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Persist item tracker notes
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@ -31,4 +31,5 @@ namespace Ship {
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DEFINE_HOOK(LoadTexture, void(const char* path, uint8_t** texture));
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DEFINE_HOOK(GfxInit, void());
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DEFINE_HOOK(ExitGame, void());
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DEFINE_HOOK(LoadFile, void(uint32_t fileNum));
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}
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@ -485,6 +485,8 @@ void DrawSong(ItemTrackerItem item) {
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SetLastItemHoverText(SohUtils::GetQuestItemName(item.id));
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}
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static ImVector<char> itemTrackerNotes;
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void DrawNotes(bool resizeable = false) {
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ImGui::BeginGroup();
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int iconSize = CVar_GetS32("gItemTrackerIconSize", 36);
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@ -510,12 +512,15 @@ void DrawNotes(bool resizeable = false) {
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(void*)itemTrackerNotes);
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}
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};
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static ImVector<char> itemTrackerNotes;
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if (itemTrackerNotes.empty()) {
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itemTrackerNotes.push_back(0);
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}
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ImVec2 size = resizeable ? ImVec2(-FLT_MIN, ImGui::GetContentRegionAvail().y) : ImVec2(((iconSize + iconSpacing) * 6) - 8, 200);
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ItemTrackerNotes::TrackerNotesInputTextMultiline("##ItemTrackerNotes", &itemTrackerNotes, size, ImGuiInputTextFlags_AllowTabInput);
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if (ImGui::IsItemDeactivatedAfterEdit() && IsValidSaveFile()) {
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CVar_SetString(("gItemTrackerNotes" + std::to_string(gSaveContext.fileNum)).c_str(), std::string(std::begin(itemTrackerNotes), std::end(itemTrackerNotes)).c_str());
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SohImGui::needs_save = true;
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}
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ImGui::EndGroup();
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}
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@ -925,4 +930,8 @@ void InitItemTracker() {
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Ship::RegisterHook<Ship::ControllerRead>([](OSContPad* cont_pad) {
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buttonsPressed = cont_pad;
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});
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Ship::RegisterHook<Ship::LoadFile>([](uint32_t fileNum) {
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const char* initialTrackerNotes = CVar_GetString(("gItemTrackerNotes" + std::to_string(gSaveContext.fileNum)).c_str(), "");
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strcpy(itemTrackerNotes.Data, initialTrackerNotes);
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});
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}
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@ -5,6 +5,7 @@
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#include "functions.h"
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#include "macros.h"
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#include "Cvar.h"
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#include "Hooks.h"
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#define NOGDI // avoid various windows defines that conflict with things in z64.h
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#include "spdlog/spdlog.h"
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@ -1570,6 +1571,7 @@ extern "C" void Save_SaveGlobal(void) {
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extern "C" void Save_LoadFile(void) {
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SaveManager::Instance->LoadFile(gSaveContext.fileNum);
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Ship::ExecuteHooks<Ship::LoadFile>(gSaveContext.fileNum);
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}
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extern "C" void Save_AddLoadFunction(char* name, int version, SaveManager::LoadFunc func) {
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