
|
||||||
|
|
||||||
gSPBgRectCopy(displayListHead++, bg);
|
gSPBgRectCopy(gfx++, bg);
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
bg->s.frameW = width * 4;
|
bg->s.frameW = width * (1 << 2);
|
||||||
bg->s.frameH = height * 4;
|
bg->s.frameH = height * (1 << 2);
|
||||||
bg->s.scaleW = 1024;
|
bg->s.scaleW = 1 << 10;
|
||||||
bg->s.scaleH = 1024;
|
bg->s.scaleH = 1 << 10;
|
||||||
bg->s.imageYorig = bg->b.imageY;
|
bg->s.imageYorig = bg->b.imageY;
|
||||||
gDPSetOtherMode(displayListHead++,
|
gDPSetOtherMode(gfx++,
|
||||||
mode0 | G_AD_DISABLE | G_CD_DISABLE | G_CK_NONE | G_TC_FILT | G_TF_POINT | G_TT_NONE |
|
tlutMode | G_AD_DISABLE | G_CD_DISABLE | G_CK_NONE | G_TC_FILT | G_TF_POINT | G_TT_NONE |
|
||||||
G_TL_TILE | G_TD_CLAMP | G_TP_NONE | G_CYC_1CYCLE | G_PM_NPRIMITIVE,
|
G_TL_TILE | G_TD_CLAMP | G_TP_NONE | G_CYC_1CYCLE | G_PM_NPRIMITIVE,
|
||||||
G_AC_THRESHOLD | G_ZS_PIXEL | AA_EN | CVG_DST_CLAMP | ZMODE_OPA | CVG_X_ALPHA | ALPHA_CVG_SEL |
|
G_AC_THRESHOLD | G_ZS_PIXEL | AA_EN | CVG_DST_CLAMP | ZMODE_OPA | CVG_X_ALPHA | ALPHA_CVG_SEL |
|
||||||
GBL_c1(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_BL, G_BL_1MA) |
|
GBL_c1(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_BL, G_BL_1MA) |
|
||||||
GBL_c2(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_BL, G_BL_1MA));
|
GBL_c2(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_BL, G_BL_1MA));
|
||||||
gDPSetCombineLERP(displayListHead++, 0, 0, 0, TEXEL0, 0, 0, 0, 1, 0, 0, 0, TEXEL0, 0, 0, 0, 1);
|
gDPSetCombineLERP(gfx++, 0, 0, 0, TEXEL0, 0, 0, 0, 1, 0, 0, 0, TEXEL0, 0, 0, 0, 1);
|
||||||
gSPObjRenderMode(displayListHead++, G_OBJRM_ANTIALIAS | G_OBJRM_BILERP);
|
gSPObjRenderMode(gfx++, G_OBJRM_ANTIALIAS | G_OBJRM_BILERP);
|
||||||
gSPBgRect1Cyc(displayListHead++, bg);
|
gSPBgRect1Cyc(gfx++, bg);
|
||||||
}
|
}
|
||||||
|
|
||||||
gDPPipeSync(displayListHead++);
|
gDPPipeSync(gfx++);
|
||||||
*displayList = displayListHead;
|
|
||||||
|
*gfxP = gfx;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Room Draw Polygon Type 1 - Single Format
|
// Room Draw Polygon Type 1 - Single Format
|
||||||
@ -369,22 +375,20 @@ void func_80096680(PlayState* play, Room* room, u32 flags) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (sp98) {
|
if (sp98) {
|
||||||
// gSPLoadUcodeL(POLY_OPA_DISP++, rspS2DEX)?
|
gSPLoadUcodeL(POLY_OPA_DISP++, ucode_s2dex);
|
||||||
//gSPLoadUcodeEx(POLY_OPA_DISP++, OS_K0_TO_PHYSICAL(D_80113070), OS_K0_TO_PHYSICAL(D_801579A0), 0x800);
|
|
||||||
|
|
||||||
{
|
{
|
||||||
Vec3f sp60;
|
Vec3f sp60;
|
||||||
spA8 = POLY_OPA_DISP;
|
spA8 = POLY_OPA_DISP;
|
||||||
Camera_GetSkyboxOffset(&sp60, camera);
|
Camera_GetSkyboxOffset(&sp60, camera);
|
||||||
func_8009638C(&spA8, polygon1->single.source, polygon1->single.tlut, polygon1->single.width,
|
Room_DrawBackground2D(&spA8, polygon1->single.source, polygon1->single.tlut, polygon1->single.width,
|
||||||
polygon1->single.height, polygon1->single.fmt, polygon1->single.siz,
|
polygon1->single.height, polygon1->single.fmt, polygon1->single.siz,
|
||||||
polygon1->single.mode0, polygon1->single.tlutCount,
|
polygon1->single.mode0, polygon1->single.tlutCount,
|
||||||
(sp60.x + sp60.z) * 1.2f + sp60.y * 0.6f, sp60.y * 2.4f + (sp60.x + sp60.z) * 0.3f);
|
(sp60.x + sp60.z) * 1.2f + sp60.y * 0.6f, sp60.y * 2.4f + (sp60.x + sp60.z) * 0.3f);
|
||||||
POLY_OPA_DISP = spA8;
|
POLY_OPA_DISP = spA8;
|
||||||
}
|
}
|
||||||
|
|
||||||
// gSPLoadUcode(POLY_OPA_DISP++, SysUcode_GetUCode(), SysUcode_GetUCodeData())?
|
gSPLoadUcode(POLY_OPA_DISP++, SysUcode_GetUCode());
|
||||||
gSPLoadUcodeEx(POLY_OPA_DISP++, SysUcode_GetUCode(), SysUcode_GetUCodeData(), 0x800);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -472,21 +476,19 @@ void func_80096B6C(PlayState* play, Room* room, u32 flags) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (sp94) {
|
if (sp94) {
|
||||||
// gSPLoadUcodeL(POLY_OPA_DISP++, rspS2DEX)?
|
gSPLoadUcodeL(POLY_OPA_DISP++, ucode_s2dex);
|
||||||
//gSPLoadUcodeEx(POLY_OPA_DISP++, OS_K0_TO_PHYSICAL(D_80113070), OS_K0_TO_PHYSICAL(D_801579A0), 0x800);
|
|
||||||
|
|
||||||
{
|
{
|
||||||
Vec3f sp5C;
|
Vec3f sp5C;
|
||||||
spA8 = POLY_OPA_DISP;
|
spA8 = POLY_OPA_DISP;
|
||||||
Camera_GetSkyboxOffset(&sp5C, camera);
|
Camera_GetSkyboxOffset(&sp5C, camera);
|
||||||
func_8009638C(&spA8, bgImage->source, bgImage->tlut, bgImage->width, bgImage->height, bgImage->fmt,
|
Room_DrawBackground2D(&spA8, bgImage->source, bgImage->tlut, bgImage->width, bgImage->height, bgImage->fmt,
|
||||||
bgImage->siz, bgImage->mode0, bgImage->tlutCount,
|
bgImage->siz, bgImage->mode0, bgImage->tlutCount,
|
||||||
(sp5C.x + sp5C.z) * 1.2f + sp5C.y * 0.6f, sp5C.y * 2.4f + (sp5C.x + sp5C.z) * 0.3f);
|
(sp5C.x + sp5C.z) * 1.2f + sp5C.y * 0.6f, sp5C.y * 2.4f + (sp5C.x + sp5C.z) * 0.3f);
|
||||||
POLY_OPA_DISP = spA8;
|
POLY_OPA_DISP = spA8;
|
||||||
}
|
}
|
||||||
|
|
||||||
// gSPLoadUcode(POLY_OPA_DISP++, SysUcode_GetUCode(), SysUcode_GetUCodeData())?
|
gSPLoadUcode(POLY_OPA_DISP++, SysUcode_GetUCode());
|
||||||
gSPLoadUcodeEx(POLY_OPA_DISP++, SysUcode_GetUCode(), SysUcode_GetUCodeData(), 0x800);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -7,6 +7,8 @@
|
|||||||
#include "textures/icon_item_dungeon_static/icon_item_dungeon_static.h"
|
#include "textures/icon_item_dungeon_static/icon_item_dungeon_static.h"
|
||||||
#include "textures/icon_item_nes_static/icon_item_nes_static.h"
|
#include "textures/icon_item_nes_static/icon_item_nes_static.h"
|
||||||
|
|
||||||
|
#include "public/bridge/gfxbridge.h"
|
||||||
|
|
||||||
void KaleidoScope_DrawDungeonMap(PlayState* play, GraphicsContext* gfxCtx) {
|
void KaleidoScope_DrawDungeonMap(PlayState* play, GraphicsContext* gfxCtx) {
|
||||||
static void* dungeonItemTexs[] = {
|
static void* dungeonItemTexs[] = {
|
||||||
gQuestIconDungeonBossKeyTex,
|
gQuestIconDungeonBossKeyTex,
|
||||||
@ -592,19 +594,16 @@ void KaleidoScope_DrawWorldMap(PlayState* play, GraphicsContext* gfxCtx) {
|
|||||||
|
|
||||||
gSP1Quadrangle(POLY_KAL_DISP++, j, j + 2, j + 3, j + 1, 0);
|
gSP1Quadrangle(POLY_KAL_DISP++, j, j + 2, j + 3, j + 1, 0);
|
||||||
} else if (HREG(15) == 1) {
|
} else if (HREG(15) == 1) {
|
||||||
Gfx* sp1CC = POLY_KAL_DISP;
|
Gfx* gfx = POLY_KAL_DISP;
|
||||||
void* mapImage = gWorldMapImageTex;
|
|
||||||
|
|
||||||
// gSPLoadUcodeL(sp1CC++, rspS2DEX)?
|
gSPLoadUcodeL(gfx++, ucode_s2dex);
|
||||||
//gSPLoadUcodeEx(sp1CC++, OS_K0_TO_PHYSICAL(D_80113070), OS_K0_TO_PHYSICAL(D_801579A0), 0x800);
|
|
||||||
|
|
||||||
func_8009638C(&sp1CC, mapImage, gWorldMapImageTLUT, 216, 128, G_IM_FMT_CI, G_IM_SIZ_8b, 0x8000, 256,
|
Room_DrawBackground2D(&gfx, gWorldMapImageTex, gWorldMapImageTLUT, 216, 128, G_IM_FMT_CI, G_IM_SIZ_8b,
|
||||||
HREG(13) / 100.0f, HREG(14) / 100.0f);
|
G_TT_RGBA16, 256, HREG(13) / 100.0f, HREG(14) / 100.0f);
|
||||||
|
|
||||||
// gSPLoadUcode(sp1CC++, SysUcode_GetUCode(), SysUcode_GetUCodeData())?
|
gSPLoadUcode(gfx++, SysUcode_GetUCode());
|
||||||
gSPLoadUcodeEx(sp1CC++, SysUcode_GetUCode(), SysUcode_GetUCodeData(), 0x800);
|
|
||||||
|
|
||||||
POLY_KAL_DISP = sp1CC;
|
POLY_KAL_DISP = gfx;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (HREG(15) == 2) {
|
if (HREG(15) == 2) {
|
||||||
|
Loading…
Reference in New Issue
Block a user