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Prevent unrestricted items camera crash (#852)
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@ -402,6 +402,12 @@ BgImage* func_80096A74(PolygonType1* polygon1, GlobalContext* globalCtx) {
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camera = GET_ACTIVE_CAM(globalCtx);
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camId = camera->camDataIdx;
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if (camId == -1 && CVar_GetS32("gNoRestrictItems", 0)) {
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// This prevents a crash when using items that change the
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// camera (such as din's fire) on scenes with prerendered backgrounds
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return NULL;
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}
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// jfifid
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camId2 = func_80041C10(&globalCtx->colCtx, camId, BGCHECK_SCENE)[2].y;
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if (camId2 >= 0) {
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