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https://github.com/HarbourMasters/Shipwright.git
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[CI] Create an Appimage for 64bit builds (#570)
* [CI] Create AppImage file * [CI] Updated Jenkinsfile * [MISC] fix indentation * [MISC] Fix indentation * [MISC] Fix indentation * [CI] 7z appimage and readme
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66
Dockerfile
66
Dockerfile
@ -1,38 +1,46 @@
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FROM ubuntu:21.04 as build
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FROM ubuntu:20.04 as build
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ENV LANG C.UTF-8
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ARG DEBIAN_FRONTEND=noninteractive
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RUN dpkg --add-architecture i386 && \
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apt-get update && \
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apt-get upgrade -y && \
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apt-get install -y \
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binutils:i386 \
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gcc-10:i386 \
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g++-10:i386 \
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python3.10 \
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python \
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make \
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cmake \
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git \
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lld \
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libsdl2-dev:i386 \
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zlib1g-dev:i386 \
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libbz2-dev:i386 \
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libpng-dev:i386 \
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libgles2-mesa-dev && \
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ln -sf /usr/bin/python3.10 /usr/bin/python3 && \
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ln -s /usr/bin/gcc-10 /usr/bin/gcc && \
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ln -s /usr/bin/gcc-10 /usr/bin/cc && \
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ln -s /usr/bin/g++-10 /usr/bin/g++ && \
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ln -s /usr/bin/g++-10 /usr/bin/c++
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RUN apt-get update && \
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apt-get upgrade -y && \
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apt-get install -y \
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binutils \
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gcc-10 \
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g++-10 \
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p7zip-full \
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python3.9 \
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make \
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cmake \
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curl \
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git \
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lld \
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libsdl2-dev \
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zlib1g-dev \
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libbz2-dev \
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libpng-dev \
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libgles2-mesa-dev && \
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ln -s /usr/bin/g++-10 /usr/bin/g++ && \
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update-alternatives --install /usr/bin/gcc gcc /usr/bin/gcc-10 10 && \
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gcc --version && \
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g++ --version
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RUN apt-get clean autoclean && apt-get autoremove --yes && rm -rf /var/lib/apt /var/lib/cache /var/lib/log
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RUN git clone https://github.com/Perlmint/glew-cmake.git && \
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cmake glew-cmake && \
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make -j$(nproc) && \
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make install ARCH64=false
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cmake glew-cmake && \
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make -j$(nproc) && \
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make install
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ENV SDL2VER=2.0.22
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RUN curl -sLO https://libsdl.org/release/SDL2-${SDL2VER}.tar.gz && \
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tar -xzf SDL2-${SDL2VER}.tar.gz && \
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cd SDL2-${SDL2VER} && \
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./configure --prefix=/usr && \
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make && make install && \
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rm ../SDL2-${SDL2VER}.tar.gz && \
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cp -av /lib/libSDL* /lib/x86_64-linux-gnu/
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RUN mkdir /soh
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WORKDIR /soh
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9
Jenkinsfile
vendored
9
Jenkinsfile
vendored
@ -104,10 +104,11 @@ pipeline {
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mv OTRGui/build/OTRGui build/
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mv OTRGui/build/assets build/
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mv ZAPDTR/ZAPD.out build/assets/extractor/
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mv README.md build/readme.txt
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cd build
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7z a soh-linux.7z soh.elf OTRGui assets readme.txt
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mv soh-linux.7z ../
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mv README.md readme.txt
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docker exec sohcont appimage/appimage.sh
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7z a soh-linux.7z SOH-Linux.AppImage readme.txt
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'''
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}
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37
appimage/appimage.sh
Executable file
37
appimage/appimage.sh
Executable file
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#!/bin/bash
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curl -sSfLO "https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-x86_64.AppImage"
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chmod a+x linuxdeploy*.AppImage
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curl -sSfLO "https://github.com/AppImage/AppImageKit/releases/download/continuous/appimagetool-x86_64.AppImage"
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chmod a+x appimagetool*.AppImage
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mkdir -p AppDir/usr/bin
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cp appimage/{soh.desktop,soh.png,soh.sh} AppDir/
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curl -sSfL https://raw.githubusercontent.com/gabomdq/SDL_GameControllerDB/master/gamecontrollerdb.txt -o AppDir/usr/bin/gamecontrollerdb.txt
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mkdir -p AppDir/usr/share/applications
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mkdir -p AppDir/usr/share/icons/hicolor/scalable/apps
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mkdir -p AppDir/usr/lib
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mv AppDir/soh.sh AppDir/usr/bin
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cp -r build/* AppDir/usr/bin
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chmod +x AppDir/usr/bin/{soh.elf,OTRGui,soh.sh}
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cd AppDir && ln -s ./usr/bin/soh.sh ./AppRun && cd ..
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export UPD_INFO="gh-releases-zsync|HarbourMasters|Shipwright-linux|zelda64|SOH-Linux.AppImage.zsync"
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./linuxdeploy-x86_64.AppImage --appimage-extract-and-run \
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--appdir=./AppDir/ \
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-d ./AppDir/soh.desktop \
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-i ./AppDir/soh.png \
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-e ./AppDir/usr/bin/soh.elf \
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-e ./AppDir/usr/bin/assets/extractor/ZAPD.out
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mv ./AppDir/usr/bin/ZAPD.out ./AppDir/usr/bin/assets/extractor/ZAPD.out
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cd ./AppDir/usr/bin/assets/extractor/
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patchelf --set-rpath "\$ORIGIN/../../../lib" ZAPD.out
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cd /soh
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./appimagetool-x86_64.AppImage --appimage-extract-and-run ./AppDir "SOH-Linux.AppImage" -u "gh-releases-zsync|HarbourMasters|Shipwright-linux|zelda64|SOH-Linux.AppImage.zsync"
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9
appimage/soh.desktop
Normal file
9
appimage/soh.desktop
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@ -0,0 +1,9 @@
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[Desktop Entry]
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Version=1.0
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Name=SOH
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Exec=AppRun
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Terminal=false
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Icon=soh
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Type=Application
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Categories=Game;
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Name[en_US]=
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41
appimage/soh.sh
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41
appimage/soh.sh
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@ -0,0 +1,41 @@
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#!/bin/bash
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HERE="$(dirname "$(readlink -f "${0}")")"/../..
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export PATH=$HERE/bin:$HERE/usr/bin:$PATH
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while [[ ! -e $PWD/oot.otr ]]; do
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export ASSETDIR=$(mktemp -d /tmp/assets-XXXXX)
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ln -s $HERE/usr/bin/{assets,soh.elf,OTRGui} $ASSETDIR
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export OLDPWD=$PWD
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mkdir -p $ASSETDIR/tmp
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mkdir -p $ASSETDIR/Extract/assets
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if [ -e $PWD/*.*64 ]; then
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ln -s $OLDPWD/*.*64 $ASSETDIR/tmp/rom.z64
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cp -r $ASSETDIR/assets/game/ship_of_harkinian $ASSETDIR/Extract/assets/
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cd $ASSETDIR
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case $(sha1sum -b $ASSETDIR/tmp/rom.z64 | awk '{ print $1 }') in
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cee6bc3c2a634b41728f2af8da54d9bf8cc14099)
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ROM=GC_NMQ_D;;
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0227d7c0074f2d0ac935631990da8ec5914597b4)
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ROM=GC_NMQ_PAL_F;;
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*)
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echo -e "\nrom hash does not match\n"
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exit;;
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esac
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echo "Processing..."
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assets/extractor/ZAPD.out ed -eh -i assets/extractor/xmls/${ROM} -b tmp/rom.z64 -fl assets/extractor/filelists -o placeholder -osf placeholder -gsf 1 -rconf assets/extractor/Config_${ROM}.xml -se OTR > /dev/null 2>&1
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cp "$ASSETDIR"/oot.otr $OLDPWD
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echo "Restart $APPIMAGE to play!"
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sleep 3
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rm -r "$ASSETDIR"
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break
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else
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echo -e "\nPlace ROM in this folder\n"
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exit
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fi
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done
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cd $OWD
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ln -s "$HERE/usr/bin/gamecontrollerdb.txt" $PWD
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"$HERE/usr/bin/soh.elf"
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unlink $PWD/gamecontrollerdb.txt
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exit
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@ -17,6 +17,7 @@ WARN := -Wall -Wextra -Werror \
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-Wno-unused-function \
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-Wno-parentheses \
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-Wno-narrowing \
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-Wno-error=stringop-overflow \
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-Wno-missing-field-initializers \
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-Wno-error=multichar
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