From fb0f7169d78182f31b9ebc60c6265e30e40bc2f4 Mon Sep 17 00:00:00 2001 From: Adam Bird Date: Sat, 16 Dec 2023 20:50:32 -0500 Subject: [PATCH] fix jabu mq minimap mark points (#3494) --- soh/src/overlays/misc/ovl_map_mark_data/z_map_mark_data.c | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/soh/src/overlays/misc/ovl_map_mark_data/z_map_mark_data.c b/soh/src/overlays/misc/ovl_map_mark_data/z_map_mark_data.c index a73ca8265..fec1d8033 100644 --- a/soh/src/overlays/misc/ovl_map_mark_data/z_map_mark_data.c +++ b/soh/src/overlays/misc/ovl_map_mark_data/z_map_mark_data.c @@ -1762,6 +1762,13 @@ static MapMarkData sMapMarkJabuJabuBellyMq[] = { } }, { MAP_MARK_NONE, 0, { 0 } }, }, + // Jabu-Jabu's Belly minimap 16 + // SoH [General] - This entry corresponds to Big Octorok's room and is missing in the MQ game + // N64 hardware does an OoB read and lands on MQ Forest Temple room 0 + // To avoid UB with OoB for SoH, the correct entry is now added below + { + { MAP_MARK_NONE, 0, { 0 } }, + }, }; static MapMarkData sMapMarkForestTempleMq[] = {