Skip warp song cutscenes in rando (#664)

Does it by skipping to the last part of the cutscene data. Tested on all songs, both adult and child.
This commit is contained in:
aMannus 2022-07-14 04:04:19 +02:00 committed by GitHub
parent 379649bead
commit f7db8868d0
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

View File

@ -788,7 +788,14 @@ void DemoKankyo_DrawWarpSparkles(Actor* thisx, GlobalContext* globalCtx) {
this->unk_150[i].unk_0.y = (s16)((Rand_ZeroOne() - 0.5f) * 16.0f * temp_f22);
this->unk_150[i].unk_0.z = (s16)((Rand_ZeroOne() - 0.5f) * 16.0f * temp_f22);
this->unk_150[i].unk_23 = 0;
this->unk_150[i].unk_22++;
// Skip the first part of warp song cutscenes in rando
if (gSaveContext.n64ddFlag && this->actor.params == DEMOKANKYO_WARP_OUT) {
this->unk_150[i].unk_22 = 2;
} else {
this->unk_150[i].unk_22++;
}
case 1:
if (this->actor.params == DEMOKANKYO_WARP_OUT) {
if (func_800BB2B4(&camPos, &sWarpRoll, &sWarpFoV, sWarpOutCameraPoints, &this->unk_150[i].unk_20,