mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-22 09:22:18 -05:00
Redesign hooks mechanism (#352)
* Redesign hooks mechanism * Use reference instead of copy
This commit is contained in:
parent
b359d642f4
commit
e56af6a7a3
@ -54,14 +54,12 @@ namespace Game {
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}
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void InitSettings() {
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ModInternal::registerHookListener({ AUDIO_INIT, [](HookEvent ev) {
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UpdateAudio();
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}});
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ModInternal::registerHookListener({ GFX_INIT, [](HookEvent ev) {
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ModInternal::RegisterHook<ModInternal::AudioInit>(UpdateAudio);
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ModInternal::RegisterHook<ModInternal::GfxInit>([] {
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gfx_get_current_rendering_api()->set_texture_filter((FilteringMode) CVar_GetS32("gTextureFilter", THREE_POINT));
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SohImGui::console->opened = CVar_GetS32("gConsoleEnabled", 0);
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UpdateAudio();
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}});
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});
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}
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void SetSeqPlayerVolume(SeqPlayers playerId, float volume) {
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@ -2710,9 +2710,7 @@ void gfx_init(struct GfxWindowManagerAPI *wapi, struct GfxRenderingAPI *rapi, co
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//gfx_lookup_or_create_shader_program(precomp_shaders[i]);
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}
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ModInternal::bindHook(GFX_INIT);
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ModInternal::initBindHook(0);
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ModInternal::callBindHook(0);
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ModInternal::ExecuteHooks<ModInternal::GfxInit>();
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}
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struct GfxRenderingAPI *gfx_get_current_rendering_api(void) {
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@ -5,121 +5,6 @@
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#include <stdarg.h>
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#include <iostream>
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std::map<std::string, std::vector<HookFunc>> listeners;
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std::string hookName;
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std::map<std::string, void*> initArgs;
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std::map<std::string, void*> hookArgs;
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/*
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#############################
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Module: Hook C++ Handle
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#############################
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*/
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namespace ModInternal {
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void registerHookListener(HookListener listener) {
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listeners[listener.hookName].push_back(listener.callback);
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}
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bool handleHook(std::shared_ptr<HookCall> call) {
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std::string hookName = std::string(call->name);
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for (size_t l = 0; l < listeners[hookName].size(); l++) {
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(listeners[hookName][l])(call);
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}
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return call->cancelled;
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}
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void bindHook(std::string name) {
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hookName = name;
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}
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void initBindHook(int length, ...) {
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if (length > 0) {
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va_list args;
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va_start(args, length);
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for (int i = 0; i < length; i++) {
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HookParameter currentParam = va_arg(args, struct HookParameter);
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initArgs[currentParam.name] = currentParam.parameter;
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}
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va_end(args);
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}
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}
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bool callBindHook(int length, ...) {
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if (length > 0) {
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va_list args;
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va_start(args, length);
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for (int i = 0; i < length; i++) {
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HookParameter currentParam = va_arg(args, struct HookParameter);
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hookArgs[currentParam.name] = currentParam.parameter;
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}
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va_end(args);
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}
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HookCall call = {
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.name = hookName,
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.baseArgs = initArgs,
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.hookedArgs = hookArgs
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};
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const bool cancelled = handleHook(std::make_shared<HookCall>(call));
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hookName = "";
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initArgs.clear();
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hookArgs.clear();
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return cancelled;
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}
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void ModInternal_ExecuteAudioInitHooks() {
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ModInternal::ExecuteHooks<ModInternal::AudioInit>();
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}
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/*
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#############################
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Module: Hook C Handle
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#############################
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*/
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extern "C" {
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void bind_hook(char* name) {
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hookName = std::string(name);
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}
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void init_hook(int length, ...) {
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if (length > 0) {
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va_list args;
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va_start(args, length);
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for (int i = 0; i < length; i++) {
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HookParameter currentParam = va_arg(args, struct HookParameter);
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initArgs[currentParam.name] = currentParam.parameter;
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}
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va_end(args);
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}
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}
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bool call_hook(int length, ...) {
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if (length > 0) {
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va_list args;
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va_start(args, length);
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for (int i = 0; i < length; i++) {
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HookParameter currentParam = va_arg(args, struct HookParameter);
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hookArgs[currentParam.name] = currentParam.parameter;
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}
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va_end(args);
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}
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HookCall call = {
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.name = hookName,
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.baseArgs = initArgs,
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.hookedArgs = hookArgs
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};
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const bool cancelled = ModInternal::handleHook(std::make_shared<HookCall>(call));
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hookName = "";
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initArgs.clear();
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hookArgs.clear();
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return cancelled;
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}
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}
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@ -1,80 +1,50 @@
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#pragma once
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struct HookParameter {
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const char* name;
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void* parameter;
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};
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#define LOOKUP_TEXTURE "F3D::LookupCacheTexture"
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#define GRAYOUT_TEXTURE "Kaleido::GrayOutTexture"
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#define INVALIDATE_TEXTURE "GBI::gSPInvalidateTexCache"
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#define CONTROLLER_READ "N64::ControllerRead"
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#define AUDIO_INIT "AudioMgr::Init"
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#define LOAD_TEXTURE "ResourceMgr::LoadTexByName"
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#define UPDATE_VOLUME "AudioVolume::Bind"
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#define IMGUI_API_INIT "ImGuiApiInit"
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#define IMGUI_API_DRAW "ImGuiApiDraw"
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#define WINDOW_API_INIT "WApiInit"
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#define WINDOW_API_HANDLE_EVENTS "WApiHandleEvents"
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#define WINDOW_API_START_FRAME "WApiStartFrame"
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// Graphics API Hooks
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#define GFX_PRE_START_FRAME "GFXApiPreStartFrame"
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#define GFX_POST_START_FRAME "GFXApiPostStartFrame"
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#define GFX_PRE_END_FRAME "GFXApiPreEndFrame"
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#define GFX_POST_END_FRAME "GFXApiPostEndFrame"
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#define GFX_ON_REZISE "GFXApiOnResize"
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#define GFX_INIT "GFXApiInit"
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#define GFX_SHUTDOWN "GFXApiShutdown"
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// End
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#ifdef __cplusplus
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#define HOOK_PARAMETER(name, ptr) HookParameter({ name, static_cast<void*>(ptr) })
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#define BIND_HOOK(name, func) ModInternal::registerHookListener({ name, [this](HookEvent call) { func(call); }})
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#define BIND_PTR(name, type) static_cast<type>(call->baseArgs[name])
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#define BIND_VAR(name, type) *BIND_PTR(name, type)
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#include <functional>
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#include <string>
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#include <map>
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#include <memory>
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struct HookCall {
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std::string name;
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std::map<std::string, void*> baseArgs;
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std::map<std::string, void*> hookedArgs;
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bool cancelled = false;
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};
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#include "UltraController.h"
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typedef std::shared_ptr<HookCall> HookEvent;
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typedef std::function<void(HookEvent)> HookFunc;
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struct HookListener {
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std::string hookName;
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HookFunc callback;
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int priority = 0;
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};
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#define DEFINE_HOOK(name, type) struct name { typedef std::function<type> fn; }
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namespace ModInternal {
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void registerHookListener(HookListener listener);
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void bindHook(std::string name);
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void initBindHook(int length, ...);
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bool callBindHook(int length, ...);
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template <typename H>
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struct RegisteredHooks {
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inline static std::vector<typename H::fn> functions;
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};
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template <typename H>
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void RegisterHook(typename H::fn h) {
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RegisteredHooks<H>::functions.push_back(h);
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}
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template <typename H, typename... Args>
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void ExecuteHooks(Args&&... args) {
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for (auto& fn : RegisteredHooks<H>::functions) {
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fn(std::forward<Args>(args)...);
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}
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}
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DEFINE_HOOK(ControllerRead, void(OSContPad* cont_pad));
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DEFINE_HOOK(AudioInit, void());
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DEFINE_HOOK(LoadTexture, void(const char* path, uint8_t** texture));
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DEFINE_HOOK(GfxInit, void());
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}
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#else
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#endif
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void bind_hook(char* name);
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void init_hook(int length, ...);
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bool call_hook(int length, ...);
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#ifdef __cplusplus
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extern "C" {
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#endif
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#endif
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void ModInternal_ExecuteAudioInitHooks();
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#ifdef __cplusplus
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}
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#endif
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@ -383,8 +383,7 @@ namespace SohImGui {
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ImGuiWMInit();
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ImGuiBackendInit();
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ModInternal::registerHookListener({ GFX_INIT, [](const HookEvent ev) {
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ModInternal::RegisterHook<ModInternal::GfxInit>([] {
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if (GlobalCtx2::GetInstance()->GetWindow()->IsFullscreen())
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ShowCursor(CVar_GetS32("gOpenMenuBar", 0), Dialogues::dLoadSettings);
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@ -399,7 +398,7 @@ namespace SohImGui {
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LoadTexture("C-Right", "assets/ship_of_harkinian/buttons/CRight.png");
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LoadTexture("C-Up", "assets/ship_of_harkinian/buttons/CUp.png");
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LoadTexture("C-Down", "assets/ship_of_harkinian/buttons/CDown.png");
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} });
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});
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for (const auto& [i, controllers] : Ship::Window::Controllers)
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{
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@ -408,9 +407,9 @@ namespace SohImGui {
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needs_save = true;
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}
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ModInternal::registerHookListener({ CONTROLLER_READ, [](const HookEvent ev) {
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pads = static_cast<OSContPad*>(ev->baseArgs["cont_pad"]);
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} });
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ModInternal::RegisterHook<ModInternal::ControllerRead>([](OSContPad* cont_pad) {
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pads = cont_pad;
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});
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Game::InitSettings();
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}
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@ -1,5 +1,7 @@
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#include "TextureMod.h"
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#if 0
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#include <map>
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#include <string>
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#include <iostream>
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@ -121,4 +123,6 @@ namespace Ship {
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TexturePool.clear();
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LoadedOTRS.clear();
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}
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}
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}
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#endif
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@ -3,6 +3,8 @@
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#include <PR/ultra64/gbi.h>
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#include "Lib/Fast3D/gfx_pc.h"
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#if 0
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namespace Ship {
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enum TextureMod {
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GRAYSCALE,
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@ -48,4 +50,6 @@ namespace Ship {
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data[x + 2] = gray;
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}
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}
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}
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}
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#endif
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@ -112,11 +112,7 @@ extern "C" {
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}
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}
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ModInternal::bindHook(CONTROLLER_READ);
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ModInternal::initBindHook(1,
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HookParameter({ .name = "cont_pad", .parameter = (void*)pad })
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);
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ModInternal::callBindHook(0);
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ModInternal::ExecuteHooks<ModInternal::ControllerRead>(pad);
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}
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const char* ResourceMgr_GetNameByCRC(uint64_t crc) {
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@ -168,12 +164,7 @@ extern "C" {
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if (hashStr != nullptr) {
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const auto res = static_cast<Ship::Texture*>(Ship::GlobalCtx2::GetInstance()->GetResourceManager()->LoadResource(hashStr->c_str()).get());
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ModInternal::bindHook(LOAD_TEXTURE);
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ModInternal::initBindHook(2,
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HookParameter({.name = "path", .parameter = (void*)hashStr->c_str() }),
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HookParameter({.name = "texture", .parameter = static_cast<void*>(&res->imageData) })
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);
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ModInternal::callBindHook(0);
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ModInternal::ExecuteHooks<ModInternal::LoadTexture>(hashStr->c_str(), &res->imageData);
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return reinterpret_cast<char*>(res->imageData);
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} else {
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@ -200,12 +191,7 @@ extern "C" {
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char* ResourceMgr_LoadTexByName(char* texPath) {
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const auto res = static_cast<Ship::Texture*>(Ship::GlobalCtx2::GetInstance()->GetResourceManager()->LoadResource(texPath).get());
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ModInternal::bindHook(LOAD_TEXTURE);
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ModInternal::initBindHook(2,
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HookParameter({ .name = "path", .parameter = (void*)texPath }),
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HookParameter({ .name = "texture", .parameter = static_cast<void*>(&res->imageData) })
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);
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ModInternal::callBindHook(0);
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ModInternal::ExecuteHooks<ModInternal::LoadTexture>(texPath, &res->imageData);
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return (char*)res->imageData;
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}
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@ -108,9 +108,7 @@ void AudioMgr_Init(AudioMgr* audioMgr, void* stack, OSPri pri, OSId id, SchedCon
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AudioLoad_SetDmaHandler(DmaMgr_DmaHandler);
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Audio_InitSound();
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osSendMesg(&audioMgr->unk_C8, NULL, OS_MESG_BLOCK);
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bind_hook(AUDIO_INIT);
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init_hook(0);
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call_hook(0);
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ModInternal_ExecuteAudioInitHooks();
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// Removed due to crash
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//IrqMgr_AddClient(audioMgr->irqMgr, &irqClient, &audioMgr->unk_74);
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hasInitialized = true;
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@ -2948,14 +2948,6 @@ void KaleidoScope_GrayOutTextureRGBA32(u32* texture, u16 pixelCount) {
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u16 gray;
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u16 i;
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bind_hook( GRAYOUT_TEXTURE);
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init_hook(2,
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(struct HookParameter){ .name = "texture", .parameter = &texture },
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(struct HookParameter){ .name = "pixelCount", .parameter = &pixelCount }
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);
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if (!call_hook(0))
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return;
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texture = ResourceMgr_LoadTexByName(texture);
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for (i = 0; i < pixelCount; i++) {
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