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https://github.com/HarbourMasters/Shipwright.git
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fix: populate merchant prices table with expensive scrub prices (#2181)
* fix: populate merchant prices with vanilla scrub prices * temporary expensive scrub workaround Co-authored-by: briaguya <briaguya@alice>
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5965cdb193
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@ -1162,6 +1162,65 @@ void Randomizer::ParseMasterQuestDungeonsFile(const char* spoilerFileName) {
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}
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}
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}
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}
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int16_t Randomizer::GetVanillaMerchantPrice(RandomizerCheck check) {
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switch (check) {
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case RC_HF_DEKU_SCRUB_GROTTO:
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return 10;
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case RC_LW_DEKU_SCRUB_NEAR_DEKU_THEATER_LEFT:
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case RC_DODONGOS_CAVERN_DEKU_SCRUB_SIDE_ROOM_NEAR_DODONGOS:
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case RC_DODONGOS_CAVERN_MQ_DEKU_SCRUB_LOBBY_REAR:
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return 15;
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case RC_LW_DEKU_SCRUB_NEAR_DEKU_THEATER_RIGHT:
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case RC_LH_DEKU_SCRUB_GROTTO_LEFT:
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case RC_GC_DEKU_SCRUB_GROTTO_LEFT:
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case RC_DMC_DEKU_SCRUB_GROTTO_LEFT:
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case RC_LLR_DEKU_SCRUB_GROTTO_LEFT:
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case RC_DODONGOS_CAVERN_DEKU_SCRUB_NEAR_BOMB_BAG_LEFT:
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case RC_JABU_JABUS_BELLY_DEKU_SCRUB:
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case RC_GANONS_CASTLE_MQ_DEKU_SCRUB_RIGHT:
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return 20;
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case RC_LW_DEKU_SCRUB_NEAR_BRIDGE:
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case RC_LW_DEKU_SCRUB_GROTTO_REAR:
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case RC_LW_DEKU_SCRUB_GROTTO_FRONT:
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case RC_SFM_DEKU_SCRUB_GROTTO_REAR:
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case RC_SFM_DEKU_SCRUB_GROTTO_FRONT:
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case RC_LH_DEKU_SCRUB_GROTTO_RIGHT:
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case RC_LH_DEKU_SCRUB_GROTTO_CENTER:
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case RC_GV_DEKU_SCRUB_GROTTO_REAR:
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case RC_GV_DEKU_SCRUB_GROTTO_FRONT:
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case RC_COLOSSUS_DEKU_SCRUB_GROTTO_REAR:
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case RC_COLOSSUS_DEKU_SCRUB_GROTTO_FRONT:
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case RC_GC_DEKU_SCRUB_GROTTO_RIGHT:
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case RC_GC_DEKU_SCRUB_GROTTO_CENTER:
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case RC_DMC_DEKU_SCRUB:
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case RC_DMC_DEKU_SCRUB_GROTTO_RIGHT:
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case RC_DMC_DEKU_SCRUB_GROTTO_CENTER:
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case RC_ZR_DEKU_SCRUB_GROTTO_REAR:
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case RC_ZR_DEKU_SCRUB_GROTTO_FRONT:
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case RC_LLR_DEKU_SCRUB_GROTTO_RIGHT:
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case RC_LLR_DEKU_SCRUB_GROTTO_CENTER:
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case RC_DODONGOS_CAVERN_DEKU_SCRUB_NEAR_BOMB_BAG_RIGHT:
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case RC_DODONGOS_CAVERN_MQ_DEKU_SCRUB_LOBBY_FRONT:
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case RC_DODONGOS_CAVERN_MQ_DEKU_SCRUB_SIDE_ROOM_NEAR_LOWER_LIZALFOS:
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case RC_GANONS_CASTLE_DEKU_SCRUB_CENTER_LEFT:
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case RC_GANONS_CASTLE_DEKU_SCRUB_CENTER_RIGHT:
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case RC_GANONS_CASTLE_DEKU_SCRUB_RIGHT:
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case RC_GANONS_CASTLE_DEKU_SCRUB_LEFT:
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case RC_GANONS_CASTLE_MQ_DEKU_SCRUB_CENTER_LEFT:
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case RC_GANONS_CASTLE_MQ_DEKU_SCRUB_CENTER:
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case RC_GANONS_CASTLE_MQ_DEKU_SCRUB_CENTER_RIGHT:
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case RC_GANONS_CASTLE_MQ_DEKU_SCRUB_LEFT:
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return 40;
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case RC_DEKU_TREE_MQ_DEKU_SCRUB:
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case RC_DODONGOS_CAVERN_DEKU_SCRUB_LOBBY:
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case RC_DODONGOS_CAVERN_MQ_DEKU_SCRUB_STAIRCASE:
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return 50;
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default:
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// we check for -1 when calling this to know if we don't have a price
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return -1;
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}
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}
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void Randomizer::ParseItemLocationsFile(const char* spoilerFileName, bool silent) {
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void Randomizer::ParseItemLocationsFile(const char* spoilerFileName, bool silent) {
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std::ifstream spoilerFileStream(sanitize(spoilerFileName));
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std::ifstream spoilerFileStream(sanitize(spoilerFileName));
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if (!spoilerFileStream)
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if (!spoilerFileStream)
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@ -1186,7 +1245,6 @@ void Randomizer::ParseItemLocationsFile(const char* spoilerFileName, bool silent
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if (it->is_structured()) {
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if (it->is_structured()) {
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json itemJson = *it;
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json itemJson = *it;
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for (auto itemit = itemJson.begin(); itemit != itemJson.end(); ++itemit) {
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for (auto itemit = itemJson.begin(); itemit != itemJson.end(); ++itemit) {
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// todo handle prices
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if (itemit.key() == "item") {
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if (itemit.key() == "item") {
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gSaveContext.itemLocations[randomizerCheck].check = randomizerCheck;
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gSaveContext.itemLocations[randomizerCheck].check = randomizerCheck;
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gSaveContext.itemLocations[randomizerCheck].get.rgID = SpoilerfileGetNameToEnum[itemit.value()];
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gSaveContext.itemLocations[randomizerCheck].get.rgID = SpoilerfileGetNameToEnum[itemit.value()];
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@ -1204,6 +1262,10 @@ void Randomizer::ParseItemLocationsFile(const char* spoilerFileName, bool silent
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gSaveContext.itemLocations[randomizerCheck].check = SpoilerfileCheckNameToEnum[it.key()];
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gSaveContext.itemLocations[randomizerCheck].check = SpoilerfileCheckNameToEnum[it.key()];
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gSaveContext.itemLocations[randomizerCheck].get.rgID = SpoilerfileGetNameToEnum[it.value()];
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gSaveContext.itemLocations[randomizerCheck].get.rgID = SpoilerfileGetNameToEnum[it.value()];
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gSaveContext.itemLocations[randomizerCheck].get.fakeRgID = RG_NONE;
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gSaveContext.itemLocations[randomizerCheck].get.fakeRgID = RG_NONE;
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int16_t price = GetVanillaMerchantPrice(randomizerCheck);
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if (price != -1) {
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merchantPrices[gSaveContext.itemLocations[randomizerCheck].check] = price;
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}
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}
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}
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}
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}
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@ -31,6 +31,7 @@ class Randomizer {
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void ParseEntranceDataFile(const char* spoilerFileName, bool silent);
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void ParseEntranceDataFile(const char* spoilerFileName, bool silent);
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bool IsItemVanilla(RandomizerGet randoGet);
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bool IsItemVanilla(RandomizerGet randoGet);
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GetItemEntry GetItemEntryFromRGData(RandomizerGetData rgData, GetItemID ogItemId, bool checkObtainability = true);
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GetItemEntry GetItemEntryFromRGData(RandomizerGetData rgData, GetItemID ogItemId, bool checkObtainability = true);
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int16_t GetVanillaMerchantPrice(RandomizerCheck check);
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public:
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public:
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Randomizer();
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Randomizer();
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@ -178,6 +178,13 @@ void EnDns_Init(Actor* thisx, PlayState* play) {
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this->dnsItemEntry->itemPrice = this->scrubIdentity.itemPrice;
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this->dnsItemEntry->itemPrice = this->scrubIdentity.itemPrice;
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}
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}
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if (Randomizer_GetSettingValue(RSK_SHUFFLE_SCRUBS) == RO_SCRUBS_EXPENSIVE) {
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// temporary workaround: always use 40 rupees as price instead of 70
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if (this->actor.params == 0x0006) {
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this->dnsItemEntry->itemPrice = 40;
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}
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}
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if (this->scrubIdentity.isShuffled) {
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if (this->scrubIdentity.isShuffled) {
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this->dnsItemEntry->getItemId = this->scrubIdentity.getItemId;
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this->dnsItemEntry->getItemId = this->scrubIdentity.getItemId;
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this->dnsItemEntry->purchaseableCheck = EnDns_RandomizerPurchaseableCheck;
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this->dnsItemEntry->purchaseableCheck = EnDns_RandomizerPurchaseableCheck;
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