diff --git a/soh/soh/Enhancements/randomizer/randomizer_check_tracker.cpp b/soh/soh/Enhancements/randomizer/randomizer_check_tracker.cpp index 217eae558..0a5549257 100644 --- a/soh/soh/Enhancements/randomizer/randomizer_check_tracker.cpp +++ b/soh/soh/Enhancements/randomizer/randomizer_check_tracker.cpp @@ -554,18 +554,6 @@ void CheckTrackerTransition(uint32_t sceneNum) { } } -void CheckTrackerFrame() { - if (!GameInteractor::IsSaveLoaded()) { - return; - } - // TODO: Move to OnAmmoChange hook once it gets added. - if (!OTRGlobals::Instance->gRandoContext->GetItemLocation(RC_ZR_MAGIC_BEAN_SALESMAN)->HasObtained()) { - if (BEANS_BOUGHT >= 10) { - SetCheckCollected(RC_ZR_MAGIC_BEAN_SALESMAN); - } - } -} - void CheckTrackerItemReceive(GetItemEntry giEntry) { if (!GameInteractor::IsSaveLoaded() || vector_contains_scene(skipScenes, gPlayState->sceneNum)) { return; @@ -1738,7 +1726,6 @@ void CheckTrackerWindow::InitElement() { Teardown(); }); GameInteractor::Instance->RegisterGameHook(CheckTrackerItemReceive); - GameInteractor::Instance->RegisterGameHook(CheckTrackerFrame); GameInteractor::Instance->RegisterGameHook(CheckTrackerTransition); GameInteractor::Instance->RegisterGameHook(CheckTrackerShopSlotChange); GameInteractor::Instance->RegisterGameHook(CheckTrackerSceneFlagSet);