diff --git a/soh/src/code/z_player_lib.c b/soh/src/code/z_player_lib.c index 4adbb75ce..4bf581fc3 100644 --- a/soh/src/code/z_player_lib.c +++ b/soh/src/code/z_player_lib.c @@ -1215,7 +1215,7 @@ void Player_DrawHookshotReticle(GlobalContext* globalCtx, Player* this, f32 arg2 if (BgCheck_AnyLineTest3(&globalCtx->colCtx, &sp8C, &sp80, &sp74, &sp9C, 1, 1, 1, 1, &bgId)) { OPEN_DISPS(globalCtx->state.gfxCtx, "../z_player_lib.c", 2572); - OVERLAY_DISP = Gfx_CallSetupDL(OVERLAY_DISP, 0x07); + TITLE_CARD_DISP = Gfx_CallSetupDL(TITLE_CARD_DISP, 0x07); SkinMatrix_Vec3fMtxFMultXYZW(&globalCtx->viewProjectionMtxF, &sp74, &sp68, &sp64); @@ -1224,10 +1224,10 @@ void Player_DrawHookshotReticle(GlobalContext* globalCtx, Player* this, f32 arg2 Matrix_Translate(sp74.x, sp74.y, sp74.z, MTXMODE_NEW); Matrix_Scale(sp60, sp60, sp60, MTXMODE_APPLY); - gSPMatrix(OVERLAY_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_player_lib.c", 2587), + gSPMatrix(TITLE_CARD_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_player_lib.c", 2587), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); - gSPSegment(OVERLAY_DISP++, 0x06, globalCtx->objectCtx.status[this->actor.objBankIndex].segment); - gSPDisplayList(OVERLAY_DISP++, gLinkAdultHookshotReticleDL); + gSPSegment(TITLE_CARD_DISP++, 0x06, globalCtx->objectCtx.status[this->actor.objBankIndex].segment); + gSPDisplayList(TITLE_CARD_DISP++, gLinkAdultHookshotReticleDL); CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_player_lib.c", 2592); }