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Update GameSettings.cpp
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@ -32,6 +32,7 @@ namespace Game {
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const std::string CosmeticsSection = COSMETICS_SECTION;
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const std::string CosmeticsSection = COSMETICS_SECTION;
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const std::string CheatSection = CHEATS_SECTION;
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const std::string CheatSection = CHEATS_SECTION;
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void UpdateAudio() {
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void UpdateAudio() {
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Audio_SetGameVolume(SEQ_BGM_MAIN, Settings.audio.music_main);
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Audio_SetGameVolume(SEQ_BGM_MAIN, Settings.audio.music_main);
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Audio_SetGameVolume(SEQ_BGM_SUB, Settings.audio.music_sub);
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Audio_SetGameVolume(SEQ_BGM_SUB, Settings.audio.music_sub);
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@ -48,6 +49,7 @@ namespace Game {
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SohImGui::console->opened = stob(Conf[ConfSection]["console"]);
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SohImGui::console->opened = stob(Conf[ConfSection]["console"]);
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Settings.debug.menu_bar = stob(Conf[ConfSection]["menu_bar"]);
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Settings.debug.menu_bar = stob(Conf[ConfSection]["menu_bar"]);
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Settings.debug.soh = stob(Conf[ConfSection]["soh_debug"]);
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Settings.debug.soh = stob(Conf[ConfSection]["soh_debug"]);
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Settings.debug.n64mode = stob(Conf[ConfSection]["n64_mode"]);
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Settings.debug.n64mode = stob(Conf[ConfSection]["n64_mode"]);
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// Enhancements
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// Enhancements
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@ -229,7 +231,6 @@ namespace Game {
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Conf[CheatSection]["moon_jump_on_l"] = std::to_string(Settings.cheats.moon_jump_on_l);
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Conf[CheatSection]["moon_jump_on_l"] = std::to_string(Settings.cheats.moon_jump_on_l);
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Conf[CheatSection]["super_tunic"] = std::to_string(Settings.cheats.super_tunic);
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Conf[CheatSection]["super_tunic"] = std::to_string(Settings.cheats.super_tunic);
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// Per-Controller
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// Per-Controller
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for (const auto& [i, controllers] : Ship::Window::Controllers) {
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for (const auto& [i, controllers] : Ship::Window::Controllers) {
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for (const auto& controller : controllers) {
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for (const auto& controller : controllers) {
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