mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-10 19:45:09 -05:00
test model v1
This commit is contained in:
parent
0a5722d3ef
commit
e1706e2aa1
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||||
<DisplayList Version="0">
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||||
<CallDisplayList Path="objects/object_gi_boss_soul/mat_gGIBossSoulSkullDL_skull_surface"/>
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<CallDisplayList Path="objects/object_gi_boss_soul/gGIBossSoulSkullDL_tri_0"/>
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<CallDisplayList Path="objects/object_gi_boss_soul/mat_gGIBossSoulSkullDL_skull_black"/>
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<CallDisplayList Path="objects/object_gi_boss_soul/gGIBossSoulSkullDL_tri_1"/>
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<CallDisplayList Path="objects/object_gi_boss_soul/mat_gGIBossSoulSkullDL_skull_eyes"/>
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<CallDisplayList Path="objects/object_gi_boss_soul/gGIBossSoulSkullDL_tri_2"/>
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<CallDisplayList Path="objects/object_gi_boss_soul/mat_gGIBossSoulSkullDL_skull_horns"/>
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<CallDisplayList Path="objects/object_gi_boss_soul/gGIBossSoulSkullDL_tri_3"/>
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<CallDisplayList Path="objects/object_gi_boss_soul/mat_gGIBossSoulSkullDL_Gem_eyes"/>
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<CallDisplayList Path="objects/object_gi_boss_soul/gGIBossSoulSkullDL_tri_4"/>
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<PipeSync/>
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<SetGeometryMode G_LIGHTING="1" />
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<ClearGeometryMode G_TEXTURE_GEN="1" />
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<SetCombineLERP A0="G_CCMUX_0" B0="G_CCMUX_0" C0="G_CCMUX_0" D0="G_CCMUX_SHADE" Aa0="G_ACMUX_0" Ab0="G_ACMUX_0" Ac0="G_ACMUX_0" Ad0="G_ACMUX_ENVIRONMENT" A1="G_CCMUX_0" B1="G_CCMUX_0" C1="G_CCMUX_0" D1="G_CCMUX_SHADE" Aa1="G_ACMUX_0" Ab1="G_ACMUX_0" Ac1="G_ACMUX_0" Ad1="G_ACMUX_ENVIRONMENT"/>
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<Texture S="65535" T="65535" Level="0" Tile="0" On="0"/>
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<EndDisplayList/>
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</DisplayList>
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@ -0,0 +1,163 @@
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<DisplayList Version="0">
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<LoadVertices Path="objects/object_gi_boss_soul/gGIBossSoulSkullDL_vtx_0" VertexBufferIndex="0" VertexOffset="0" Count="16"/>
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<Triangle1 V00="13" V01="14" V02="12"/>
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<Triangle1 V00="12" V01="14" V02="15"/>
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<LoadVertices Path="objects/object_gi_boss_soul/gGIBossSoulSkullDL_vtx_0" VertexBufferIndex="0" VertexOffset="16" Count="16"/>
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<Triangle1 V00="0" V01="2" V02="3"/>
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<Triangle1 V00="4" V01="6" V02="5"/>
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<Triangle1 V00="8" V01="9" V02="10"/>
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||||
</DisplayList>
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@ -0,0 +1,26 @@
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|
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<EndDisplayList/>
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||||
</DisplayList>
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||||
|
@ -0,0 +1,7 @@
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<DisplayList Version="0">
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<EndDisplayList/>
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||||
</DisplayList>
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||||
|
@ -0,0 +1,48 @@
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||||
<DisplayList Version="0">
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|
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<EndDisplayList/>
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||||
</DisplayList>
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|
@ -0,0 +1,245 @@
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<DisplayList Version="0">
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|
||||
<SetCombineLERP A0="G_CCMUX_TEXEL0" B0="G_CCMUX_0" C0="G_CCMUX_TEXEL0" D0="G_CCMUX_TEXEL0" Aa0="G_ACMUX_0" Ab0="G_ACMUX_0" Ac0="G_ACMUX_0" Ad0="G_ACMUX_1" A1="G_CCMUX_COMBINED" B1="G_CCMUX_0" C1="G_CCMUX_PRIMITIVE" D1="G_CCMUX_0" Aa1="G_ACMUX_0" Ab1="G_ACMUX_0" Ac1="G_ACMUX_0" Ad1="G_ACMUX_COMBINED"/>
|
||||
<SetGeometryMode G_ZBUFFER="1" G_SHADE="1" G_CULL_BACK="1" G_FOG="1" G_LIGHTING="1" G_TEXTURE_GEN="1" G_SHADING_SMOOTH="1" />
|
||||
<ClearGeometryMode G_CULL_FRONT="1" G_TEXTURE_GEN_LINEAR="1" />
|
||||
<SetOtherMode Cmd="G_SETOTHERMODE_H" Sft="4" Length="20" G_AD_NOISE="1" G_CD_MAGICSQ="1" G_CK_NONE="1" G_TC_FILT="1" G_TF_BILERP="1" G_TL_TILE="1" G_TD_CLAMP="1" G_TP_PERSP="1" G_CYC_2CYCLE="1" G_PM_NPRIMITIVE="1" />
|
||||
<SetOtherMode Cmd="G_SETOTHERMODE_L" Sft="0" Length="32" G_AC_NONE="1" G_ZS_PIXEL="1" G_RM_FOG_SHADE_A="1" G_RM_AA_ZB_OPA_SURF2="1" />
|
||||
<Texture S="5898" T="5898" Level="0" Tile="0" On="1"/>
|
||||
<SetTextureLUT Mode="G_TT_NONE"/>
|
||||
<TileSync/>
|
||||
<SetTextureImage Path="objects/object_gi_boss_soul/noise_tex" Format="G_IM_FMT_I" Size="G_IM_SIZ_8b_LOAD_BLOCK" Width="1"/>
|
||||
<SetTile Format="G_IM_FMT_I" Size="G_IM_SIZ_8b_LOAD_BLOCK" Line="0" TMem="0" Tile="7" Palette="0" Cms0="G_TX_WRAP" Cms1="G_TX_NOMIRROR" Cmt0="G_TX_WRAP" Cmt1="G_TX_NOMIRROR" MaskS="5" ShiftS="0" MaskT="5" ShiftT="0"/>
|
||||
<LoadSync/>
|
||||
<LoadBlock Tile="7" Uls="0" Ult="0" Lrs="511" Dxt="512"/>
|
||||
<PipeSync/>
|
||||
<SetTile Format="G_IM_FMT_I" Size="G_IM_SIZ_8b" Line="4" TMem="0" Tile="0" Palette="0" Cms0="G_TX_WRAP" Cms1="G_TX_NOMIRROR" Cmt0="G_TX_WRAP" Cmt1="G_TX_NOMIRROR" MaskS="5" ShiftS="0" MaskT="5" ShiftT="0"/>
|
||||
<SetTileSize T="0" Uls="0" Ult="0" Lrs="124" Lrt="124"/>
|
||||
<SetPrimColor M="0" L="0" R="223" G="62" B="53" A="255"/>
|
||||
<EndDisplayList/>
|
||||
</DisplayList>
|
||||
|
@ -0,0 +1,21 @@
|
||||
<DisplayList Version="0">
|
||||
<PipeSync/>
|
||||
<SetCombineLERP A0="G_CCMUX_TEXEL0" B0="G_CCMUX_0" C0="G_CCMUX_TEXEL0" D0="G_CCMUX_TEXEL0" Aa0="G_ACMUX_0" Ab0="G_ACMUX_0" Ac0="G_ACMUX_0" Ad0="G_ACMUX_1" A1="G_CCMUX_COMBINED" B1="G_CCMUX_0" C1="G_CCMUX_PRIMITIVE" D1="G_CCMUX_0" Aa1="G_ACMUX_0" Ab1="G_ACMUX_0" Ac1="G_ACMUX_0" Ad1="G_ACMUX_COMBINED"/>
|
||||
<SetGeometryMode G_ZBUFFER="1" G_SHADE="1" G_CULL_BACK="1" G_FOG="1" G_LIGHTING="1" G_TEXTURE_GEN="1" G_SHADING_SMOOTH="1" />
|
||||
<ClearGeometryMode G_CULL_FRONT="1" G_TEXTURE_GEN_LINEAR="1" />
|
||||
<SetOtherMode Cmd="G_SETOTHERMODE_H" Sft="4" Length="20" G_AD_NOISE="1" G_CD_MAGICSQ="1" G_CK_NONE="1" G_TC_FILT="1" G_TF_BILERP="1" G_TL_TILE="1" G_TD_CLAMP="1" G_TP_PERSP="1" G_CYC_2CYCLE="1" G_PM_NPRIMITIVE="1" />
|
||||
<SetOtherMode Cmd="G_SETOTHERMODE_L" Sft="0" Length="32" G_AC_NONE="1" G_ZS_PIXEL="1" G_RM_FOG_SHADE_A="1" G_RM_AA_ZB_OPA_SURF2="1" />
|
||||
<Texture S="1984" T="1984" Level="0" Tile="0" On="1"/>
|
||||
<SetTextureLUT Mode="G_TT_NONE"/>
|
||||
<TileSync/>
|
||||
<SetTextureImage Path="objects/object_gi_boss_soul/noise_tex_copy" Format="G_IM_FMT_RGBA" Size="G_IM_SIZ_16b_LOAD_BLOCK" Width="1"/>
|
||||
<SetTile Format="G_IM_FMT_RGBA" Size="G_IM_SIZ_16b_LOAD_BLOCK" Line="0" TMem="0" Tile="7" Palette="0" Cms0="G_TX_WRAP" Cms1="G_TX_NOMIRROR" Cmt0="G_TX_WRAP" Cmt1="G_TX_NOMIRROR" MaskS="5" ShiftS="0" MaskT="5" ShiftT="0"/>
|
||||
<LoadSync/>
|
||||
<LoadBlock Tile="7" Uls="0" Ult="0" Lrs="1023" Dxt="256"/>
|
||||
<PipeSync/>
|
||||
<SetTile Format="G_IM_FMT_RGBA" Size="G_IM_SIZ_16b" Line="8" TMem="0" Tile="0" Palette="0" Cms0="G_TX_WRAP" Cms1="G_TX_NOMIRROR" Cmt0="G_TX_WRAP" Cmt1="G_TX_NOMIRROR" MaskS="5" ShiftS="0" MaskT="5" ShiftT="0"/>
|
||||
<SetTileSize T="0" Uls="0" Ult="0" Lrs="124" Lrt="124"/>
|
||||
<SetPrimColor M="0" L="0" R="49" G="49" B="49" A="255"/>
|
||||
<EndDisplayList/>
|
||||
</DisplayList>
|
||||
|
@ -0,0 +1,21 @@
|
||||
<DisplayList Version="0">
|
||||
<PipeSync/>
|
||||
<SetCombineLERP A0="G_CCMUX_0" B0="G_CCMUX_0" C0="G_CCMUX_0" D0="G_CCMUX_TEXEL0" Aa0="G_ACMUX_0" Ab0="G_ACMUX_0" Ac0="G_ACMUX_0" Ad0="G_ACMUX_1" A1="G_CCMUX_COMBINED" B1="G_CCMUX_0" C1="G_CCMUX_PRIMITIVE" D1="G_CCMUX_0" Aa1="G_ACMUX_0" Ab1="G_ACMUX_0" Ac1="G_ACMUX_0" Ad1="G_ACMUX_COMBINED"/>
|
||||
<SetGeometryMode G_ZBUFFER="1" G_SHADE="1" G_CULL_BACK="1" G_FOG="1" G_LIGHTING="1" G_SHADING_SMOOTH="1" />
|
||||
<ClearGeometryMode G_CULL_FRONT="1" G_TEXTURE_GEN="1" G_TEXTURE_GEN_LINEAR="1" />
|
||||
<SetOtherMode Cmd="G_SETOTHERMODE_H" Sft="4" Length="20" G_AD_NOISE="1" G_CD_MAGICSQ="1" G_CK_NONE="1" G_TC_FILT="1" G_TF_BILERP="1" G_TL_TILE="1" G_TD_CLAMP="1" G_TP_PERSP="1" G_CYC_2CYCLE="1" G_PM_NPRIMITIVE="1" />
|
||||
<SetOtherMode Cmd="G_SETOTHERMODE_L" Sft="0" Length="32" G_AC_NONE="1" G_ZS_PIXEL="1" G_RM_FOG_SHADE_A="1" G_RM_AA_ZB_OPA_SURF2="1" />
|
||||
<Texture S="65535" T="65535" Level="0" Tile="0" On="1"/>
|
||||
<SetTextureLUT Mode="G_TT_NONE"/>
|
||||
<TileSync/>
|
||||
<SetTextureImage Path="objects/object_gi_boss_soul/noise_tex_copy" Format="G_IM_FMT_RGBA" Size="G_IM_SIZ_16b_LOAD_BLOCK" Width="1"/>
|
||||
<SetTile Format="G_IM_FMT_RGBA" Size="G_IM_SIZ_16b_LOAD_BLOCK" Line="0" TMem="0" Tile="7" Palette="0" Cms0="G_TX_WRAP" Cms1="G_TX_NOMIRROR" Cmt0="G_TX_WRAP" Cmt1="G_TX_NOMIRROR" MaskS="5" ShiftS="0" MaskT="5" ShiftT="0"/>
|
||||
<LoadSync/>
|
||||
<LoadBlock Tile="7" Uls="0" Ult="0" Lrs="1023" Dxt="256"/>
|
||||
<PipeSync/>
|
||||
<SetTile Format="G_IM_FMT_RGBA" Size="G_IM_SIZ_16b" Line="8" TMem="0" Tile="0" Palette="0" Cms0="G_TX_WRAP" Cms1="G_TX_NOMIRROR" Cmt0="G_TX_WRAP" Cmt1="G_TX_NOMIRROR" MaskS="5" ShiftS="0" MaskT="5" ShiftT="0"/>
|
||||
<SetTileSize T="0" Uls="0" Ult="0" Lrs="124" Lrt="124"/>
|
||||
<SetPrimColor M="0" L="0" R="90" G="14" B="12" A="255"/>
|
||||
<EndDisplayList/>
|
||||
</DisplayList>
|
||||
|
@ -0,0 +1,21 @@
|
||||
<DisplayList Version="0">
|
||||
<PipeSync/>
|
||||
<SetCombineLERP A0="G_CCMUX_TEXEL0" B0="G_CCMUX_0" C0="G_CCMUX_TEXEL0" D0="G_CCMUX_TEXEL0" Aa0="G_ACMUX_0" Ab0="G_ACMUX_0" Ac0="G_ACMUX_0" Ad0="G_ACMUX_1" A1="G_CCMUX_COMBINED" B1="G_CCMUX_0" C1="G_CCMUX_PRIMITIVE" D1="G_CCMUX_0" Aa1="G_ACMUX_0" Ab1="G_ACMUX_0" Ac1="G_ACMUX_0" Ad1="G_ACMUX_COMBINED"/>
|
||||
<SetGeometryMode G_ZBUFFER="1" G_SHADE="1" G_CULL_BACK="1" G_FOG="1" G_LIGHTING="1" G_TEXTURE_GEN="1" G_SHADING_SMOOTH="1" />
|
||||
<ClearGeometryMode G_CULL_FRONT="1" G_TEXTURE_GEN_LINEAR="1" />
|
||||
<SetOtherMode Cmd="G_SETOTHERMODE_H" Sft="4" Length="20" G_AD_NOISE="1" G_CD_MAGICSQ="1" G_CK_NONE="1" G_TC_FILT="1" G_TF_BILERP="1" G_TL_TILE="1" G_TD_CLAMP="1" G_TP_PERSP="1" G_CYC_2CYCLE="1" G_PM_NPRIMITIVE="1" />
|
||||
<SetOtherMode Cmd="G_SETOTHERMODE_L" Sft="0" Length="32" G_AC_NONE="1" G_ZS_PIXEL="1" G_RM_FOG_SHADE_A="1" G_RM_AA_ZB_OPA_SURF2="1" />
|
||||
<Texture S="1984" T="1984" Level="0" Tile="0" On="1"/>
|
||||
<SetTextureLUT Mode="G_TT_NONE"/>
|
||||
<TileSync/>
|
||||
<SetTextureImage Path="objects/object_gi_boss_soul/noise_tex" Format="G_IM_FMT_I" Size="G_IM_SIZ_8b_LOAD_BLOCK" Width="1"/>
|
||||
<SetTile Format="G_IM_FMT_I" Size="G_IM_SIZ_8b_LOAD_BLOCK" Line="0" TMem="0" Tile="7" Palette="0" Cms0="G_TX_WRAP" Cms1="G_TX_NOMIRROR" Cmt0="G_TX_WRAP" Cmt1="G_TX_NOMIRROR" MaskS="5" ShiftS="0" MaskT="5" ShiftT="0"/>
|
||||
<LoadSync/>
|
||||
<LoadBlock Tile="7" Uls="0" Ult="0" Lrs="511" Dxt="512"/>
|
||||
<PipeSync/>
|
||||
<SetTile Format="G_IM_FMT_I" Size="G_IM_SIZ_8b" Line="4" TMem="0" Tile="0" Palette="0" Cms0="G_TX_WRAP" Cms1="G_TX_NOMIRROR" Cmt0="G_TX_WRAP" Cmt1="G_TX_NOMIRROR" MaskS="5" ShiftS="0" MaskT="5" ShiftT="0"/>
|
||||
<SetTileSize T="0" Uls="0" Ult="0" Lrs="124" Lrt="124"/>
|
||||
<SetPrimColor M="0" L="0" R="255" G="241" B="124" A="255"/>
|
||||
<EndDisplayList/>
|
||||
</DisplayList>
|
||||
|
@ -0,0 +1,21 @@
|
||||
<DisplayList Version="0">
|
||||
<PipeSync/>
|
||||
<SetCombineLERP A0="G_CCMUX_TEXEL0" B0="G_CCMUX_0" C0="G_CCMUX_TEXEL0" D0="G_CCMUX_TEXEL0" Aa0="G_ACMUX_0" Ab0="G_ACMUX_0" Ac0="G_ACMUX_0" Ad0="G_ACMUX_1" A1="G_CCMUX_COMBINED" B1="G_CCMUX_0" C1="G_CCMUX_PRIMITIVE" D1="G_CCMUX_0" Aa1="G_ACMUX_0" Ab1="G_ACMUX_0" Ac1="G_ACMUX_0" Ad1="G_ACMUX_COMBINED"/>
|
||||
<SetGeometryMode G_ZBUFFER="1" G_SHADE="1" G_CULL_BACK="1" G_FOG="1" G_LIGHTING="1" G_TEXTURE_GEN="1" G_SHADING_SMOOTH="1" />
|
||||
<ClearGeometryMode G_CULL_FRONT="1" G_TEXTURE_GEN_LINEAR="1" />
|
||||
<SetOtherMode Cmd="G_SETOTHERMODE_H" Sft="4" Length="20" G_AD_NOISE="1" G_CD_MAGICSQ="1" G_CK_NONE="1" G_TC_FILT="1" G_TF_BILERP="1" G_TL_TILE="1" G_TD_CLAMP="1" G_TP_PERSP="1" G_CYC_2CYCLE="1" G_PM_NPRIMITIVE="1" />
|
||||
<SetOtherMode Cmd="G_SETOTHERMODE_L" Sft="0" Length="32" G_AC_NONE="1" G_ZS_PIXEL="1" G_RM_FOG_SHADE_A="1" G_RM_AA_ZB_OPA_SURF2="1" />
|
||||
<Texture S="1984" T="1984" Level="0" Tile="0" On="1"/>
|
||||
<SetTextureLUT Mode="G_TT_NONE"/>
|
||||
<TileSync/>
|
||||
<SetTextureImage Path="objects/object_gi_boss_soul/noise_tex" Format="G_IM_FMT_I" Size="G_IM_SIZ_8b_LOAD_BLOCK" Width="1"/>
|
||||
<SetTile Format="G_IM_FMT_I" Size="G_IM_SIZ_8b_LOAD_BLOCK" Line="0" TMem="0" Tile="7" Palette="0" Cms0="G_TX_WRAP" Cms1="G_TX_NOMIRROR" Cmt0="G_TX_WRAP" Cmt1="G_TX_NOMIRROR" MaskS="5" ShiftS="0" MaskT="5" ShiftT="0"/>
|
||||
<LoadSync/>
|
||||
<LoadBlock Tile="7" Uls="0" Ult="0" Lrs="511" Dxt="512"/>
|
||||
<PipeSync/>
|
||||
<SetTile Format="G_IM_FMT_I" Size="G_IM_SIZ_8b" Line="4" TMem="0" Tile="0" Palette="0" Cms0="G_TX_WRAP" Cms1="G_TX_NOMIRROR" Cmt0="G_TX_WRAP" Cmt1="G_TX_NOMIRROR" MaskS="5" ShiftS="0" MaskT="5" ShiftT="0"/>
|
||||
<SetTileSize T="0" Uls="0" Ult="0" Lrs="124" Lrt="124"/>
|
||||
<SetPrimColor M="0" L="0" R="255" G="255" B="255" A="255"/>
|
||||
<EndDisplayList/>
|
||||
</DisplayList>
|
||||
|
BIN
OTRExporter/assets/objects/object_gi_boss_soul/noise_tex
Normal file
BIN
OTRExporter/assets/objects/object_gi_boss_soul/noise_tex
Normal file
Binary file not shown.
BIN
OTRExporter/assets/objects/object_gi_boss_soul/noise_tex_copy
Normal file
BIN
OTRExporter/assets/objects/object_gi_boss_soul/noise_tex_copy
Normal file
Binary file not shown.
@ -56,6 +56,9 @@ static const ALIGN_ASSET(2) char gTriforcePiece2DL[] = dgTriforcePiece2DL;
|
||||
#define dgTriforcePieceCompletedDL "__OTR__objects/object_triforce_completed/gTriforcePieceCompletedDL"
|
||||
static const ALIGN_ASSET(2) char gTriforcePieceCompletedDL[] = dgTriforcePieceCompletedDL;
|
||||
|
||||
#define dgBossSoulSkullDL "__OTR__objects/object_gi_boss_soul/gGIBossSoulSkullDL"
|
||||
static const ALIGN_ASSET(2) char gBossSoulSkullDL[] = dgBossSoulSkullDL;
|
||||
|
||||
// overlays
|
||||
#define dgOptionsDividerChangeLangVtx "__OTR__overlays/ovl_file_choose/gOptionsDividerChangeLangVtx"
|
||||
static const ALIGN_ASSET(2) char gOptionsDividerChangeLangVtx[] = dgOptionsDividerChangeLangVtx;
|
||||
|
@ -277,22 +277,29 @@ extern "C" void Randomizer_DrawBossSoul(PlayState* play, GetItemEntry* getItemEn
|
||||
OPEN_DISPS(play->state.gfxCtx);
|
||||
|
||||
Gfx_SetupDL_25Xlu(play->state.gfxCtx);
|
||||
gSPSegment(POLY_XLU_DISP++, 8, (uintptr_t)Gfx_TwoTexScroll(
|
||||
play->state.gfxCtx, 0, 0 * (play->state.frames * 0),
|
||||
0 * (play->state.frames * 0), 16, 32, 1, 1 * (play->state.frames * 1),
|
||||
-1 * (play->state.frames * 8), 16, 32
|
||||
));
|
||||
Matrix_Push();
|
||||
Matrix_Translate(0.0f, -50.0f, 0.0f, MTXMODE_APPLY);
|
||||
Matrix_Scale(3.0f, 3.0f, 3.0f, MTXMODE_APPLY);
|
||||
Matrix_ReplaceRotation(&play->billboardMtxF);
|
||||
gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(play->state.gfxCtx, (char*)__FILE__, __LINE__),
|
||||
G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gDPSetGrayscaleColor(POLY_XLU_DISP++, colors[slot][0], colors[slot][1], colors[slot][2], 255);
|
||||
gSPGrayscale(POLY_XLU_DISP++, true);
|
||||
gSPDisplayList(POLY_XLU_DISP++, (Gfx*)gGiBlueFireFlameDL);
|
||||
gSPGrayscale(POLY_XLU_DISP++, false);
|
||||
Matrix_Pop();
|
||||
gSPDisplayList(POLY_XLU_DISP++, (Gfx*)gBossSoulSkullDL);
|
||||
|
||||
|
||||
// TODO Add flame as backdrop for test model?
|
||||
// Gfx_SetupDL_25Xlu(play->state.gfxCtx);
|
||||
// gSPSegment(POLY_XLU_DISP++, 8, (uintptr_t)Gfx_TwoTexScroll(
|
||||
// play->state.gfxCtx, 0, 0 * (play->state.frames * 0),
|
||||
// 0 * (play->state.frames * 0), 16, 32, 1, 1 * (play->state.frames * 1),
|
||||
// -1 * (play->state.frames * 8), 16, 32
|
||||
// ));
|
||||
// Matrix_Push();
|
||||
// gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(play->state.gfxCtx, (char*)__FILE__, __LINE__),
|
||||
// G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
// //Matrix_Translate(0.0f, -50.0f, 0.0f, MTXMODE_APPLY);
|
||||
// //Matrix_Scale(5.0f, 5.0f, 5.0f, MTXMODE_APPLY);
|
||||
// Matrix_ReplaceRotation(&play->billboardMtxF);
|
||||
// gDPSetGrayscaleColor(POLY_XLU_DISP++, colors[slot][0], colors[slot][1], colors[slot][2], 255);
|
||||
// gSPGrayscale(POLY_XLU_DISP++, true);
|
||||
// gSPDisplayList(POLY_XLU_DISP++, (Gfx*)gGiBlueFireFlameDL);
|
||||
// gSPGrayscale(POLY_XLU_DISP++, false);
|
||||
// Matrix_Pop();
|
||||
|
||||
CLOSE_DISPS(play->state.gfxCtx);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user