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Added GER/FRA textures variant + offset (#286)
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@ -17,6 +17,14 @@ void KaleidoScope_DrawDungeonMap(GlobalContext* globalCtx, GraphicsContext* gfxC
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gPauseDekuTitleENGTex, gPauseDodongoTitleENGTex, gPauseJabuTitleENGTex, gPauseForestTitleENGTex,
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gPauseFireTitleENGTex, gPauseWaterTitleENGTex, gPauseSpiritTitleENGTex, gPauseShadowTitleENGTex,
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gPauseBotWTitleENGTex, gPauseIceCavernTitleENGTex,
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gPauseDekuTitleGERTex, gPauseDodongoTitleGERTex, gPauseJabuTitleGERTex, gPauseForestTitleGERTex,
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gPauseFireTitleGERTex, gPauseWaterTitleGERTex, gPauseSpiritTitleGERTex, gPauseShadowTitleGERTex,
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gPauseBotWTitleGERTex, gPauseIceCavernTitleGERTex,
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gPauseDekuTitleFRATex, gPauseDodongoTitleFRATex, gPauseJabuTitleFRATex, gPauseForestTitleFRATex,
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gPauseFireTitleFRATex, gPauseWaterTitleFRATex, gPauseSpiritTitleFRATex, gPauseShadowTitleFRATex,
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gPauseBotWTitleFRATex, gPauseIceCavernTitleFRATex,
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};
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static void* floorIconTexs[] = {
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gDungeonMapBlankFloorButtonTex, gDungeonMap8FButtonTex, gDungeonMap7FButtonTex, gDungeonMap6FButtonTex,
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@ -216,7 +224,7 @@ void KaleidoScope_DrawDungeonMap(GlobalContext* globalCtx, GraphicsContext* gfxC
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gSPVertex(POLY_KAL_DISP++, &pauseCtx->mapPageVtx[68], 16, 0);
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gDPLoadTextureBlock(POLY_KAL_DISP++, dungeonTitleTexs[gSaveContext.mapIndex], G_IM_FMT_IA, G_IM_SIZ_8b, 96, 16, 0,
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gDPLoadTextureBlock(POLY_KAL_DISP++, dungeonTitleTexs[gSaveContext.mapIndex+(10*gSaveContext.language)], G_IM_FMT_IA, G_IM_SIZ_8b, 96, 16, 0,
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G_TX_WRAP | G_TX_NOMIRROR, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD,
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G_TX_NOLOD);
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