mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-22 17:32:19 -05:00
LUS Cleanup: Clean up hooks system.
This commit is contained in:
parent
8431cddb14
commit
fd379896d6
@ -41,8 +41,8 @@ namespace Game {
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}
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}
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void InitSettings() {
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void InitSettings() {
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ModInternal::RegisterHook<ModInternal::AudioInit>(UpdateAudio);
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Ship::RegisterHook<Ship::AudioInit>(UpdateAudio);
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ModInternal::RegisterHook<ModInternal::GfxInit>([] {
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Ship::RegisterHook<Ship::GfxInit>([] {
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gfx_get_current_rendering_api()->set_texture_filter((FilteringMode) CVar_GetS32("gTextureFilter", FILTER_THREE_POINT));
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gfx_get_current_rendering_api()->set_texture_filter((FilteringMode) CVar_GetS32("gTextureFilter", FILTER_THREE_POINT));
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SohImGui::console->opened = CVar_GetS32("gConsoleEnabled", 0);
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SohImGui::console->opened = CVar_GetS32("gConsoleEnabled", 0);
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SohImGui::controller->Opened = CVar_GetS32("gControllerConfigurationEnabled", 0);
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SohImGui::controller->Opened = CVar_GetS32("gControllerConfigurationEnabled", 0);
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@ -1,10 +0,0 @@
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#include "Hooks.h"
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#include <map>
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#include <string>
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#include <vector>
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#include <stdarg.h>
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#include <iostream>
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void ModInternal_ExecuteAudioInitHooks() {
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ModInternal::ExecuteHooks<ModInternal::AudioInit>();
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}
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@ -1,15 +1,12 @@
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#pragma once
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#pragma once
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#ifdef __cplusplus
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#include <functional>
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#include <functional>
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#include "UltraController.h"
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#include "UltraController.h"
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#include "Controller.h"
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#define DEFINE_HOOK(name, type) struct name { typedef std::function<type> fn; }
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#define DEFINE_HOOK(name, type) struct name { typedef std::function<type> fn; }
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namespace ModInternal {
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namespace Ship {
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class Controller;
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template <typename H>
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template <typename H>
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struct RegisteredHooks {
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struct RegisteredHooks {
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@ -29,22 +26,9 @@ namespace ModInternal {
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}
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}
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DEFINE_HOOK(ControllerRead, void(OSContPad* cont_pad));
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DEFINE_HOOK(ControllerRead, void(OSContPad* cont_pad));
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DEFINE_HOOK(ControllerRawInput, void(Ship::Controller* backend, uint32_t raw));
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DEFINE_HOOK(ControllerRawInput, void(Controller* backend, uint32_t raw));
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DEFINE_HOOK(AudioInit, void());
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DEFINE_HOOK(AudioInit, void());
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DEFINE_HOOK(LoadTexture, void(const char* path, uint8_t** texture));
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DEFINE_HOOK(LoadTexture, void(const char* path, uint8_t** texture));
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DEFINE_HOOK(GfxInit, void());
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DEFINE_HOOK(GfxInit, void());
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DEFINE_HOOK(ExitGame, void());
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DEFINE_HOOK(ExitGame, void());
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}
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}
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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void ModInternal_ExecuteAudioInitHooks();
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#ifdef __cplusplus
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}
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#endif
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@ -24,7 +24,7 @@
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#include "Lib/stb/stb_image.h"
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#include "Lib/stb/stb_image.h"
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#include "Lib/Fast3D/gfx_rendering_api.h"
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#include "Lib/Fast3D/gfx_rendering_api.h"
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#include "Lib/spdlog/include/spdlog/common.h"
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#include "Lib/spdlog/include/spdlog/common.h"
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#include "Utils/StringHelper.h"
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#include "UltraController.h"
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#if __APPLE__
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#if __APPLE__
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#include <SDL_hints.h>
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#include <SDL_hints.h>
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@ -385,7 +385,7 @@ namespace SohImGui {
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ImGui::GetStyle().ScaleAllSizes(2);
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ImGui::GetStyle().ScaleAllSizes(2);
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#endif
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#endif
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ModInternal::RegisterHook<ModInternal::GfxInit>([] {
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Ship::RegisterHook<Ship::GfxInit>([] {
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if (GlobalCtx2::GetInstance()->GetWindow()->IsFullscreen())
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if (GlobalCtx2::GetInstance()->GetWindow()->IsFullscreen())
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ShowCursor(CVar_GetS32("gOpenMenuBar", 0), Dialogues::dLoadSettings);
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ShowCursor(CVar_GetS32("gOpenMenuBar", 0), Dialogues::dLoadSettings);
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@ -402,7 +402,7 @@ namespace SohImGui {
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LoadTexture("C-Down", "assets/ship_of_harkinian/buttons/CDown.png");
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LoadTexture("C-Down", "assets/ship_of_harkinian/buttons/CDown.png");
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});
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});
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ModInternal::RegisterHook<ModInternal::ControllerRead>([](OSContPad* cont_pad) {
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Ship::RegisterHook<Ship::ControllerRead>([](OSContPad* cont_pad) {
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pads = cont_pad;
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pads = cont_pad;
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});
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});
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@ -240,7 +240,7 @@ static LRESULT CALLBACK gfx_dxgi_wnd_proc(HWND h_wnd, UINT message, WPARAM w_par
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dxgi.current_height = (uint32_t)(l_param >> 16);
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dxgi.current_height = (uint32_t)(l_param >> 16);
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break;
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break;
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case WM_DESTROY:
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case WM_DESTROY:
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ModInternal::ExecuteHooks<ModInternal::ExitGame>();
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Ship::ExecuteHooks<Ship::ExitGame>();
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exit(0);
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exit(0);
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case WM_PAINT:
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case WM_PAINT:
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if (dxgi.in_paint) {
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if (dxgi.in_paint) {
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@ -2699,7 +2699,7 @@ void gfx_init(struct GfxWindowManagerAPI *wapi, struct GfxRenderingAPI *rapi, co
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//gfx_lookup_or_create_shader_program(precomp_shaders[i]);
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//gfx_lookup_or_create_shader_program(precomp_shaders[i]);
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}
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}
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ModInternal::ExecuteHooks<ModInternal::GfxInit>();
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Ship::ExecuteHooks<Ship::GfxInit>();
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}
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}
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struct GfxRenderingAPI *gfx_get_current_rendering_api(void) {
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struct GfxRenderingAPI *gfx_get_current_rendering_api(void) {
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@ -239,7 +239,7 @@ static void gfx_sdl_main_loop(void (*run_one_game_iter)(void)) {
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#ifdef __SWITCH__
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#ifdef __SWITCH__
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Ship::Switch::Exit();
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Ship::Switch::Exit();
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#endif
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#endif
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ModInternal::ExecuteHooks<ModInternal::ExitGame>();
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Ship::ExecuteHooks<Ship::ExitGame>();
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}
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}
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static void gfx_sdl_get_dimensions(uint32_t *width, uint32_t *height) {
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static void gfx_sdl_get_dimensions(uint32_t *width, uint32_t *height) {
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@ -309,7 +309,7 @@ static void gfx_sdl_handle_events(void) {
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Game::SaveSettings();
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Game::SaveSettings();
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break;
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break;
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case SDL_QUIT:
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case SDL_QUIT:
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ModInternal::ExecuteHooks<ModInternal::ExitGame>();
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Ship::ExecuteHooks<Ship::ExitGame>();
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SDL_Quit(); // bandaid fix for linux window closing issue
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SDL_Quit(); // bandaid fix for linux window closing issue
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exit(0);
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exit(0);
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}
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}
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@ -1,7 +1,6 @@
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#include "Window.h"
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#include "Window.h"
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#include "spdlog/spdlog.h"
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#include "spdlog/spdlog.h"
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#include "KeyboardController.h"
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#include "KeyboardController.h"
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#include "SDLController.h"
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#include "GlobalCtx2.h"
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#include "GlobalCtx2.h"
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#include "DisplayList.h"
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#include "DisplayList.h"
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#include "Vertex.h"
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#include "Vertex.h"
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@ -11,22 +10,20 @@
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#include "Blob.h"
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#include "Blob.h"
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#include "Matrix.h"
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#include "Matrix.h"
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#include "AudioPlayer.h"
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#include "AudioPlayer.h"
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#include "Hooks.h"
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#include "UltraController.h"
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#include "WasapiAudioPlayer.h"
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#include "WasapiAudioPlayer.h"
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#include "PulseAudioPlayer.h"
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#include "PulseAudioPlayer.h"
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#include "SDLAudioPlayer.h"
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#include "Lib/Fast3D/gfx_pc.h"
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#include "Lib/Fast3D/gfx_pc.h"
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#include "Lib/Fast3D/gfx_sdl.h"
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#include "Lib/Fast3D/gfx_sdl.h"
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#include "Lib/Fast3D/gfx_opengl.h"
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#include "Lib/Fast3D/gfx_opengl.h"
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#include "stox.h"
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#if __APPLE__
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#if __APPLE__
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#include <SDL.h>
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#include <SDL.h>
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#else
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#else
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#include <SDL2/SDL.h>
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#include <SDL2/SDL.h>
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#endif
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#endif
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#include <map>
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#include <string>
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#include <string>
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#include <chrono>
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#include <chrono>
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#include "Hooks.h"
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#include "Console.h"
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#include "Console.h"
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#include "Cvar.h"
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#include "Cvar.h"
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@ -80,7 +77,7 @@ extern "C" {
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Ship::GlobalCtx2::GetInstance()->GetWindow()->GetControlDeck()->WriteToPad(pad);
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Ship::GlobalCtx2::GetInstance()->GetWindow()->GetControlDeck()->WriteToPad(pad);
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}
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}
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ModInternal::ExecuteHooks<ModInternal::ControllerRead>(pad);
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Ship::ExecuteHooks<Ship::ControllerRead>(pad);
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}
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}
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const char* ResourceMgr_GetNameByCRC(uint64_t crc) {
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const char* ResourceMgr_GetNameByCRC(uint64_t crc) {
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@ -126,7 +123,7 @@ extern "C" {
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if (hashStr != nullptr) {
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if (hashStr != nullptr) {
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const auto res = LOAD_TEX(hashStr->c_str());
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const auto res = LOAD_TEX(hashStr->c_str());
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ModInternal::ExecuteHooks<ModInternal::LoadTexture>(hashStr->c_str(), &res->imageData);
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Ship::ExecuteHooks<Ship::LoadTexture>(hashStr->c_str(), &res->imageData);
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return reinterpret_cast<char*>(res->imageData);
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return reinterpret_cast<char*>(res->imageData);
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} else {
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} else {
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@ -153,7 +150,7 @@ extern "C" {
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char* ResourceMgr_LoadTexByName(char* texPath) {
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char* ResourceMgr_LoadTexByName(char* texPath) {
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const auto res = LOAD_TEX(texPath);
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const auto res = LOAD_TEX(texPath);
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ModInternal::ExecuteHooks<ModInternal::LoadTexture>(texPath, &res->imageData);
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Ship::ExecuteHooks<Ship::LoadTexture>(texPath, &res->imageData);
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return (char*)res->imageData;
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return (char*)res->imageData;
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}
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}
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@ -280,7 +277,7 @@ namespace Ship {
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WmApi->set_fullscreen_changed_callback(OnFullscreenChanged);
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WmApi->set_fullscreen_changed_callback(OnFullscreenChanged);
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WmApi->set_keyboard_callbacks(KeyDown, KeyUp, AllKeysUp);
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WmApi->set_keyboard_callbacks(KeyDown, KeyUp, AllKeysUp);
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ModInternal::RegisterHook<ModInternal::ExitGame>([this]() {
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Ship::RegisterHook<Ship::ExitGame>([this]() {
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ControllerApi->SaveControllerSettings();
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ControllerApi->SaveControllerSettings();
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});
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});
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}
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}
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@ -282,7 +282,6 @@
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<ClCompile Include="Factories\VtxFactory.cpp" />
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<ClCompile Include="Factories\VtxFactory.cpp" />
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<ClCompile Include="Array.cpp" />
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<ClCompile Include="Array.cpp" />
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<ClCompile Include="Controller.cpp" />
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<ClCompile Include="Controller.cpp" />
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<ClCompile Include="Hooks.cpp" />
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<ClCompile Include="ImGuiImpl.cpp" />
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<ClCompile Include="ImGuiImpl.cpp" />
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<ClCompile Include="KeyboardController.cpp" />
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<ClCompile Include="KeyboardController.cpp" />
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<ClCompile Include="Factories\CollisionHeaderFactory.cpp" />
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<ClCompile Include="Factories\CollisionHeaderFactory.cpp" />
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@ -327,9 +327,6 @@
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<ClCompile Include="ModManager.cpp">
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<ClCompile Include="ModManager.cpp">
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<Filter>Source Files\ModManager</Filter>
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<Filter>Source Files\ModManager</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="Hooks.cpp">
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<Filter>Source Files\CustomImpl\Hooks</Filter>
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</ClCompile>
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<ClCompile Include="luslog.cpp">
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<ClCompile Include="luslog.cpp">
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<Filter>Source Files\Logging</Filter>
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<Filter>Source Files\Logging</Filter>
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</ClCompile>
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</ClCompile>
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@ -4,9 +4,7 @@
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#include <algorithm>
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#include <algorithm>
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#include <filesystem>
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#include <filesystem>
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#include <locale>
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#include <locale>
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#include <codecvt>
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#include "GlobalCtx2.h"
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#include "GlobalCtx2.h"
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#include "GameSettings.h"
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#include "ResourceMgr.h"
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#include "ResourceMgr.h"
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#include "DisplayList.h"
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#include "DisplayList.h"
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#include "PlayerAnimation.h"
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#include "PlayerAnimation.h"
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@ -22,11 +20,9 @@
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#else
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#else
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#include <time.h>
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#include <time.h>
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#endif
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#endif
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#include <Vertex.h>
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#include <CollisionHeader.h>
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#include <CollisionHeader.h>
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#include <Array.h>
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#include <Array.h>
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#include <Cutscene.h>
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#include <Cutscene.h>
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#include <Texture.h>
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#include "Lib/stb/stb_image.h"
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#include "Lib/stb/stb_image.h"
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#define DRMP3_IMPLEMENTATION
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#define DRMP3_IMPLEMENTATION
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#include "Lib/dr_libs/mp3.h"
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#include "Lib/dr_libs/mp3.h"
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@ -40,10 +36,10 @@
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#include <soh/Enhancements/randomizer/randomizer_item_tracker.h>
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#include <soh/Enhancements/randomizer/randomizer_item_tracker.h>
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#include "Enhancements/n64_weird_frame_data.inc"
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#include "Enhancements/n64_weird_frame_data.inc"
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#include "soh/frame_interpolation.h"
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#include "soh/frame_interpolation.h"
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#include "Utils/BitConverter.h"
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#include "variables.h"
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#include "variables.h"
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#include "macros.h"
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#include "macros.h"
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#include <Utils/StringHelper.h>
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#include <Utils/StringHelper.h>
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#include "Hooks.h"
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#ifdef __APPLE__
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#ifdef __APPLE__
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#include <SDL_scancode.h>
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#include <SDL_scancode.h>
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@ -1376,6 +1372,10 @@ extern "C" int Controller_ShouldRumble(size_t i) {
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return 0;
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return 0;
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}
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}
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extern "C" void Hooks_ExecuteAudioInit() {
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Ship::ExecuteHooks<Ship::AudioInit>();
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}
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extern "C" void* getN64WeirdFrame(s32 i) {
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extern "C" void* getN64WeirdFrame(s32 i) {
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char* weirdFrameBytes = reinterpret_cast<char*>(n64WeirdFrames);
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char* weirdFrameBytes = reinterpret_cast<char*>(n64WeirdFrames);
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return &weirdFrameBytes[i + sizeof(n64WeirdFrames)];
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return &weirdFrameBytes[i + sizeof(n64WeirdFrames)];
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@ -85,6 +85,7 @@ int AudioPlayer_GetDesiredBuffered(void);
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void AudioPlayer_Play(const uint8_t* buf, uint32_t len);
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void AudioPlayer_Play(const uint8_t* buf, uint32_t len);
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void AudioMgr_CreateNextAudioBuffer(s16* samples, u32 num_samples);
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void AudioMgr_CreateNextAudioBuffer(s16* samples, u32 num_samples);
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int Controller_ShouldRumble(size_t i);
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int Controller_ShouldRumble(size_t i);
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void Hooks_ExecuteAudioInit();
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void* getN64WeirdFrame(s32 i);
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void* getN64WeirdFrame(s32 i);
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Sprite* GetSeedTexture(uint8_t index);
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Sprite* GetSeedTexture(uint8_t index);
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void Randomizer_LoadSettings(const char* spoilerFileName);
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void Randomizer_LoadSettings(const char* spoilerFileName);
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@ -1,6 +1,6 @@
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#include "global.h"
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#include "global.h"
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#include "Hooks.h"
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#include <string.h>
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#include <string.h>
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#include "soh/OTRGlobals.h"
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void func_800C3C80(AudioMgr* audioMgr) {
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void func_800C3C80(AudioMgr* audioMgr) {
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AudioTask* task;
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AudioTask* task;
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@ -108,7 +108,7 @@ void AudioMgr_Init(AudioMgr* audioMgr, void* stack, OSPri pri, OSId id, SchedCon
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AudioLoad_SetDmaHandler(DmaMgr_DmaHandler);
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AudioLoad_SetDmaHandler(DmaMgr_DmaHandler);
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Audio_InitSound();
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Audio_InitSound();
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osSendMesgPtr(&audioMgr->unk_C8, NULL, OS_MESG_BLOCK);
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osSendMesgPtr(&audioMgr->unk_C8, NULL, OS_MESG_BLOCK);
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ModInternal_ExecuteAudioInitHooks();
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Hooks_ExecuteAudioInit();
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// Removed due to crash
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// Removed due to crash
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//IrqMgr_AddClient(audioMgr->irqMgr, &irqClient, &audioMgr->unk_74);
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//IrqMgr_AddClient(audioMgr->irqMgr, &irqClient, &audioMgr->unk_74);
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hasInitialized = true;
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hasInitialized = true;
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@ -12,7 +12,6 @@
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#include "textures/map_name_static/map_name_static.h"
|
#include "textures/map_name_static/map_name_static.h"
|
||||||
#include "textures/map_48x85_static/map_48x85_static.h"
|
#include "textures/map_48x85_static/map_48x85_static.h"
|
||||||
#include "vt.h"
|
#include "vt.h"
|
||||||
#include "Hooks.h"
|
|
||||||
|
|
||||||
#include "soh/frame_interpolation.h"
|
#include "soh/frame_interpolation.h"
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user