From ef79455b73fd63bbf5d906f28e7575b0c1eebcb3 Mon Sep 17 00:00:00 2001 From: Demur Rumed Date: Wed, 29 Jan 2025 12:43:09 +0000 Subject: [PATCH] 3 --- .../randomizer/location_access/dungeons/water_temple.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/soh/soh/Enhancements/randomizer/location_access/dungeons/water_temple.cpp b/soh/soh/Enhancements/randomizer/location_access/dungeons/water_temple.cpp index ccc2cffe2..318a5eb64 100644 --- a/soh/soh/Enhancements/randomizer/location_access/dungeons/water_temple.cpp +++ b/soh/soh/Enhancements/randomizer/location_access/dungeons/water_temple.cpp @@ -57,7 +57,7 @@ void RegionTable_Init_WaterTemple() { LOCATION(RC_WATER_TEMPLE_MAP_CHEST, logic->CanKillEnemy(RE_SPIKE, ED_CLOSE, true, 3)), }, { //Exits - Entrance(RR_WATER_TEMPLE_EAST_LOWER, []{return logic->CanKillEnemy(RE_SPIKE);}), + Entrance(RR_WATER_TEMPLE_EAST_LOWER, []{return logic->CanKillEnemy(RE_SPIKE, ED_CLOSE, true, 3);}), }); areaTable[RR_WATER_TEMPLE_CRACKED_WALL] = Region("Water Temple Cracked Wall", "Water Temple", {RA_WATER_TEMPLE}, NO_DAY_NIGHT_CYCLE, {}, {