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change default value + scale offset by icon size appropriately (#3861)
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@ -800,7 +800,7 @@ void DrawItemsInACircle(std::vector<ItemTrackerItem> items) {
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float angle = (float)i / items.size() * 2.0f * M_PI;
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float x = (radius / 2.0f) * cos(angle) + max.x / 2.0f;
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float y = (radius / 2.0f) * sin(angle) + max.y / 2.0f;
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ImGui::SetCursorPos(ImVec2(x - 14, y + 4));
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ImGui::SetCursorPos(ImVec2(x - (CVarGetInteger("gItemTrackerIconSize", 36) - 8) / 2.0f, y + 4));
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items[i].drawFunc(items[i]);
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}
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}
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@ -1167,7 +1167,7 @@ void ItemTrackerSettingsWindow::DrawElement() {
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shouldUpdateVectors = true;
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}
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if (CVarGetInteger("gItemTrackerDungeonRewardsDisplayType", SECTION_DISPLAY_MAIN_WINDOW) == SECTION_DISPLAY_SEPARATE) {
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if (UIWidgets::PaddedEnhancementCheckbox("Circle display", "gItemTrackerDungeonRewardsCircle", true, true, false, "", UIWidgets::CheckboxGraphics::Cross, true)) {
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if (UIWidgets::PaddedEnhancementCheckbox("Circle display", "gItemTrackerDungeonRewardsCircle", true, true, false, "", UIWidgets::CheckboxGraphics::Cross, false)) {
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shouldUpdateVectors = true;
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}
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}
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