mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-22 01:12:19 -05:00
* Invalidate texture cache when loading dungeon maps (fixes #21) * Adjust point of dungeon map invalidation to account for constant updates each frame
This commit is contained in:
parent
f66178772d
commit
f5a3d3c4bf
@ -595,7 +595,6 @@ void KaleidoScope_DrawEquipment(GlobalContext* globalCtx) {
|
|||||||
gSPInvalidateTexCache(POLY_KAL_DISP++, pauseCtx->iconItemSegment);
|
gSPInvalidateTexCache(POLY_KAL_DISP++, pauseCtx->iconItemSegment);
|
||||||
//gSPInvalidateTexCache(POLY_KAL_DISP++, pauseCtx->iconItem24Segment);
|
//gSPInvalidateTexCache(POLY_KAL_DISP++, pauseCtx->iconItem24Segment);
|
||||||
gSPInvalidateTexCache(POLY_KAL_DISP++, pauseCtx->nameSegment);
|
gSPInvalidateTexCache(POLY_KAL_DISP++, pauseCtx->nameSegment);
|
||||||
gSPInvalidateTexCache(POLY_KAL_DISP++, globalCtx->interfaceCtx.mapSegment);
|
|
||||||
|
|
||||||
//gSPSegment(POLY_KAL_DISP++, 0x07, pauseCtx->playerSegment);
|
//gSPSegment(POLY_KAL_DISP++, 0x07, pauseCtx->playerSegment);
|
||||||
gSPSegment(POLY_KAL_DISP++, 0x08, pauseCtx->iconItemSegment);
|
gSPSegment(POLY_KAL_DISP++, 0x08, pauseCtx->iconItemSegment);
|
||||||
|
@ -332,6 +332,10 @@ void KaleidoScope_DrawDungeonMap(GlobalContext* globalCtx, GraphicsContext* gfxC
|
|||||||
|
|
||||||
gSPVertex(POLY_KAL_DISP++, &pauseCtx->mapPageVtx[60], 8, 0);
|
gSPVertex(POLY_KAL_DISP++, &pauseCtx->mapPageVtx[60], 8, 0);
|
||||||
|
|
||||||
|
// The dungeon map textures are recreated each frame, so always invalidate them
|
||||||
|
gSPInvalidateTexCache(POLY_KAL_DISP++, interfaceCtx->mapSegment);
|
||||||
|
gSPInvalidateTexCache(POLY_KAL_DISP++, interfaceCtx->mapSegment + 0x800);
|
||||||
|
|
||||||
gDPLoadTextureBlock_4b(POLY_KAL_DISP++, interfaceCtx->mapSegment, G_IM_FMT_CI, 48, 85, 0, G_TX_WRAP | G_TX_NOMIRROR,
|
gDPLoadTextureBlock_4b(POLY_KAL_DISP++, interfaceCtx->mapSegment, G_IM_FMT_CI, 48, 85, 0, G_TX_WRAP | G_TX_NOMIRROR,
|
||||||
G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
|
G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user