mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2025-01-12 22:48:04 -05:00
Fix syntax
I think the !=0 is needed
This commit is contained in:
parent
dd761295fc
commit
fa1327553d
@ -12678,7 +12678,7 @@ s32 func_8084DFF4(GlobalContext* globalCtx, Player* this) {
|
||||
|
||||
// In Rando, if we get special quest items (medallions/stones/songs), play their respective unique fanfares
|
||||
// instead of the default "get item" fanfare (if we have the setting toggled on)
|
||||
if (gSaveContext.n64ddFlag && CVar_GetS32("gRandoFanfareByItemType", 0)) {
|
||||
if (gSaveContext.n64ddFlag && CVar_GetS32("gRandoFanfareByItemType", 0) != 0) {
|
||||
// If the item we're getting is a medallion, play the "get a medallion" fanfare
|
||||
if ((this->getItemId == GI_MEDALLION_FOREST) || (this->getItemId == GI_MEDALLION_FIRE) ||
|
||||
(this->getItemId == GI_MEDALLION_WATER) || (this->getItemId == GI_MEDALLION_SHADOW) ||
|
||||
|
Loading…
Reference in New Issue
Block a user