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https://github.com/HarbourMasters/Shipwright.git
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Dynamic Wallet Rupee Icon Color (#123)
* dynamic rupee rgb * dynamic_wallet_icon cvar * update blue rgb * update blue rgb to match rando * refactor * Update z_parameter.c * update rupeeWalletColors dimensions
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0ec9fc2ecf
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@ -58,6 +58,9 @@ namespace Game {
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Settings.enhancements.animated_pause_menu = stob(Conf[EnhancementSection]["animated_pause_menu"]);
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Settings.enhancements.animated_pause_menu = stob(Conf[EnhancementSection]["animated_pause_menu"]);
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CVar_SetS32("gPauseLiveLink", Settings.enhancements.animated_pause_menu);
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CVar_SetS32("gPauseLiveLink", Settings.enhancements.animated_pause_menu);
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Settings.enhancements.dynamic_wallet_icon = stob(Conf[EnhancementSection]["dynamic_wallet_icon"]);
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CVar_SetS32(const_cast<char*>("gDynamicWalletIcon"), Settings.enhancements.dynamic_wallet_icon);
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Settings.enhancements.minimal_ui = stob(Conf[EnhancementSection]["minimal_ui"]);
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Settings.enhancements.minimal_ui = stob(Conf[EnhancementSection]["minimal_ui"]);
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CVar_SetS32("gMinimalUI", Settings.enhancements.minimal_ui);
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CVar_SetS32("gMinimalUI", Settings.enhancements.minimal_ui);
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@ -154,6 +157,7 @@ namespace Game {
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Conf[EnhancementSection]["fast_text"] = std::to_string(Settings.enhancements.fast_text);
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Conf[EnhancementSection]["fast_text"] = std::to_string(Settings.enhancements.fast_text);
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Conf[EnhancementSection]["disable_lod"] = std::to_string(Settings.enhancements.disable_lod);
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Conf[EnhancementSection]["disable_lod"] = std::to_string(Settings.enhancements.disable_lod);
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Conf[EnhancementSection]["animated_pause_menu"] = std::to_string(Settings.enhancements.animated_pause_menu);
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Conf[EnhancementSection]["animated_pause_menu"] = std::to_string(Settings.enhancements.animated_pause_menu);
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Conf[EnhancementSection]["dynamic_wallet_icon"] = std::to_string(Settings.enhancements.dynamic_wallet_icon);
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Conf[EnhancementSection]["minimal_ui"] = std::to_string(Settings.enhancements.minimal_ui);
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Conf[EnhancementSection]["minimal_ui"] = std::to_string(Settings.enhancements.minimal_ui);
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Conf[EnhancementSection]["mm_bunny_hood"] = std::to_string(Settings.enhancements.mm_bunny_hood);
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Conf[EnhancementSection]["mm_bunny_hood"] = std::to_string(Settings.enhancements.mm_bunny_hood);
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@ -23,6 +23,7 @@ struct SoHConfigType {
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bool fast_text = false;
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bool fast_text = false;
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bool disable_lod = false;
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bool disable_lod = false;
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bool animated_pause_menu = false;
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bool animated_pause_menu = false;
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bool dynamic_wallet_icon = false;
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bool minimal_ui = false;
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bool minimal_ui = false;
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bool mm_bunny_hood = false;
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bool mm_bunny_hood = false;
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} enhancements;
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} enhancements;
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@ -425,6 +425,11 @@ namespace SohImGui {
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needs_save = true;
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needs_save = true;
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}
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}
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if (ImGui::Checkbox("Dynamic Wallet Icon", &Game::Settings.enhancements.dynamic_wallet_icon)) {
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CVar_SetS32(const_cast<char*>("gDynamicWalletIcon"), Game::Settings.enhancements.dynamic_wallet_icon);
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needs_save = true;
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}
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ImGui::EndMenu();
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ImGui::EndMenu();
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}
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}
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@ -3129,6 +3129,14 @@ void Interface_Draw(GlobalContext* globalCtx) {
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};
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};
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static s16 rupeeDigitsFirst[] = { 1, 0, 0 };
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static s16 rupeeDigitsFirst[] = { 1, 0, 0 };
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static s16 rupeeDigitsCount[] = { 2, 3, 3 };
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static s16 rupeeDigitsCount[] = { 2, 3, 3 };
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// courtesy of https://github.com/TestRunnerSRL/OoT-Randomizer/blob/Dev/ASM/c/hud_colors.c
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static s16 rupeeWalletColors[3][3] = {
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{ 0xC8, 0xFF, 0x64 }, // Base Wallet (Green)
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{ 0x82, 0x82, 0xFF }, // Adult's Wallet (Blue)
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{ 0xFF, 0x64, 0x64 }, // Giant's Wallet (Red)
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};
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static s16 spoilingItemEntrances[] = { 0x01AD, 0x0153, 0x0153 };
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static s16 spoilingItemEntrances[] = { 0x01AD, 0x0153, 0x0153 };
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static f32 D_80125B54[] = { -40.0f, -35.0f }; // unused
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static f32 D_80125B54[] = { -40.0f, -35.0f }; // unused
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static s16 D_80125B5C[] = { 91, 91 }; // unused
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static s16 D_80125B5C[] = { 91, 91 }; // unused
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@ -3171,7 +3179,15 @@ void Interface_Draw(GlobalContext* globalCtx) {
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if (fullUi) {
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if (fullUi) {
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// Rupee Icon
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// Rupee Icon
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gDPSetPrimColor(OVERLAY_DISP++, 0, 0, 200, 255, 100, interfaceCtx->magicAlpha);
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s16* rColor;
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if (CVar_GetS32("gDynamicWalletIcon", 0)) {
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rColor = &rupeeWalletColors[CUR_UPG_VALUE(UPG_WALLET)];
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} else {
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rColor = &rupeeWalletColors[0];
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}
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gDPSetPrimColor(OVERLAY_DISP++, 0, 0, rColor[0], rColor[1], rColor[2], interfaceCtx->magicAlpha);
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gDPSetEnvColor(OVERLAY_DISP++, 0, 80, 0, 255);
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gDPSetEnvColor(OVERLAY_DISP++, 0, 80, 0, 255);
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OVERLAY_DISP = Gfx_TextureIA8(OVERLAY_DISP, gRupeeCounterIconTex, 16, 16, OTRGetRectDimensionFromLeftEdge(26),
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OVERLAY_DISP = Gfx_TextureIA8(OVERLAY_DISP, gRupeeCounterIconTex, 16, 16, OTRGetRectDimensionFromLeftEdge(26),
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206, 16, 16, 1 << 10, 1 << 10);
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206, 16, 16, 1 << 10, 1 << 10);
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@ -3269,7 +3285,7 @@ void Interface_Draw(GlobalContext* globalCtx) {
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Gfx_TextureI8(OVERLAY_DISP, ((u8*)digitTextures[interfaceCtx->counterDigits[svar2]]), 8, 16,
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Gfx_TextureI8(OVERLAY_DISP, ((u8*)digitTextures[interfaceCtx->counterDigits[svar2]]), 8, 16,
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OTRGetRectDimensionFromLeftEdge(svar3), 206, 8, 16, 1 << 10, 1 << 10);
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OTRGetRectDimensionFromLeftEdge(svar3), 206, 8, 16, 1 << 10, 1 << 10);
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}
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}
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}
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}
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else {
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else {
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// Make sure item counts have black backgrounds
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// Make sure item counts have black backgrounds
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gDPSetPrimColor(OVERLAY_DISP++, 0, 0, 0, 0, 0, interfaceCtx->magicAlpha);
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gDPSetPrimColor(OVERLAY_DISP++, 0, 0, 0, 0, 0, interfaceCtx->magicAlpha);
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