diff --git a/soh/soh/Enhancements/presets.h b/soh/soh/Enhancements/presets.h index ca8ded27d..d8fea14ea 100644 --- a/soh/soh/Enhancements/presets.h +++ b/soh/soh/Enhancements/presets.h @@ -276,6 +276,7 @@ const std::vector randomizerCvars = { "gRandomizeShuffleKeyRingsFireTemple", "gRandomizeShuffleKeyRingsForestTemple", "gRandomizeShuffleKeyRingsGanonsCastle", + "gRandomizeShuffleKeyRingsGerudoFortress", "gRandomizeShuffleKeyRingsGTG", "gRandomizeShuffleKeyRingsRandomCount", "gRandomizeShuffleKeyRingsShadowTemple", diff --git a/soh/soh/Enhancements/randomizer/3drando/settings.cpp b/soh/soh/Enhancements/randomizer/3drando/settings.cpp index 3cba56b08..b2a1217b2 100644 --- a/soh/soh/Enhancements/randomizer/3drando/settings.cpp +++ b/soh/soh/Enhancements/randomizer/3drando/settings.cpp @@ -236,7 +236,7 @@ namespace Settings { Option LACSDungeonCount = Option::U8 ("Dungeon Count", {NumOpts(0, 8)}, {lacsDungeonCountDesc}, OptionCategory::Setting, 1, true); Option LACSTokenCount = Option::U8 ("Token Count", {NumOpts(0, 100)}, {lacsTokenCountDesc}, OptionCategory::Setting, 1, true); Option KeyRings = Option::U8 ("Key Rings", {"Off", "Random", "Count", "Selection"}, {keyRingDesc}); - Option KeyRingsRandomCount = Option::U8 ("Keyring Dungeon Count", {NumOpts(0, 8)}, {keyRingDesc}, OptionCategory::Setting, 1); + Option KeyRingsRandomCount = Option::U8 ("Keyring Dungeon Count", {NumOpts(0, 9)}, {keyRingDesc}, OptionCategory::Setting, 1); Option RingFortress = Option::Bool("Gerudo Fortress", {"Off", "On"}, {keyRingDesc}, OptionCategory::Setting); Option RingForest = Option::Bool("Forest Temple", {"Off", "On"}, {keyRingDesc}, OptionCategory::Setting); Option RingFire = Option::Bool("Fire Temple", {"Off", "On"}, {keyRingDesc}, OptionCategory::Setting); @@ -272,7 +272,6 @@ namespace Settings { &RingCastle, }; std::vector