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Fixes ocarina textbox flashing (#1589)
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@ -1281,9 +1281,16 @@ void Message_Decode(GlobalContext* globalCtx) {
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MessageContext* msgCtx = &globalCtx->msgCtx;
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Font* font = &globalCtx->msgCtx.font;
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if ((msgCtx->msgMode >= MSGMODE_OCARINA_STARTING && msgCtx->msgMode <= MSGMODE_OCARINA_AWAIT_INPUT) || msgCtx->textBoxType == TEXTBOX_TYPE_OCARINA) {
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// TODO: Figure out what specific textures to invalidate to prevent the ocarina textboxes from flashing
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gSPInvalidateTexCache(globalCtx->state.gfxCtx->polyOpa.p++, NULL);
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} else {
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for (u32 i = 0; i < FONT_CHAR_TEX_SIZE * 120; i += FONT_CHAR_TEX_SIZE) {
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if (&font->charTexBuf[i] != NULL) {
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gSPInvalidateTexCache(globalCtx->state.gfxCtx->polyOpa.p++, &font->charTexBuf[i]);
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}
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}
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}
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globalCtx->msgCtx.textDelayTimer = 0;
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globalCtx->msgCtx.textUnskippable = globalCtx->msgCtx.textDelay = globalCtx->msgCtx.textDelayTimer = 0;
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@ -1680,6 +1687,17 @@ void Message_OpenText(GlobalContext* globalCtx, u16 textId) {
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}
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sMessageHasSetSfx = D_8014B2F4 = sTextboxSkipped = sTextIsCredits = 0;
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if ((msgCtx->msgMode >= MSGMODE_OCARINA_STARTING && msgCtx->msgMode <= MSGMODE_OCARINA_AWAIT_INPUT) ||
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msgCtx->textBoxType == TEXTBOX_TYPE_OCARINA) {
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// TODO: Figure out what specific textures to invalidate to prevent the ocarina textboxes from flashing
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gSPInvalidateTexCache(globalCtx->state.gfxCtx->polyOpa.p++, NULL);
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} else {
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for (u32 i = 0; i < FONT_CHAR_TEX_SIZE * 120; i += FONT_CHAR_TEX_SIZE) {
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if (&font->charTexBuf[i] != NULL) {
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gSPInvalidateTexCache(globalCtx->state.gfxCtx->polyOpa.p++, &font->charTexBuf[i]);
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}
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}
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}
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if (textId >= 0x0500 && textId < 0x0600) { // text ids 0500 to 0600 are reserved for credits
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sTextIsCredits = true;
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