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synced 2025-01-30 15:00:13 -05:00
Fix ResourceManagerHelpers initialization order.
Rename `LoadDelayedPersistentAltAssets` to `LoadDelayedPersistentAssets`. Remove audio path from LoadDelayedPersistentAssets, as that's already handled in OTRAudio_Init. Exclude textures/buttons from LoadDelayedPersistentAssets (PNGs, don't have a factory).
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@ -554,7 +554,7 @@ void OTRAudio_Thread() {
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extern "C" void OTRAudio_Init()
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{
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// Precache all our samples, sequences, etc...
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ResourceMgr_LoadDirectory("audio");
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ResourceMgr_LoadDirectory("audio/*");
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if (!audio.running) {
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audio.running = true;
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@ -1133,11 +1133,9 @@ extern "C" void InitOTR() {
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OTRGlobals::Instance = new OTRGlobals();
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ResourceMgr_LoadPersistentAltAssets();
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CustomMessageManager::Instance = new CustomMessageManager();
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ItemTableManager::Instance = new ItemTableManager();
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GameInteractor::Instance = new GameInteractor();
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ResourceMgr_RegisterHooks();
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SaveManager::Instance = new SaveManager();
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std::shared_ptr<Ship::Config> conf = OTRGlobals::Instance->context->GetConfig();
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@ -1168,6 +1166,9 @@ extern "C" void InitOTR() {
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OTRMessage_Init();
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OTRAudio_Init();
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ResourceMgr_Init();
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ResourceMgr_RegisterHooks();
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ResourceMgr_LoadPersistentAltAssets();
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OTRExtScanner();
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VanillaItemTable_Init();
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DebugConsole_Init();
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@ -1200,8 +1201,6 @@ extern "C" void InitOTR() {
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Sail::Instance->Enable();
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}
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#endif
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ResourceMgr_Init();
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}
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extern "C" void SaveManager_ThreadPoolWait() {
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@ -591,12 +591,11 @@ extern "C" void ResourceMgr_UnloadSceneAssets() {
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void ResourceMgr_LoadDelayedPersistentAltAssets() {
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// Load sound effects first for title screen "Press Start" and pause sounds. These are loaded
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// before the alt assets to prevent load lock for the audio itself
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static std::list<std::string> textureIncludes = {"audio/fonts/00_Sound_Effects_1", "audio/fonts/00_Sound_Effects_2",
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"audio/*", "textures/*", "overlays/*", "code/*", "misc/*", "text/*", "objects/*", "scenes/*",
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static std::list<std::string> textureIncludes = { "textures/*", "overlays/*", "code/*", "misc/*", "text/*", "objects/*", "scenes/*",
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"alt/textures/parameter*", "alt/textures/icon*", "alt/textures/item*", "alt/textures/font*",
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"alt/objects/gameplay_*", "alt/overlays/*", "alt/code/*", "alt/textures/*",
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};
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static std::list<std::string> textureExcludes = { "alt/textures/vr_holy*", "alt/textures/vr_cloud*", "alt/textures/vr_fine*" };
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static std::list<std::string> textureExcludes = { "alt/textures/vr_holy*", "alt/textures/vr_cloud*", "alt/textures/vr_fine*", "textures/buttons/*" };
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Ship::Context::GetInstance()->GetResourceManager()->LoadResourcesAsync({textureIncludes, textureExcludes, 0, nullptr});
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}
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@ -638,16 +637,10 @@ extern "C" void ResourceMgr_LoadPersistentAltAssets() {
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ResourceLoadDirectoryAsync("alt/scenes/*/spot00*");
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// Title logos
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ResourceLoadDirectoryAsync("alt/objects/object_mag/*");
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// Title screen music
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Ship::Context::GetInstance()->GetResourceManager()->LoadResourceAsync("audio/sequences/030_Title_Theme");
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Ship::Context::GetInstance()->GetResourceManager()->LoadResourceAsync("audio/fonts/06_Title_Theme");
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} else if (skipTitle && fastFile == 4) {
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Ship::Context::GetInstance()->GetResourceManager()->LoadResourcesAsync({
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{"alt/overlays/ovl_file_choose/*", "alt/textures/title_static/*", "alt/objects/gameplay_keep/*", "alt/textures/vr_fine3*", "alt/textures/vr_fine0*"},
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{}, 0, nullptr});
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// File Select music
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Ship::Context::GetInstance()->GetResourceManager()->LoadResourceAsync("audio/sequences/087_File_Select");
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Ship::Context::GetInstance()->GetResourceManager()->LoadResourceAsync("audio/fonts/09_Fairy_Fountain");
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} else if (skipTitle && fastFile < 3) {
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ResourceLoadDirectoryAsync("alt/textures/icon*");
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ResourceLoadDirectoryAsync("alt/textures/do_action_static/*");
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