Fix lost woods leading music in rando (#1155)

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aMannus 2022-08-15 05:04:40 +02:00 committed by GitHub
parent 8945b2ed48
commit fabe051d3d
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1 changed files with 2 additions and 3 deletions

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@ -40,9 +40,8 @@ void EnRiverSound_Init(Actor* thisx, GlobalContext* globalCtx) {
Audio_PlayNatureAmbienceSequence(NATURE_ID_KOKIRI_REGION);
Actor_Kill(&this->actor);
} else if (this->actor.params == RS_SARIAS_SONG) {
if (!CHECK_QUEST_ITEM(QUEST_SONG_LULLABY) ||
CHECK_QUEST_ITEM(QUEST_SONG_SARIA) ||
gSaveContext.n64ddFlag) {
// Always have leading music in rando
if ((!CHECK_QUEST_ITEM(QUEST_SONG_LULLABY) || CHECK_QUEST_ITEM(QUEST_SONG_SARIA)) && !gSaveContext.n64ddFlag) {
Actor_Kill(&this->actor);
}
}