diff --git a/soh/soh/GameMenuBar.cpp b/soh/soh/GameMenuBar.cpp index 50e914dd3..ae6aae2df 100644 --- a/soh/soh/GameMenuBar.cpp +++ b/soh/soh/GameMenuBar.cpp @@ -878,9 +878,9 @@ namespace GameMenuBar { UIWidgets::PaddedEnhancementCheckbox("Pull grave during the day", "gDayGravePull", true, false); UIWidgets::Tooltip("Allows graves to be pulled when child during the day"); UIWidgets::PaddedEnhancementCheckbox("Blue Fire Arrows", "gBlueFireArrows", true, false); - UIWidgets::Tooltip("Allows Ice Arrows to melt red ice. May require a room reload if toggled during gameplay."); + UIWidgets::Tooltip("Allows Ice Arrows to melt red ice.\nMay require a room reload if toggled during gameplay."); UIWidgets::PaddedEnhancementCheckbox("Sunlight Arrows", "gSunlightArrows", true, false); - UIWidgets::Tooltip("Allows Light Arrows to activate sun switches. May require a room reload if toggled during gameplay."); + UIWidgets::Tooltip("Allows Light Arrows to activate sun switches.\nMay require a room reload if toggled during gameplay."); ImGui::EndMenu(); }