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Fixed Link's sword being cut in preview in pause menu.
Apply the offset only when live Link is enabled.
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@ -1590,7 +1590,7 @@ void func_80091A24(GlobalContext* globalCtx, void* seg04, void* seg06, SkelAnime
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sp12C[0] = sword;
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sp12C[1] = shield;
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Matrix_SetTranslateRotateYXZ(pos->x - (LINK_AGE_IN_YEARS == YEARS_ADULT ? 25 : 0),
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Matrix_SetTranslateRotateYXZ(pos->x - ((CVar_GetS32("gPauseLiveLink", 0) && LINK_AGE_IN_YEARS == YEARS_ADULT) ? 25 : 0),
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pos->y - (CVar_GetS32("gPauseTriforce", 0) ? 16 : 0), pos->z, rot);
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Matrix_Scale(scale, scale, scale, MTXMODE_APPLY);
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