Show player state flags on the "Player" tab of Save Editor (#1851)

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Sarge-117 2022-11-02 06:39:45 -07:00 committed by GitHub
parent 57c1f4dce2
commit fb0b71ea54
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@ -1563,6 +1563,27 @@ void DrawPlayerTab() {
} }
}); });
ImGui::Text("Player State");
uint8_t bit[32] = {};
uint32_t flags[3] = { player->stateFlags1, player->stateFlags2, player->stateFlags3 };
for (int j = 0; j <= 2; j++) {
DrawGroupWithBorder([&]() {
ImGui::Text("State Flags %d", j + 1);
for (int i = 0; i <= 31; i++) {
bit[i] = ((flags[j] >> i) & 1);
if (bit[i] != 0) {
ImGui::Text("Flag %d", i);
}
}
});
ImGui::SameLine();
}
DrawGroupWithBorder([&]() {
ImGui::Text("Sword");
ImGui::Text(" %d", player->swordState);
});
} else { } else {
ImGui::Text("Global Context needed for player info!"); ImGui::Text("Global Context needed for player info!");
} }