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https://github.com/HarbourMasters/Shipwright.git
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Fix copyright position for PAL 1.1 (#2952)
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7e1ee6e23e
commit
e46c60a7a1
@ -619,26 +619,21 @@ s16 GetCharArraySize(const char* str) {
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return length;
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}
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static char* EnMag_GetCopyrightTex()
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{
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uint32_t gameVersion = ResourceMgr_GetGameVersion(0);
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static void EnMag_SetCopyValues(const char** copy_tex, u16* copy_width, u16* copy_xl, u16* copy_xh) {
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u32 gameVersion = ResourceMgr_GetGameVersion(0);
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switch (gameVersion) {
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case OOT_PAL_11:
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return gTitleCopyrightN64Tex;
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*copy_tex = gTitleCopyright1998Tex;
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*copy_width = 128;
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*copy_xl = 376;
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*copy_xh = 888;
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break;
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default:
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return gTitleCopyrightGCTex;
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}
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}
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static int EnMag_GetCopyrightTexWidth() {
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uint32_t gameVersion = ResourceMgr_GetGameVersion(0);
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switch (gameVersion) {
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case OOT_PAL_11:
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return 128;
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default:
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return 160;
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*copy_tex = gTitleCopyright19982003Tex;
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*copy_width = 160;
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*copy_xl = 312;
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*copy_xh = 952;
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break;
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}
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}
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@ -664,6 +659,12 @@ void EnMag_DrawInnerMq(Actor* thisx, PlayState* play, Gfx** gfxp) {
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lang = gSaveContext.language;
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}
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const char* copy_tex = NULL;
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u16 copy_width;
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u16 copy_xl;
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u16 copy_xh;
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EnMag_SetCopyValues(©_tex, ©_width, ©_xl, ©_xh);
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gSPSegment(gfx++, 0x06, play->objectCtx.status[this->actor.objBankIndex].segment);
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Gfx_SetupDL_39Ptr(&gfx);
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@ -725,8 +726,7 @@ void EnMag_DrawInnerMq(Actor* thisx, PlayState* play, Gfx** gfxp) {
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gDPPipeSync(gfx++);
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gDPSetPrimColor(gfx++, 0, 0, 255, 255, 255, (s16)this->subAlpha);
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EnMag_DrawImageRGBA32(&gfx, 174, 145, gTitleMasterQuestSubtitleTex,
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EnMag_GetCopyrightTexWidth(), 32);
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EnMag_DrawImageRGBA32(&gfx, 174, 145, gTitleMasterQuestSubtitleTex, 128, 32);
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}
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Gfx_SetupDL_39Ptr(&gfx);
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@ -737,13 +737,12 @@ void EnMag_DrawInnerMq(Actor* thisx, PlayState* play, Gfx** gfxp) {
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gDPSetPrimColor(gfx++, 0, 0, (s16)this->copyrightAlpha, (s16)this->copyrightAlpha, (s16)this->copyrightAlpha,
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(s16)this->copyrightAlpha);
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if ((s16)this->copyrightAlpha != 0)
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{
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gDPLoadTextureBlock(gfx++, EnMag_GetCopyrightTex(), G_IM_FMT_IA, G_IM_SIZ_8b, 128, 16, 0,
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if ((s16)this->copyrightAlpha != 0) {
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gDPLoadTextureBlock(gfx++, copy_tex, G_IM_FMT_IA, G_IM_SIZ_8b, copy_width, 16, 0,
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G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK,
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G_TX_NOLOD, G_TX_NOLOD);
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gSPTextureRectangle(gfx++, 312, 792, 952, 856, G_TX_RENDERTILE, 0, 0, 1 << 10, 1 << 10);
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gSPTextureRectangle(gfx++, copy_xl, 792, copy_xh, 856, G_TX_RENDERTILE, 0, 0, 1 << 10, 1 << 10);
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}
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if (gSaveContext.fileNum == 0xFEDC) {
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@ -861,6 +860,12 @@ void EnMag_DrawInnerVanilla(Actor* thisx, PlayState* play, Gfx** gfxp) {
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lang = gSaveContext.language;
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}
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const char* copy_tex = NULL;
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u16 copy_width;
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u16 copy_xl;
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u16 copy_xh;
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EnMag_SetCopyValues(©_tex, ©_width, ©_xl, ©_xh);
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gSPSegment(gfx++, 0x06, play->objectCtx.status[this->actor.objBankIndex].segment);
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Gfx_SetupDL_39Ptr(&gfx);
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@ -931,12 +936,11 @@ void EnMag_DrawInnerVanilla(Actor* thisx, PlayState* play, Gfx** gfxp) {
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(s16)this->copyrightAlpha);
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if ((s16)this->copyrightAlpha != 0) {
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gDPLoadTextureBlock(gfx++, EnMag_GetCopyrightTex(), G_IM_FMT_IA, G_IM_SIZ_8b, EnMag_GetCopyrightTexWidth(), 16,
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0,
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gDPLoadTextureBlock(gfx++, copy_tex, G_IM_FMT_IA, G_IM_SIZ_8b, copy_width, 16, 0,
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G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK,
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G_TX_NOLOD, G_TX_NOLOD);
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gSPTextureRectangle(gfx++, 312, 792, 952, 856, G_TX_RENDERTILE, 0, 0, 1 << 10, 1 << 10);
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gSPTextureRectangle(gfx++, copy_xl, 792, copy_xh, 856, G_TX_RENDERTILE, 0, 0, 1 << 10, 1 << 10);
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}
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if (gSaveContext.fileNum == 0xFEDC) {
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@ -41,10 +41,7 @@ typedef enum {
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/* 0x04 */ MAG_STATE_POST_DISPLAY
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} EnMagGlobalState;
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#define dgTitleCopyrightGCTex "__OTR__objects/object_mag/gTitleCopyright19982003Tex"
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static const ALIGN_ASSET(2) char gTitleCopyrightGCTex[] = dgTitleCopyrightGCTex;
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#define dgTitleCopyrightN64Tex "__OTR__objects/object_mag/gTitleCopyright1998Tex"
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static const ALIGN_ASSET(2) char gTitleCopyrightN64Tex[] = dgTitleCopyrightN64Tex;
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#define dgTitleCopyright1998Tex "__OTR__objects/object_mag/gTitleCopyright1998Tex"
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static const ALIGN_ASSET(2) char gTitleCopyright1998Tex[] = dgTitleCopyright1998Tex;
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#endif
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